
Lead your own professional esports team: sign players, play drafts, secure sponsors, and battle through full seasons in this stat-driven sim.
Modeled estimate, not a reported figure. How we estimate →
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About
Lead your own professional esports team: sign players, play drafts, secure sponsors, and battle through full seasons in this stat-driven sim.
Choose from over a dozen real teams.
Play through drafts in the game within the game, Aurebella, and dominate with over 80 different champs to choose from.
Pick what roles each champ should fill,
make strategic decisions about your players, champs, and composition,
and guide your team to victory!
Additional features:
Fill out your staff with a head coach, assistant coach, content creator, analyst, and manager
Secure sponsorships to bankroll your squad
Manage injuries, suspensions, and meta changes
Play through regular season, postseason, and international splits twice per year
Answer questions from media members throughout the season
And much more!
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Reviews
I really crave a good E-sports team manager and sadly this is not it. I have every E-sports manager game on my wishlist and buy them on release and this one is probably the worst I've seen for a long time. There are Esports manager games YEARS older than this that are FAR better. This one has no visuals at all, no little graphics moving around a MOBA match, no real details on which champs your players are good/bad with. The ban/pick phase is just a mess, you might as well just click whoever you want to ban/pick without much thought around counters or synergies. The Hero and team logo avatar options look like some free asset downloads from some old Baulders Gate game from the 90s. The actual match is just a few text prompts which appear and then a Win/Lose outcome. Honestly I know it sounds like I'm being harsh but the game is just really really bad. Sorry I wish that wasn't the case.
While about an hour of playtime i think isn't enough to give games time to settle, I think this game actually has potential to be good, however right now it still feels kind of incomplete. The lack of tutorials makes it challenging to learn how to manage the team then after 2 signings I wasn't able to make more. I have no clue if that is a feature because its not written anyways. Hopefully in the future these can get fixed but right now, I wouldn't buy the game because like I said, it feels incomplete.
This game would have been fine if it was a version something like.. 0.3? 0.4? But not a full release. Comparing it to for example "Moba Esports manager" (which ultimately didn't come out) it had waay more features while being at 0.7 version and looked way better UI Wise, had a possiblity for loading in a very basic Authentic League Of legends database etc etc.. here's some feedback - You have no idea which champions are good or bad, there is no tab to for example check the win rates and ban rates for the champions. You're just guessing in the draft - Pretty much the only thing you can make a strategy off right now is that some players like and dislike certain champions.. and, that's it, no counter picks, no composition forming, pretty much nothing. - The match result is very lacking as well.. It's just a line that's forming with a bunch of text on top giving you the key moments of the match and the result afterwards in like 20 seconds. Anc considering that i got an achievement for winning a match right after entering it after draft, the results are predetermined - There's no regions, no proper format of the leagues - The game UI Wise is also.. not very appealing to me but it might be only my thinking, someone might like it, i don't To summarize, this game just feels.. incomplete.. it lacks a lot of features to be actually decent. I'm not going to refund it in hopes of improvements over time but for now.. not recommended
realistic concept. based on previous format of LOL. draft/ban is solid. suggestions: 1. fix the patches. after few patches, all buff/nerf is because of win rate too high. and it's always the same champions. 2. contract negotiation before expiration. 3. players (generated by the game - not the real ones) have the same names - just different champion pools 4, Maybe a guide for what stats is best for the Staff? Anyway, I still recommend this as this game really tries to put you in the shoes of a coach/manager of a esports team Good job!
o jogo e bom so que n tem portugues fica uma bosta de jogar
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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