
Test your flying and design abilities in this challenging 3D space arcade shooter.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
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Euler Wars is marketed as being a space sim/flight sim... I guess it kinda qualifies. It does have a ripoff of Deep Space 9 in it, so we can hope CBS sues. Apart from that, this is an unusual specimen in the murky, shallow end of the Steam store, with an unusual premise. Your spaceship, which you can customise by plugging in various guns/shields/utilities etc is of the form of a geometric polyhedrons (you may be more familiar seeing these kinds of things in the form of Dungeons and Dragons dice and so on, like who hasn't played Baldur's Gate 3 by now?). You plug modules onto each face of the polyhedron. So yeah, this is trying to be a maths game. This is not making mathematics better, it's just making gaming worse. There are a couple of nice features here and the game is sincerely, if badly made, it's not an asset flip or a construction kit hack job. There's also some nice depth in the way you can choose to play the game, but nobody bothered. Why not? There's two areas where this derails fast and hard. First up, the visuals are laughably terrible. You do get customisable resolution, at least. The game features lazy minimalist/untextured low-polygon "retro" assets and visuals, making this look like a barely functional 3D game from the early 1990s. The lack of textures is a method that lazy devs often use to disguise their lack of talent/interest in doing the graphics properly and trying to disguise it under the name of "art", or "We made it look bad on purpose", which really isn't something gamers should have to put up with. It's unclear why the developers weren't willing to arrange high quality, high polygon count contemporary assets and high resolution textures for the game. It looks bad as a result of their decisions, and that's just another reason to avoid it. Secondly, because the game is already severely handicapped by the godawfully bad, lazy visuals, it's also doing everything possible to deter anyone from playing it with the frankly craptastic control scheme. The developer even goes so far as to mention this in the sales blurb and the "how to play" section that the controls are difficult to use and the game is brutally hard... and coming from the people whose job it is to make sure the game has great, fun controls and is approachable by gamers, that's a little ironic to say the least. I can confirm the developers admission here that the game sucks to try to play. The upshot of the one-two punch of a bad looking game that sucks to play is that nobody played it. Surprising to nobody, I'm sure. At the time of this review, SteamDB shows the game all-time peak player count was only ONE player. That's right, only one person ever played this at a time. When I played this for the purposes of reviewing it, I equalled the peak player count for the game. OUCH. The only player activity occurs once or twice a month, presumably someone loading it up to see what it is then quickly uninstalling it. Considering there's over 120 million gamers on Steam and well over 50,000 games for gamers to choose from (over 9,000 completely free titles), the overwhelming lack of interest in this low quality game is to be expected. Euler Wars is relatively cheap at $1 USD, but it's not worth it. Given the defects and quality issues with the game, coupled with the unrealistic price, this is impossible to recommend. [b][quote][url=https://partner.steamgames.com/doc/marketing/profile]Profile Features Limited![/url][/quote][/b]Valve have marked this game as "Profile Features Limited" at the time of this review. This is usually caused by poor sales figures and low community acceptance for the game (to date). Until this status changes, this game will not give you +1 to your Game Collector badge count, appear in profile achievements or any other Steam meta-accomplishments, nor can it be displayed in some profile showcases. If these factors are important to you, it may be worth holding off before buying this game.
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I am a big fan of polyhedra, not something with a big fan base but i'm very passionate about it so when I went searching on steam for games relating to polyhedra I was pleasantly surprised to find anything at all. That being said I don't find myself enjoying the game all that much. I can't tell if the controls, are just from this sort of genre (which I am rather unfamiliar with), more akin with older games, or if they're just difficult. Same with the difficulty in general, I can't tell if it's hard because this is something i'm new to, just not balanced correctly, or from the aforementioned controls. I did like the mechanics and unlock system but wasn't able to make use of them due to the difficulty of the game meaning I only got to unlocking the first few. I would love to see more done with the concept of polyhedra in games especially with how many different categories of polyhedra there are. I can see why this game used the Platonic and Archimedean solids but imagine if it added the Catalan solids, the uniform star polyhedra, or the Johnson solids. There's a lot that could be done in the area with video games and it's exciting to see in practice here. It's also a little surprising that this game didn't have multiplayer as playing against the bots is fine but if I could set it up to play with my friends it could be a lot more fun even with my difficulty with the controls. All in all despite the weird controls and general difficulty I think this game is worth a try, maybe you'll be better than me.
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