
Take on the role of Nora Harwood, member of Everreach’s Security Division, on a mission to secure the colonization process of Eden and investigate mysterious incidents! Everreach: Project Eden is a fast-paced, story-driven action-RPG set on the visually stunning Planet Eden.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Italian, Polish, Hungarian, Japanese*languages with full audio support
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Its an Alright game the borders on here suck along with the collision on the surrounding structures, the camera angle has no adjustments whilst trying to fix some settings it was janky and not enough to fix like decent tier games and the Puzzles failed once and cant have a do over gotta give at least 2-3 chances the movement 1 from left to right perfect the dot tracer some a few were absolute wtf like how in tf am i supposed to do this it would have been better if there was a tutorial on that puzzle game the timer was adequate and oooo the Vehicles how you cant free look around at the scenery and on the character too sucked hoping the game creator or crew mad update this game oh and expand the playable map so we can go for shortcuts i got stuck on a nub and had to go around roughly 14in's to continue on i think thats it so if yall could if you see this MASS UPDATE Plz
Juego indie de temática espacial que es cortito pero disfrutón, tiene algunos movimientos torpes que podrían corregirse pero para lo que vale y lo que ofrece está mas que bien.
if u can get past the bad controls on your gamepad and play the game on keyboard and mouse youll enjoy it. except for the hoverbike then plug gamepad back in
Pior jogo da historia !!!!!!!!!!! Bomba Lixo Little Boy ( Bomba nuclear ) Estados Unidos ( Pais Lixo )
After 30 years playing video games, I am still surprised how a game can be this bad.
Sinceramente: questo gioco se lo si giudica dal punto di vista tecnico purtroppo è tecnicamente difettoso quasi al 100%, però se si ha la pazienza di sistemare i comandi del controller con le funzionalità di Steam Input, assegnando alla levetta analogica destra il comportamento "mouse" e a i tasti direzionali del pad il comportamento delle frecce da tastiera, e si perde tempo a calibrare la velocità di risposta della curva del mouse (su cui è stata settata precedentemente la levetta analogica) allora si riesce a creare un "workaround domestico" per il problema della comandabilità difettosa e il gioco diventa accettabile a livello di comandi. Sopratutto assegnando ai tasti direzionali del pad il comportamento delle frecce da tastiera si riesce a manovrare lo scooter elettromagnetico abbastanza agilmente senza sfondare la levetta analogica destra perchè in questo modo si può usare il pad direzionale. In ogni caso il messaggio è che bisogna armarsi di pazienza e mettersi a smanettare con le funzionalità di Steam per cercare di risolvere i problemi tecnici che affliggono la controllabiltà del gioco, ma per fortuna Steam permette di farlo, e se ci si riesce (mettendoci la buona dose di pazienza e volontà) si può riuscire a giocare decentemente a questo gioco, che se si approccia con una mentalità aperta cercando di passare oltre ai problemi tecnici, si scopre che il gioco ha davvero una bella storia ed una trama che è avvincente e fondata su una buona sceneggiatura. Purtroppo come già detto è la parte tecnica che affossa il gioco, ma se si sa guardare oltre a questo si può riuscire a godersi una bella storia fantascientifica con una bella trama e con una grafica che pure non essendo eccelsa risulta comunque gradevole, sopratutto per quanto riguarda l'ambiente e i panorami alieni. Ripeto: ci vuole tanta pazienza per giocare a questo gioco e tanta di volontà di mettersi a smanettare con Steam per aggiustare i comandi del controller, ma se si riesce a fare questo allora si è in grado di godersi una bella storia sci-fi ad un livello che diventa accettabile. IL gioco comunque costa pochissimo, quindi si risparmia denaro ma si deve spendere tempo a sistemarlo, chi riesce a farlo, e vuole farlo, può scoprire con sorpresa che Everreach: Project Eden in fondo ha qualcosa da offrire: una bella storia e una trama avvincente, e questo se ci si riflette è quello che si cerca in ogni gioco.
Everreach: Project Eden сначала впечатляет своей картинкой — зелёные джунгли чистое небо и эти плавные движения будто ты в рекламе самого идеального будущего. Графика действительно сочная особенно когда прыгаешь с дерева или используешь щит и всё вокруг начинает искажаться от энергии. Бои быстрые и жёсткие особенно когда включаешь замедление времени и начинаешь вырезать врагов как в фильме. Управление в целом хорошее но местами камера упирается в деревья или скалы и ты просто не видишь что происходит сзади. Сюжет пытается быть глубоким про колонизацию тайны планеты и эти странные артефакты но подаётся так шаблонно что даже не хочется вчитываться. Прокачка есть но быстро сводится к одному идеальному билду остальное просто лишнее. Миссии часто повторяются — убей всех исследуй точку защити базу — и к середине игры уже не чувствуешь разницы между заданиями. В целом Everreach выглядит круто но играется как красивая обёртка на довольно простой шутер с парой трюков. Да понравилась но только если не ждёшь чего-то революционного.
CO za dramat. Mechanika paskudna, strzelanie okropne, jakaś latajaca kula przed oczami, przeciwnicy spotujący znikąd prosto nad naszą głową, okropna praca kamery w dialogach, brzydkie animacje, biegnąc w lewo można strzelać, ale w prawo, postać zasłania celownik, masa bugów, postać i karabin zacinają się randomowo. Może dałoby się to jakoś zmęczyć, ale autosavy zawsze daleko rzucają. Niepowetowana strata czasu i nerwów.
Not great, plays like a game made in the mid-90s. - Movement feels terrible - you often find yourself unable to move because the character is stuck doing some insane footwork animation while under fire... but only when the pistol is out. - Hit feedback is in the form of enemy healthbars and basically nothing else. It's hard to know if any individual shot connected. The pistol works better as long-range weapon because it has a reticle that makes sense and no spread. - Maps are linear and obvious. There's no flexibility in how to approach things, enemies just spawn from nowhere right next to you, and salvage crates (for upgrades) are littered in in odd corners with mostly no challenge except being willing to run to them and back. - Enemies are... so bad. They all instantly know where you are at all times, don't appear to move at all other than to (in the case of humanoid enemies) duck or (in the case of drones) slowly drift around in a straight line. - Animation is... so bad. Nora's gun does weird jiggles and is only vaguely connected to her hands in cutscenes. She appears to have two talking animations, which are best described as "calm" and "confusingly energetic what's on your face oh god". - Graphics are so bad that the badness had to be hidden behind an always on and very aggressive focal-distance blur that basically acts like fog in old games. I think there may only be two human models, as every woman and every man appear to have the same vaguely idealized body. - The one positive point is that they seem to have spent the entire production budget on voice acting. I'm only an hour in and I think 50+% of that time they've been throwing what seemed like real human voices at me. In 2025, this plays like somebody's weekend project... but whoever made it knows some voice actors who wanted exposure. I think I bought this for $2 and I'm still tempted to return it.
Techniquement injouable, le jeu rame à mort. Dommage, cela avait l'air intéressant.
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Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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