
Escape from Duckov is a PVE indie survival RPG — in a duck's world!. Scavenge for resources, build your hideout, and upgrade your gear in the world of Duckov. Start from nothing and rise to the top. Outwit hostile ducks, survive, or make it out alive.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Latest in each market: best KR #93, worst JP #98 · 2 markets collected
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 14.57/day in the week to Aug 26 → 20/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
You wake from a strange dream to find yourself in the world of Duckov.
Beyond the safety of your base, enemies lurk in every corner. In this seemingly peaceful yet perilous world, you must tread carefully, exploring and scavenging for supplies.
Start your journey as an Average Duck—ordinary stats, one basic gun. Gather all sorts of curious items, build your hideout, upgrade your gear, and struggle to survive in the world of Duckov—until you make it out alive.
Across five unique maps, ever-changing loot, elusive enemies, and shifting weather ensure no two expeditions are the same. Every raid is a surprise, offering a unique experience each time.
But don't forget to extract in time, or you might lose everything...
Scour the maps for valuables—meds, gear, rare collectibles. You never know what you'll uncover! Bring them back, sell for profit, and use your earnings to upgrade your Base and grow stronger.
Think it's all junk at first glance? With the right touch at your workbench, scrap can become treasure.
Choose from over 50 weapons, ranging from top-tier firearms to a common wooden stick. Go loud in close combat, pick off enemies from a distance, challenge them head-on, or set up an ambush. And with an extensive mod system, you can build your ultimate weapon.
Dominate the battlefield your way. Go quackers!
Start with nothing? No worries. Collect blueprints scattered across the maps to craft stronger weapons and gear. Diversify your abilities through expansive skill trees, upgrading your ranged, melee, and character attributes, and unlocking your true potential.
Each day makes you stronger than the last!
With 50+ hours of content for a single playthrough, you'll chat with various NPCs and complete quests to gather clues. Piece them together to unravel the truth of Duckov. To be or not to be? Perhaps a third answer awaits.
Whatever path you choose, proceed with caution. Good luck, and watch your tail.
With the Steam Workshop, you can shape Duckov in countless new ways. Add weapons, craft custom maps, design fresh quests, and more. Mods keep Duckov fresh, surprising, and full of life.
But there's even more waiting for you in Duckov!
Dive deep into the game to discover all sorts of hidden easter eggs!
(Alright, no more spoilers! We'll let you discover the rest!)
So gear up, venture into the last refuge for ducks, and uncover the truth of Duckov!
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Epic publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $17.99 | 104.4Kreviews | 84% | — | $29.1M |
| $17.99 | — | 96% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1726 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
THIS GAME FUN IF U NOT GREEDY HAHAHAHA
还是不错的游戏,从内测到现在断断续续玩,还是可以的
如果你喜欢探索搜打撤的同时还喜欢被各种任务牵着鼻子走,去攻克一个又一个任务,那么这款游戏是非常适合你的。 如果你是像我一样喜欢KENSHI、群星那种探索为主,仅喜欢做一些随机任务的玩家,那么这游戏就随便玩玩就行了,因为任务系统太多一个接一个根本清不完,国产游戏策划都十分喜欢教人玩游戏,哪怕是这么休闲的游戏也不打算放过我。有些任务还有硬性的枪械要求,有的还必须爆头击杀,有的任务硬逼着你从地图一角扛个完蛋玩意儿轮胎扛到地图另一角去,诸如此类在我看来已经脱离了探索搜打撤的本质,我后续再玩会完全抛弃做任务,不去被任务绑架逼迫,怎么开心怎么玩,现有地图彻底玩腻了再开始推主线。每天上游戏跟上班似的光想着去清任务,结果发现任务根本清不完,之前只想着随便玩玩可爱鸭鸭,很快就积累的大量财富,因为要去清农场镇的任务,搞到濒临破产,游戏的本质是放松开心,要我挑战自我我去玩真人跳伞滑翔翼不好吗? 你说我故意不推主线,就玩零号区和仓库区玩一辈子不行吗?不行,因为这两个图里有些区域你要拿到某些道具你才能进,而这些道具要去农场镇才能拿到,我估计后面还会有类似的设定,本质就是让你在策划的逼迫下以他希望的方式玩游戏。
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese, English, Traditional Chinese, Japanese, German, Russian, Spanish - Latin America, Korean, French, Portuguese - Brazil
Hours played at review time, across 1.7K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
整个游戏不打mod就是个半成品架子,官方行为直到现在还是让我恶心
fun game but pretty sure this ♥♥♥♥ is using our pc's to mine bitcoin lmao
Love this game. It somehow gives me the excitement of playing X-Com in Ironman mode.
零号区那个围栏门会把人推开
really cool game!
모드 쓰면 갓겜, 모드 없으면 망겜 모드 없이 10시간 했을땐 부정적었는데 모드를 여러가지 추가하니 할만해졌다, 전투와 파밍은 굉장히 재밌는데, 전투에 출발해 물자를 모아 복귀해 장비를 보강하고 기지를 강화하는 방식이다 그치만 진행에 있어서 너무 불편한점이 많다. 가방도 좁고 돈도 없는데 어떤 템이 등급이 높은지, 어떤게 필요한건지 팔아도 되는지 직관적이질 않고, 열쇠같은 콜렉션 템도 이미 얻은건지 표시도 없고, 미니맵도 없어서 위치가 맞는지 수시로 맵을 켜야되고, 보스를 잡으래서 온맵을 다 뒤졌는데 없어서 알아보니 안나올수도 있는 확률젠이더라( 전투를 다섯번이나 재입장해도 보스가 없기도 했다 ) 그리고 퀘스트로 이미 잡고 온 몹을 무기 바꿔서, 정해진 맵에서, 헤드샷으로, 정해진 시간에 계속 또 잡고오라하는데 재입장 안하면 몹이 리젠 되지도 않는다, 그리고 퀘스트 진행도를 화면에 표시해주지도 않아 퀘스트창을 계속 열어봐야하고, 심지어 갑자기 엉뚱한 곳에 강한몹이 있는 억까도 있다, 이것 말고도 문제가 많다 전투는 좋고 장비나 기술을 강화하고 가방과 창고를 늘릴수록 편해지고 점점 더 재밌어지지만 나머지가 극혐인데, 모든걸 대부분 모드로 해결할 수 있으니 꼭!! 모드를 처음부터 활용하길 추천한다 솔직히 아이템 등급, 퀘스트 진행도, 수집된 콜렉션 아이템 표시 같은건 모드가 없어도 그냥 기본으로 넣어야되는거 아닌가 이게 타르코프 감성인건가... 막 추천하긴 애매하다 가볍고 느긋하게 할사람은 할만할듯
This is a game made with passion and attention to details. Everything is on point and well placed.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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