
Eternower is a mazing-focused Tower Defense. Minimalistic thematically, opportunistic mechanically.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Russian
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I love to come across strategy games which are presented minimalistically - in both in gameplay and UI. I see this game shining with unlimited potential in the future of the Tower Defence genre. I really like the pricing strategy of the dev too. Buy this one soon! PROS: 1. Properly minimal (if you like that). I mean, this game is pretty much the barebones essentials of a classic TD with a clever twist. 2. The Clever Twist: Mazing. There's many strategies to win, and it helps if you can solve a maze by just looking at it. CONS: 1. When you make a mistake in the higher waves, the game brutally beats you down. Found myself needing an undo option for many thoughtless blunders. 2. And when you lose, say on level 29.8 or something, knowing exactly what mistake you made - it's tiresome to get to that point all the way back from wave 1. @DEV 1. Some dubstep/drums in the bg could actually make it better? Idk. 2. Maybe add "snap map state" to resume from later?
Simple and fun. Good visuals and sound effects and an interesting upgrade system. Well worth the money.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Yeee
Hey I love your game! The simplicity on first sight and the complexity when you start to look closer! Cant wait to see more updates!
Can't complain for the price, but, like Oliver Twist, I want more!! Not the easiest game to learn (you get very little help), but after a reasonably short period, your experimentation starts to pay dividends, and this makes the ultimate success that much sweeter.
Eternower is a well designed tower defense game that can be pretty challenging. It combines classical mechanics and complex gameplay. I hope to see more updates on this game.
Tower Defense like it has to be! With the old Version, Level 15 was challenging, but with last update, up to level 60, it is harder. After 20 hours i'm happy that i've reached 54. Yes it lags documentation but take it like another quest to figure out how all SIX towers work. What it really lags is an undo. At least of the last move. Missclicking is really anoying. Choose Dilemmas wisely, you only get 8: 3 void or panic 5 dread or doubt 7 heart or doom 9 magma or doubt 11 dread or mill 13 magma or doubt 17 dread or doom 19 heart or doubt Void is doing nothing. Dread, Magma and Doom share the damage to all in range. Panic is doing buyable damage once. With Heart you can buy lives. Mill do 1 damage at each node. Doubt is doing good damage to Air (coming all 5 levels).
Simple rules, accessible and rewarding meta, worth the $ for 3h casual play.
Minimal tower defense banger. Cannot recommend highly enough, if you're into that sort of thing.
一块钱的小游戏,带来了几个小时的欢乐,还有无尽模式可以挑战,物超所值! 顺利达成所有成就。这个游戏关键就是要做迷宫。
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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