
The Animal Evolution Roguelite. Hunt, Flee, Scavenge and Thrive in a living ecosystem. Choose from 125+ Evolutions and Specialisations for unique creature combinations in every run. Adapt to survive the natural curve in order to beat carcinisation... or get Darwin'd trying!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 5.29/day in the week to Sep 12 → 7.29/day in the week after.
About

Set in a living ecosystem, 'Everything is Crab' is a cute, challenging, highly replayable action roguelite. Make animal inspired evolutionary choices to concoct your own unique creature every run, both mechanically and visually.
It's Spore meets Modern Roguelites

As everybody knows, eventually, every organism ends up evolving into a crab. Right?
Well, except for you. Choose your own evolutionary path and strategy to thrive and defeat convergent evolution. Take that, science!


Over 125 abilities combine to create a plethora of different builds and playstyles: Become a wily trickster, a ferocious predator, a gregarious leader, a nimble nomad, or take on any number of other survival strategies.
Legs! Claws! Pincers! Wings! More Legs! Fur! Tail! Scales! Tentacles! I SAID MORE LEGS!!!
Build your formidable, visually awkward chimera or get Darwin'd in the process.

125+ evolution based abilities
Endless possibilities and visual combinations
Strategy-defining evolutions
Many viable survival strategies and playstyles

A living, thriving ecosystem
Many different critters with their own goals and strategies, each of them with several stages of evolution
Four distinct biomes with different rules, climate events, points of interest, flora and fauna
Night and day cycle

A variety of bosses that may (or may not) appear with each run
Huge meta-progression layer
Difficulties system (if you dare!)
Genetics (starting Characters), which can be combined to create endless starting character combinations
Challenge Scenarios to push your adaptation skills to the limit
More evolutions
Endless runs
Prove your survival skills to unlock Endless runs, ditch the timer, and outlast the apocalypse!
Track your findings, meta-progression and achievements in the Codex

Have a Crabby day!
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 864 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
crab
This game has dealt incredibly psychic damage to me in the form of being the exact kind of game I yearned for. 75/10, would play all night again (and will.)
Gran juego. Muy divertido, muy gracioso
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Reviews, worldwide (the counter carries no country): 10.43/day in the week to Jul 31 → 12.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Japanese, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Korean, Italian, Turkish +2 more
Hours played at review time, across 868 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I like the game but forcing me to play through a combination I am tired of is not something I accept. When I have been inevitably playing the same kind of build again and again, I do not want to play an imposing predator again but a prey or something else desesparately so please let me as a game should be a framework for a player to enjoy, you will not get any benefit of forcing your video game ideologies onto me while I understand that you might have your vision but there is no true value on forcing certain aspects, it is incomprehensible to restrain the capacity of a player to explore the exploration of the diversity aspect in a roguelite. I ask you to consider whether this choice adds something valuable or if it just happens to annoy some by it.
游戏的流派看似很多,实际上越到后面的压力能选择的流派极其有限,部分在低压力下就吃紧的流派根本不能胜任高压力的环境,因此后期的选择非常有限。作为一个肉鸽,游戏寿命看似很长,其实压力之间只有数值上有区别,没有根本的游戏体验差距,再加上糟糕的流派平衡性,后期的怪物都是前期怪物的各种换皮,这款游戏的游玩体验非常重复,远远达不到一款肉鸽游戏重复游戏应有的新鲜感。
平衡极差,有些流派难度极高,直接查无此人,游戏内容很单一,深度几乎没有。腻的特别特别快。
у меня лагает =(
if you like the roguelikes then give it a go
I don't leave many reviews, but this one is a full-blown obsession by this point. Have I beaten all of the Pressure levels? Nope. Will I try time and time again? You bet your bottom I will. This game never gets boring. You simply cannot have 2 runs be the same. There is always a new map layout, new combination of evolutions, and music that's gonna live in your head rent-free for life. Everything Is Crab's soundtrack is now the background music in my head always. You have a max 20 minute run (in non-endless of course), and it is so easy to set down and come back to if you have to adult for a while. Even if you forget your game is paused and come back to it in the morning (come on, like you've never done it) it's just as easy to jump back in wherever you were as it is to get started on a brand new round. All in all, if you are looking for a game that is super fun, doesn't take itself too seriously, and will leave you thinking about it during other parts of your day, then this one is for you. I don't see myself putting this one down any time soon, seriously obsessed. Everything really IS Crab.
好玩
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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