
Everyone Fights is a turn based city building and conquering strategy game. Complete with a map creator, character creator, campaign, multiplayer, and loads of characters with their own unique ways to play.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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Everyone Fights is a turn-based strategy game where you build structures, recruit an army, and battle for land.

Choose from 20 unique commanders, each with their own special unit, building, power, super, and trait. Command your army to victory through a series of campaigns to take over the world!
Your goal is to capture enemy HQs while defending your own, whether battling AI, challenging friends, or playing through the campaign. Success requires managing both your army and city, building a powerful force to dominate the battlefield.
With a diverse array of units at your command, engage in tactical combat and adapt your strategy as the day and night cycle reshapes the fight. As visibility shifts and unit effectiveness changes from dawn to dusk, new challenges and opportunities emerge.

Get creative with the extensive level and character creators. Design custom maps with unique terrain and play styles. Craft your own commander—whether it's a fun, unique character or the most powerful leader possible.

Lead your forces through four different campaigns in a war for global supremacy. Capture cities, unlock new characters, and battle for a world under your faction’s banner.

Everyone Fights gives a new city-building spin to the familiar turn-based war gaming genre. Try it out!
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Languages: English**languages with full audio support
Reviews
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if you liked civilization but only when the war was going on this is for you
Everyone Fights, sıra tabanlı bir şehir kurma ve fethetme strateji oyunudur. Harita yaratıcısı, karakter yaratıcısı, kampanya, çok oyunculu ve kendilerine özgü oynama biçimleri olan bir sürü karakterle tamamlanmıştır.
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Concurrent players on Steam, sampled daily since tracking started.
免费 没中文 没成就 《全民对战》 《全民对战》是一款回合制策略游戏,在游戏中你可以建造建筑、招募军队,并为争夺土地而展开战斗。 你可以从20位独特的指挥官中进行选择,每位指挥官都拥有其专属的特殊部队、建筑、能力、超级技能以及特质。指挥你的军队在一系列战役中取得胜利,从而征服世界! 你的目标是在保卫自己总部的同时,攻占敌人的总部,无论是与人工智能对战、挑战朋友,还是通关战役模式都是如此。要想取得成功,你需要同时管理好自己的军队和城市,组建一支强大的力量来主宰战场。 在你指挥着种类繁多的部队时,参与战术战斗,并随着昼夜循环改变战斗形势而调整你的策略。随着能见度的变化以及部队在从黎明到黄昏期间作战效能的改变,新的挑战和机遇会不断涌现。 利用丰富的关卡和角色创建功能发挥你的创造力。设计具有独特地形和游戏风格的自定义地图。打造属于你自己的指挥官——无论是一个有趣、独特的角色,还是尽可能强大的领导者。 带领你的部队在为争夺全球霸权的战争中经历四个不同的战役。占领城市,解锁新角色,并为让世界处于你所属阵营的旗帜之下而战斗。 《全民对战》为大家熟悉的回合制战争游戏类型赋予了全新的城市建设元素。快来试试看吧!
Advance Wars for Free? Woah! You love to see it. All I'm missing here are some animations for when units clash, aside from that it's amazing. Keep up the good work!
Fun turn-based strategy game with lots of customization.
Huge recommend. Very fun campaign. I enjoyed fighting against the midnight coalition (the blue campaign) the most. The level of strategy is great and there are some very memorable levels in the campaign; my personal favorite being "Storm the Beach." There is some real potential here for players to make some great competitive maps for multiplayer and I would love to see advanced wars veterans play this and give their thoughts!
Everyone Fights is a fun game with very little system requirements that will give you hours of entertainment. With a random map generator and the ability to customise your own commanders you can ensure every game you play will be different from the last with plenty of challenges. The Dev's also very active with fixing any bugs that may arise while you play. Definitely worth the time, especially for a free game.
7/10 Extended Advanced Wars TLDR: A TBS with dozens of unit types, buildings, special effects etc. The main issues are the blocky graphics and the unnecessarily cramped UI. The game ends up intriguing but uncomfortable to play. I'd say it needs a re-design of the graphics and the UI for a much higher resolution Good: + free + an improvement over Advanced Wars, with more units, building construction, and special powers + can play on randomly generated maps + multiplayer So-so: +/- the tutorial is there but often what's explained is covered by the huge instructions panel. Also, often the tutorial advances or ends abruptly at click. It advances to the next paragraph when you click, even if the text of the previous paragraph hasn't finished appearing. And you can't go back to the previous paragraph +/- graphics generally try to mimic the GameBoy era of the 90s but it all just looks bad on today's monitors. I have a 4x monitor, and it's funny that I have to look at huge pixels, barely discernible units and fonts so huge and pixelated that they are hard to read. Why struggle with all this if the vast majority of players nowadays have 1920x1080 monitors. Okay, maybe some have a laptop with 1280x720. But this game assumes we have 320x240 or something. Because of the huge pixels, the UI panels are hard to read, and there is unnecessary scrolling of unit rosters, building rosters and such +/- there are images in the UI that actually use smaller pixels. Also, some longer text labels are written in a font that has smaller pixels. This breaks visual unity of the game and looks unprofessional. The solution is just to make "pixels" smaller everywhere because obviously a game this complexity can't fit in such a ridiculously small screen pixel-wise. It's like the game is fighting with limitations that were artificially introduced for no reason +/- no mouse-over tooltips for UI elements. This would be very helpful to show descriptions of numbers, icons and such. +/- music is average and gets annoying after a while Bad: - nothing [table][tr][th][i]I'm a Steam curator, you can [url=https://store.steampowered.com/curator/43946907-Friendly-Nerd/]follow me[/url][/i][/th][/tr][/table]
Fun little advance wars type game. Action is quick and easy to get into. The units all feel like they have a pretty solid role that they are meant to fit into with some units like the Devastator (A mech that can destroy any buildings it goes to) have some fun strategic applications if you can manage them right. What is there is really good. EDIT: My main concerns below have been fixed in later patches. Really great turnaround and always fixing issues in the game. However the controls are frankly infuriating, its easy to misclick with no way to roll back the move you just made (even if it wasn't an attack). Also for the life of me I can't figure out what the proper end turn button is, so I ended up soft locked when I didn't have enough money to buy something from a factory to clear up the "Stuff you can do before you can hit the green end turn button" so I was stuck with no known way to end my turn.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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