
It has been two days since the once vibrant Air City went completely silent and now it seems to be flying on its own
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Aug 20 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Engagement
Reviews
Themes across 57 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
It's pretty good, if a little simplistic. Not crème de la crème, but perfectly adequate. It may be fine to play with kids. Having them play on their own depends on their age. The thing is, the puzzles are not logic based and require knowledge about the world. The game takes certain kinds of information for granted and doesn't implement anything to look up. Roman numerals for example. Also, it teaches gamefied thinking, which isn't necessarily a desirable thing to learn. By that I mean, it makes you see purpose everywhere, for this world was made for you. I don't think that is of educational value, because it has no bearing on the real world.
EMSA is a rather enjoyable puzzle game that’s more on the casual side. You explore small rooms to find items, interact with objects and solve minor puzzles in order to open a gate to the next level. There are 15 such chapters with all the rooms connected to one another. It’s so cool when you transition to the next chapter, you see a zoomed out view of the entire airship and movements towards the next area. As a whole, the game is decent but it doesn’t excel at any particular aspect. There are also 2 minor flaws: the hints are different than what you would expect and progress is not saved while in a chapter, you have to complete a chapter. I found out about the latter when I had to quit early once. It’s not too big of a deal as most chapters are very short between 10 and 15 minutes. As for the hint system, it only shows you where to go next, not how to solve a puzzle. Although most of the puzzles were simple, there are some minor confusing or unclear parts towards the last third of the game. The game doesn’t really have problems but it doesn’t have a unique selling point either. If you want a quick puzzle game to get busy with for a while, then this one fits the bill. I’ve completed it in about 2 hours, the achievements are unmissable too. The price of €5 is okay, the €1 that I paid was worth it. I had a good time but it’s one of those games I’m going to forget about quickly.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Japanese, Korean, Portuguese - Portugal, Russian, Turkish
Hours played at review time, across 57 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
While short and kinda simple it is very charming as a mobile puzzle game port. I mainly like the miniature feel to it all, keeps me in awe of the style.
Escape Machine City: Airborne es una aventura de puzles de los creadores de Boxes: Lost Fragments, aunque aquí cambiamos las misteriosas cajas y la mansión por una ciudad flotante abandonada. La ambientación es muy interesante y explorar cada zona para descubrir qué ha ocurrido resulta bastante entretenido. La jugabilidad se basa en buscar objetos, activar mecanismos y resolver puzles para avanzar. No son especialmente difíciles, pero están bien integrados en los escenarios y hacen que siempre tengas algo que investigar. Además, el apartado visual está muy cuidado y la ambientación steampunk le da bastante personalidad. 👍🏻 Muy recomendable si te gustan los juegos tipo escape room y los puzles de exploración. Quizá no llega al nivel de Boxes: Lost Fragments, pero es una experiencia muy entretenida y con mucho encanto.
Simple pero bonito. Fácil para principiantes.
This would be good for a young teen or kid as an intro to adventure games.
+1 有成就 没中文
Joli et agréable mais un peu trop facile. Les réglages sont très limités, il manque notamment le mode fenêtré pour pouvoir changer d'écran.
Platinado
A blast
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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