
Evil Corporation is a co-op horror exploration game. Travel through eerie levels, while avoiding creatures and other dangers, trying to get even with the Corporation.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Simplified Chinese, Korean, Russian, Japanese*languages with full audio support
Reviews
This game wants to be Lethal Company, but missed all of the things that make Lethal Company so charming. The idea of going into a facility to collect items and get out, isn't the most compelling idea, what makes it work so well in Lethal Company is that dying can be quite entertaining. We don't get that in Evil Corporation. Level design is simply square rooms that lead to square rooms that lead into... yup.. square rooms. There are obviously areas that aren't square rooms. But the bulk of it is. Monster design is okay. They're deafeningly loud though. Even placing items on the conveyor belt back at base felt underwhelming. No animation, just a screen closing. It has the surface level qualities of Lethal Company. It needs a lot of work.
This is exactly like Lethal Company just with some what better-ish graphics but not a better game play system Needs a bit of work, Rooms need to be smaller as they seem too big to run around or escape from monsters, Audio control needs to worked on/be added for how loud everything is. Stamina needs improving From what I test I cant kill enemy (not with a baseball bat after 20 hits anyway) Needs more dynamic audio for monsters Needs better audio for walking and when your going over different textures Personally Its hard to see some items so a scanner for each player at the start would be better instead of having to buy it for 15 credits
This game was inspired by Lethal Company, that is for a sure. However, it does not mean that the game is a rip off and bad For pluses: 1) I have played this game with my friends and that was a lot of fun 2) Graphics are very good for a single person project 3) Game scares, especially when you play at the lower stages 4) Gameplay is smooth and understandable 5) Optimization is quite good for a early access game! For minuses: 1) Early access, which is normal for this type of games, I hope author will support it. However, right now there are minor bugs 2) Without friends this game does not feel complete, play with them and it`s gonna be fun
It's like if lethal company was made as a low effort school project
I would be ashamed to release a game product in such condition. Gameplay ☆☆☆☆☆ Graphics ☆☆☆☆☆ Sounds&Music ★☆☆☆☆ Storyline/Characters ☆☆☆☆☆ Technical aspect ☆☆☆☆☆
Полное дерьмо, локации пустые, игра без души. Не покупайте ни в коем случае.
It's an ear rape simulator. and wayyy too dark.
ERROR BUG TRASH GAME. ⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄ ⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄ ⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄ ⠄⠄⠄⠄⠄⠄⠄⠄⢀⣤⣤⣤⣤⡀⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄ ⠄⠄⠄⠄⠄⠄⠄⢠⣿⠟⣫⣿⣿⣿⣆⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄ ⠄⠄⠄⠄⠄⠄⠄⡌⠁⠘⠉⠩⠉⠙⢻⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄ ⠄⠄⠄⠄⠄⠄⠄⣷⣶⠤⠘⠈⠻⠶⡾⠁⠄⠄⠄⠄⠄⠄⠄⠄⠄ ⣶⣤⣤⣤⣤⣄⣀⡈⠛⠄⡀⠉⠄⠔⣁⣠⣤⣀⠄⠄⠄⠄⠄⠄⠄ ⣿⣿⣿⣿⣿⣿⣿⣿⣿⣷⡎⣩⣿⣷⣿⣿⣿⣿⣷⣦⣄⡀⠄⠄⠄ ⠛⠻⠿⢿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣷⣤⠄⠄ ⠄⠄⠄⠄⠄⠈⠉⠛⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣧⠄ ⠄⠄⠄⠄⠄⠄⠄⠄⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣧
рефанд на данном этапе Evil Corporation неиграбельна от слова совсем Не смотря на кучу багов, причем со старта игра не оптимизирована, локации пусты, игра ничем не цепляет
The pros of this game. The graphics are really good. It plays similar to Lethal Company with a few different changes. The monsters are scary and unique. The Negatives: this game needs a lot of TLC. The audio just makes your ears bleed and is not proximate to the monster so if another teammate is getting chased in the tunnel/ building other teammates anywhere can here the monster yell like its right next to you and breaks immersion. The monsters are not progressive as time goes on. You can pretty much just die right off the bat. Most of playthroughs the monster attacks immediately as soon as you enter the building/tunnel to collect loot making solo playthroughs almost impossible. The difficulty needs to be balanced more. Other than that this game has great potential
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Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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