
Eternower is a mazing-focused Tower Defense. Minimalistic thematically, opportunistic mechanically.
Modeled estimate, not a reported figure. How we estimate →
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Russian
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Truly Minimalist TD games are a rare joy. Little moments of ‘aha’ come from the simplest click. Throw away that fear of making a mistake and give it a try!
Simple and fun. Good visuals and sound effects and an interesting upgrade system. Well worth the money.
A minimalist TD with an emphasis on changing the map's routes, and gameplay that changes with every update. Definitely recommended.
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Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
For a buck I figured it'd be hard to say it wasn't worth it, but to be worth it has to play without crashing.
Tower Defense like it has to be! With the old Version, Level 15 was challenging, but with last update, up to level 60, it is harder. After 20 hours i'm happy that i've reached 54. Yes it lags documentation but take it like another quest to figure out how all SIX towers work. What it really lags is an undo. At least of the last move. Missclicking is really anoying. Choose Dilemmas wisely, you only get 8: 3 void or panic 5 dread or doubt 7 heart or doom 9 magma or doubt 11 dread or mill 13 magma or doubt 17 dread or doom 19 heart or doubt Void is doing nothing. Dread, Magma and Doom share the damage to all in range. Panic is doing buyable damage once. With Heart you can buy lives. Mill do 1 damage at each node. Doubt is doing good damage to Air (coming all 5 levels).
I love to come across strategy games which are presented minimalistically - in both in gameplay and UI. I see this game shining with unlimited potential in the future of the Tower Defence genre. I really like the pricing strategy of the dev too. Buy this one soon! PROS: 1. Properly minimal (if you like that). I mean, this game is pretty much the barebones essentials of a classic TD with a clever twist. 2. The Clever Twist: Mazing. There's many strategies to win, and it helps if you can solve a maze by just looking at it. CONS: 1. When you make a mistake in the higher waves, the game brutally beats you down. Found myself needing an undo option for many thoughtless blunders. 2. And when you lose, say on level 29.8 or something, knowing exactly what mistake you made - it's tiresome to get to that point all the way back from wave 1. @DEV 1. Some dubstep/drums in the bg could actually make it better? Idk. 2. Maybe add "snap map state" to resume from later?
Hey I love your game! The simplicity on first sight and the complexity when you start to look closer! Cant wait to see more updates!
Minimal tower defense banger. Cannot recommend highly enough, if you're into that sort of thing.
very very nice, should give it a go
BEFORE YOU BUY THIS GAME TRY THE FREE DEMO. IT IS CHALLENGING. Writing another review on this game, after playing it casually for another half hour I got farther and farther. This game is about experimenting with the minimalist mechanics, and there's a lot of trial and error. I wish there were ways to save your build so I can remember exactly how my creations were before I started something that maybe wouldn't work. For how much this game costs I would say it's worth. Very laid back but still challenging.
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Where this game's players are, estimated from review languages.
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