
Espresso Tycoon - a coffee shop simulator. Create your brand, decorate the coffee shop, manage your employees, and take care of your customers. Use the 3D coffee editor to create coffee recipes, order supplies, and collect rating points. Build the whole coffee business and complete all the missions!
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.43/day in the week to Aug 14 → 0.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Espresso Tycoon is a brand-new approach to the old classic tycoon games you remember from your childhood. Build a coffee shop from your dreams, where your customers can relax and drink delicious coffee. Deal with the emotional rollercoaster and build a successful coffee business.
Just imagine… you’re the boss here! Feel like the real cafe owner, an empire builder, and create the whole strategy, which includes:
decorating
hiring and managing employees
taking care of the supply chain
analyzing the budget
advertising your coffee shop
and, what’s most important, keeping your customers happy
You have your favorite coffee, right? So do your customers. Do the market research to find out their preferences. Use a 3D coffee editor to make different recipes to delight them. You can combine multiple ingredients in a very creative way.
Start, build and develop your coffee shop. Check your budget - do you have enough money to invest, or will you have to make some cuts? Decide where and when you want to start your new coffee business. Hire (or fire) a barista, do the marketing campaign, create a relaxing place, and collect the rating points.
Complete all the missions!
Immerse yourself in the new coffee shop simulator. Build the best café in the city. Create, customize, sell snacks, cookie, and manage baristas – all of that in the new coffee shop simulation game. Become the coffee tycoon, don't feel stray, build the circle of trust with your customers, cross the frontier, and create the whole empire - the best on the planet!
Genres
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 1.3Kreviews | 84% | — | $798.5K |
| $18.99 | 100ratings | 73% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 66 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Great game, the biggest mistake was using an Ai character/voice tutorial as the forefront for marketing. That kind of water-down your genuine hard work and authenticity behind the gameplay. Now the game just looks cheap.
The gameplay is shallow, the writing is bad, the soundtrack is mediocre (except the build track which has terrible parts in it), the graphics aren't special, you're generally dissuaded from making drinks how you want and instead on how to charge as much as possible for a cup of water with 10ml of other things mixed in, the achievements are grindy and dumb, the building/decoration is limited and operates on a grid without free rotation (8 points of rotation, 45 degree angles, no, they don't always line up with the world), I've had one crash where this game just shouldn't have any, it's too expensive and I don't even know what I paid for it because I bought it in a bundle with House Flipper, it tries desperately to have a soul but just doesn't, I've cleared all but the last mission of the campaign (which I will do, it crashed so I decided to write this early) and 8/10ths of it is a tutorial, employee skills are vague and unexplained, the UI isn't very good, what little gameplay you have (buying ingredients and such) can be fully automated so the game is just an idler by the end, which doesn't take that long, especially because you don't need to change your menu for anything but small bonuses and even then your core drink stays the same, and the foam art creation is terribly implemented and difficult to make anything in. It's generally a bad tycoon game and not that great of a cafe game. Also all of the maps are tiny or have parts that I don't like. I genuinely tried to think of one thing this game does well that would justify buying it, but I cannot think of anything, the only reason I've played it as long as I have is because I thought it'd get good once I got far enough in but it just didn't (that and I already played 3 hours by the time I realized it wasn't that good). It's like a 2/10, maybe a 3 if it's on sale and you don't care about anything but the concept of making people drink cups of mayo and ice because that brings you enough joy to warrant a purchase.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $798.7K | 2.5K | 65% | $19.99 | |
| $799.6K | 4K | 89% | $9.99 | |
| $799.6K | 2K | 89% | $17.99 | |
| $797.4K | 778 | 80% | $29.99 | |
| $797.2K | 2K | 47% | $19.99 | |
| $799.8K | 6.7K | 94% | $4.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $6M | 111.8K | 94% | $2.49 | |
| $124.7K | 291 | 51% | $11.99 | |
| $2.5K | 9 | 56% | $9.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 0 | — | — |
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Simplified Chinese, Polish, Portuguese - Brazil, Russian, Italian, Japanese, Korean, Dutch +2 more
Hours played at review time, across 66 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
It's fun for a while then just becomes repetitive and exhausting
I think this is game looks weird and controls poorly. It's not necessarily that engine is old, it's just poorly done. The first tasks during and after the tutorial made be bored instantly as well. If you like the concept of coffee shop business simulation, look very closely at the screenshots and videos to check if you can deal with the visuals and handling. Me personally, I can't take the creepy looks and bad UI.
Espresso Tycoon is a solid idle management simulator. It has its little quirks about it quality wise, but I am able to really sink some hours into it and there is a good amount of content to explore before you feel like you have done it all. The campaign felt easy during the earlier levels, but did get more difficult in the last few locations. It is scaled to introduce new management aspects and increasing customer criticism. At nearly 80 hours in game I still haven't beat the campaign. Japan is giving me a run for my money! I find myself compromising my morals to give these people mayo and fish sauce in their coffee and a negative bank balance is the thanks I get?! (Skill issue, not game) I also really enjoy the sandbox modes because the lack of objectives means I can run my shop at my own pace and really stack up cash and design points. I hire a manager for my sandbox shops and just let the time fly by under their supervision while I spend a great deal of time designing my shops and menus! My advice for success: Once you see a profit daily, do not pause the game time unless you really HAVE to. Idle time earning profit with no spending will really fatten up that bank account. I will fold laundry and only interact to give a raise or order supplies, after a while I have accumulated a couple thousand dollars I can pour back into my employees or decor. Also, don't try to expand too fast! Overall, good game. I wish it was compatible on SteamDeck, but it runs just well enough (and no better than enough) on my PC.
Finally, a game where one can put mayonnaise into a beverage.
I love this game, perfect game for anyone who likes to run businesses and simulation games
Strangely unoptimised for a game about selling coffee, lags a little even on the lowest settings for my pc.
This game is NOT for the "casual" gamer or another "idle" game. Its for the more serious gamer, who enjoys a challenge and loves lots of customization options in how they overcome those challenges. I love games like this that have a lot of depth. Early on the game is deceptively easy, but quickly the challenges ramp-up, and if you're not paying attention, you may get lost. That being said, even young players can have a lot of fun with this, if they simply pay attention to the preferences of the different types of customers you service. Also, plenty of the whole "business management tycoon" vibe throughout the campaign and in Sandbox mode.
At first time, it's good and enjoy...but now I think not. I don't want to play it anymore
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.