
1 YEAR UPDATE IS OUT! A "souls-lite" inspired by early 2000s' Flash games. Defeat bosses & harvest trinkets. Feed it shards & get fed upgrades. For it is your Master. Rise and follow the path, Soul of the Great Hero.
Modeled estimate, not a reported figure. How we estimate →
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About
EVERCHAINED 1.1 - 1 YEAR UPDATE IS OUT!
KEYBOARD ONLY and GAMEPAD support!
BALANCING to sword swings and boss fights!
LOCALIZATION framework to support multiple languages in the future!
In countless timelines, lands have been devastated by Master's invasion, again and again...
...and now you're here to perfect it.
EVERCHAINED is a boss-rush, souls-lite game where you challenge bosses through various paths to choose, featuring dodge-based combat and a unique take on handling your greatsword.
16 BOSS FIGHTS from monolithic giants to eldritch horrors.
32 TRINKETS granting powerful perks to master the journey with a build of your own.
STAT UPGRADES to spend shards on, collected with consecutive hits of your greatsword.
SCALING NG+ to test your skills against tougher versions of each encounter.
All accompanied by:
A stylized look inspired by early 2000s' Flash games, fitted in a scalable 4:3 aspect ratio.
Original orchestral/synth soundtrack, consisting a new track for each fight.
Steam Achievements to collect and show off your expertise.
Soul of the Great Hero..
With your wit and strength, the Great Return is inevitable...
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Reviews
This game truly shines with its intense boss battles that demand skill and precise timing, complemented by a captivating soundtrack that enriches every moment. The combat mechanics are smooth and satisfying, while its unique art style creates an engaging experience throughout.
This ♥♥♥♥ is entire soulslike genre on numerous different kinds of psychoactive drugs. Definetly recommend.
Even as a person who is horrible at boss-rush games, I could tell from the first moment that this game has passion and soul behind it, and therefore offers an immensely enjoyable experience (even if you die a lot during it).
Bit hard to grasp on the sword swinging mechanic but difficulty design is good. 10/10 would recommend.
I passed the first boss in 3 hours :)
This game stands out as a game that excels in both difficulty and soundtrack. Its demanding gameplay offers a satisfying challenge that rewards skill and perseverance. The exceptional soundtrack enhances the immersive experience, hype you up in battles.
Çok güzel yenilikçi bir yapım olmuş. Özellikle bu combat şeklini daha önce hiçbir oyunda görmemiştim. Buradan Şef'e selamlar :D
This game kinda sucks. I mean, for a couple bucks, it is okay I guess, but I would definitely not recommend it to anybody. The hit boxes are janky, the music should be muted (I am glad there is that option). and the need to bring your sword up after before every attack is super irritating. I won't refund it, but I highly doubt I am going to play it anymore either.
mouse smashing simulation 11/10
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Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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