
Esoteric Ebb is a single-player CRPG inspired by the freedom of tabletop adventures. Unravel a political conspiracy with your goblin sidekick. Roll dice in tense encounters. Become a cleric of legends or completely ruin the campaign.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 20.86/day in the week to Aug 11 → 25.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Esoteric Ebb is an isometric, Disco-like, TTRPG-turned-CRPG set in a bizarre post-Arcanepunk fantasy setting. You are The Cleric, an expert in esoteric events, and a glorified government goon. Inspired by classic CRPG games, Esoteric Ebb features deep and branching dialogs with a staggering amount of choices.
Create the world’s worst cleric. Take on the city through tense TTRPG dice rolls. Struggle to maintain control with your Stats chiming in at every moment. Let the voices guide you into insane encounters and hit that natural 20 right when you need it. Become the most interesting player at the table and completely ruin your DM’s day.
Five days until the first-ever election, a tea shop explodes in the heart of the city. They send you to deal with the mess.
You wake up in a morgue with half the river in your boots, surrounded by ten thousand rotting apples, several corpses, and one zombie. Out of your depth and with no official backup, you delve into your beloved city to investigate the impossible mystery no one wants you to solve. Juggle factions and play them against each other. Explore the streets and tunnels of a fantasy metropolis. Debate devils, drunk sphinxes, and all manner of fantastical fools in a world where mythological creatures sell newspapers at corner shops and ideologies overtake the ramblings of dead gods.

Don’t forget the most important question: What are you voting in the election?
MAKE CHOICES THAT WILL COME BACK TO BITE YOU. Shifting alliances! Risky dungeoneering! Complete open-ended quests, low and high-stakes alike, set in the streets, towers, and dark tunnels of Norvik. Become the city’s savior, its demise, or bumble your way into absolute power.
TRUST THE DICE. Let chance guide you! Roll to wrestle dwarves, steal anything in sight, or to keep yourself from looking like a complete fool. But remember, in true TTRPG fashion, failure can often be way more interesting.

IT'S ALL IN YOUR HEAD. Debate yourself! Each Ability Stat has a conflicting viewpoint and loves to interrupt important conversations. No matter whose side you fall on, you'll complete quests in wonderfully ridiculous ways.

WIELD REALITY-SHAPING MAGIC. Use The Cleric’s power for unique narrative choices. Control minds for fun and profit. Detect secrets in the tunnels below or in the thoughts of your enemies. Speak with anyone, living or dead, just to see how they insult you.

TURN-BASED ENCOUNTERS. Clerics in Norvik are taught to use violence as a last resort. When the need does arise, a roll of the dice determines life or death. But you always have a bizarre solution to any problem, don’t you?

THE QUESTING TREE. Your quest log, skill tree, and mind map all at once. Each Quest Branch can take root in your mind and alter The Cleric’s playstyle through game-changing feats.

Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1547 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
It is my personal opinion that this game is essentially a perfect 10/10. I only wish I could forget it and experience it for the first time again.
中评吧,世界观的设定还算有点意思,虽然很多地方感觉借鉴了博德之门,玩法上贴近极乐迪斯科,但是不知是汉化的原因还是怎么样,文本描写还是太一般了,有些地方的逻辑性也没考虑进去,导致对话前后矛盾,游戏流程偏短了些,但是总体还算有意思,要打分的话7/10吧,略微超过了及格线。
I'm not telling you who I voted for!
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Hours played at review time, across 1.6K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
It combines all the elements I loved from Disco Elysium and 5e. Probably not as objectively amazing as Disco Elysium but just as good in my eyes. It has a very political theme which I enjoy, but it keeps it classy. It also has some of the funniest dialogue and character interactions I have ever seen. The player agency is probably the best I've ever seen, which is one of the reasons the game feels like the closest thing to a real DND campaign.
Рекомендую (особенно тем, у кого после Disco Elysium осталась психологическая травма) Купил игру, думая: «Ну, сейчас будет обычная RPG». Через 15 минут я проснулся в морге, разговаривал с зомби, расследовал взрыв **чайной** (да, чайной, кто-то устроил локальный 11 сентября для любителей ромашкового) и уже спорил... с самим собой. 10/10, деньги отбились ещё на прологе. Esoteric Ebb — это Disco Elysium, которому разрешили курить в помещении. Здесь все немного ненормальные, включая тебя. Особенно тебя. Самое великое в игре — проверки на кубиках. Ты можешь быть гением, дипломатом, магом, человеком с двумя извилинами — неважно. Кубик посмотрит на твой план, ухмыльнётся и скажет: «А теперь ты случайно оскорбил мэра». И ведь оскорбишь. Отдельный кайф — характеристики. Они буквально живут у тебя в голове. Интеллект пытается спасти ситуацию, Харизма несёт какую-то чушь, Мудрость орёт: «БРАТ, ЭТО ЛОВУШКА!», а ты всё равно открываешь подозрительную дверь, потому что... ну а вдруг там лут.Мир вообще ощущается так, будто сценаристы собрались, выпили по три кружки эля и сказали: «А давайте сделаем фэнтези, где политика важнее драконов, чайная опаснее порохового склада, а главный герой выглядит так, будто его три дня подряд увольняли с одной и той же работы». Диалоги — это отдельное преступление. Я несколько раз ловил себя на том, что ржал в монитор как последний идиот. Не из-за мемов, а из-за того, насколько абсурдно люди здесь разговаривают. Один NPC может за минуту обсудить философию, налоги, некромантию и то, почему у тебя лицо человека, который ест свечи. И знаешь что? Это звучит абсолютно естественно. Боевка? Ну... технически она есть. Но чаще ты убиваешь людей словами. Иногда случайно. Иногда специально. Иногда себя. Минусы тоже есть. Если не любите читать — игра вас уничтожит. Тут текста столько, что после пары часов начинаешь искать в описании к игре «После прохождения игры игроку предоставляется диплом филолога». Зато написано настолько хорошо, что вместо кнопки «Пропустить» жмёшь «Ну давай, удиви меня ещё». Вердикт: Если Disco Elysium — это депрессия с дипломом философа, то Esoteric Ebb — это депрессия, которая выпила энергетик, пошла на выборы, подралась с некромантом и случайно раскрыла государственный заговор. Короче, шедевр. Идите играть. Только не пытайтесь открыть первую попавшуюся дверь без сохранения. Я вас предупредил.
good game
Awesome!
i waited until i hit credits to leave a review, even though i wanted to leave one only a few hours in. praising the gameplay and writing and music and visuals and and and... i'm not really sure what to say now, 61 hours later. i think this might be one of my top 10 most favorite games of all time. i'm going to be thinking about esoteric ebb for a [b]long[/b] time. it's [i]very[/i] good. if you scrolled down this page far enough to read the reviews, i don't know what more i can say other than you really should try this game. now, [b][i]what are you voting in the election? [/i][/b]
I really, really loved it. 10/10 It didn't feel lacking in any way. very well written. lots of freedom in regards to player choice. tons of unique lore. Very similar to disco elysium in terms of gameplay but with a much more dungeons and dragons like setting.
How is this game not more popular? I only found it thanks to steam recommendation (having played Disco Elysium probably) I think that in many aspects this game surpasses Disco Elysium. Beginning feels like the game might be too much about politics - and it can putting off but if you go past that you are going to have a great time. It's silly, it's complex, it's fun. Great job Christoffer, can't wait for Your next project - imagine Chris teaming up with Larian :O
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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