
Sci-fi Visual Novel (Linear Story). A group of astronauts, scientists and robots is sent to space on a mission to investigate the disturbing disappearance of the first manned spaceship in its journey to Mars.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Spanish - Latin America
Engagement
Hours played at review time, across 32 reviews with recorded playtime.
Reviews
I try not to expect too much from "kinetic novels" like Event-D. These stories can be amusing, but are rarely thought-provoking and usually forgettable. This one surprised me. It's actually solid science fiction! Not the best I've read, but certainly better than many hard copy novels I have suffered though. Event-D is not hard sci-fi, but not space opera either; it's somewhere in between. This story is worth a look. I enjoyed it while reading and it left me with a couple things to keep thinking about afterward.
This was a fantastic Sci-Fi visual novel that I have enjoyed spending my time reading. I love mystery themed visual novels and this one had plenty of unanswered thought-provoking mysteries that really makes you think. I am really looking forward to the mysteries being solved if there is ever a sequel. I find it sad when stories end with cliffhangers that could last forever because the game didn't attract enough people. More people need to spread the word about this hidden gem. If you want a Sci-Fi visual novel and are tired of the anime/manga art style ones, I recommend this!
Surprisingly good compared to most VNs on Steam. No vampires, ghosts, or awkward waifu romances, just a good old fashioned Star Trekian sci-fi adventure with likable characters and an impressive amount of original 3D artwork.
Historia seria, enigmática e interesante. No tiene elecciones, es mas bien un libro audiovisual. Nota 7,5
I find this to be a solid story with real entertainment value. Kudos for the art, too: it's not the usual approach, and it works, as far as I'm concerned. Clearly, the creator invested a serious amount of effort into creating this. I hope there will be a sequel, because there are some cool threads in this story that I would really like to see explored. In conclusion: SPAAAACE!
Excellent story, the premise was new to me and intriguing, also memorable characters. it not so much a game as reading a graphic novel and I highly recommend it.
Event-D is a sci-fi visual novel. If you look at the preview pictures, you will see what to expect : 95% of the game will be similar to a picture with a few lines on it. What you won’t see, is that there will be a constant background music, suited to the general mood of the story. Also, the visuals in practically every screen will be different in some way from the previous one. A different setting, a different angle in the setting or just a different posture / expression of the cast. Advancing the text without a change in the picture will be the exception and not the rule. The rest few percent will be pictures without texts, like when showing a ship to undock and speed away. The previews are misleading in this way, as much of the textless pictures are from a phase before the text box is displayed after an advance to the next text box. All texts are preceded by the person who is speaking. When merely describing things, this person will be the Narrator. A nice touch is that each person has her/his personal name color, making it easier to track who is speaking. The narrator will have the white color. The novel is divided into chapters, most chapters were about 9 minutes long for me on average. There are 33 chapters plus an intro, and it took me 5 and half hours to read it through. It is just like a novel, a straight presentation without branches/choices. In that sense watching a video playthrough of this novel would result in largely the same experience as playing it for yourself. However, by playing it, you can control the rhythm of the text advancement according to your reading speed preferences. The game starts in a small window – always. If you want to watch it full screen, you will have to switch to full screen every time you start the game. I did every time so. Also the user interface is a bit unpolished. I preferred to advance the text with Enter. Most of the time it works, but there will be times, when it has no effect at all. At those times I had to left click the mouse to advance it further. If you advance exclusively with mouse clicks, than it won’t be an issue for you. You can save freely by clicking the Save button in the lower right corner. There will be plenty of slots to choose from. However if you want to use only the first save screen tab, after filling every slot you will have to remember what slot you have overwritten last, because there will be only a thumbnail of the saved screen, with no further info. Since I usually played in 3 chapter chunks, I run into this problem. A minor initial annoyance was that when entering the Options menu from the Main Menu, there is a Main Menu button, but that does nothing. Instead you return to the Main Menu with the Back button. Then again these are minor inconveniences, and the meat of the game, the story/presentation are of an excellent quality. The music pool is quite large, at no point of the game I felt that it reuses the same tunes repeatedly. In most cases a general futuristic, soothing music will play. The calm background music in Mass Effect is a good approximation as to what to expect. There is obviously no voice acting. The graphics can be judged by the previews. I found it aesthetically pleasing. Clearly a lot of assets were created for this visual novel. I read a negative review regarding some wording and/or grammatical issues. As a non English speaker I had found only one case that didn’t sound right to me. It was when the word aboard was used a few times instead of the verb board. This however can be judged correctly only by a native speaker of English. Also there was one line preceded with an upside down exclamation mark, and ending in an exclamation mark. It was a single case, hinting that the original version of the story was written in Spanish. Story wise, it is a surprisingly good sci-fi. It is from the genre of the hard sci-fi, i.e. more like 2001 : Space Odyssey than Star Wars. While I like most kind of sci-fis, I generally appreciate the hard sci-fis more. In the first chapter the existence of a mystery will be revealed, and the novel presents how an unexpected event offers a chance to investigate it further. The game presents a complete story, but it ends with a to be continued text. Unfortunately by browsing the forums for further information for this game, I discovered that it didn’t loose the Profile features limited tag (along with the Low confidence metric tag). It can be seen at SteamDb in the History tab for this game. Neither of these tags has anything to do with the quality of the game. They are merely internal flags, more or less showing that the game has either failed to achieve a “reasonable” amount of sells and/or a reasonable amount of concurrent players. Which is a shame, because it is a valuable addition to the hard sci-fi genre. As such, the chances of further visual novel entries in this franchise are slim.
Amazing story, good graphics, would love to see a sequel.
Me encantó la historia, me mantuvo en suspenso hasta el último momento. Es una novela visual sobre la exploración del espacio y la colonización. Muy bien narrada, interesante. La super recomiendo para los amantes de la ciencia ficción. Solo hay que hacer click y ver cómo se desenvuelve la trama. Parece que habrá una segunda entrega, así que ojalá se haga.
有点无聊,好像在看小说一样
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Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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