
A bickering and bantering rivals-to-lovers visual novel where you fall in love after first hack.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
Trends
Concurrent players on Steam: one reading a day, taken at about 15:00 UTC — a snapshot at a fixed clock time, neither a daily peak nor a daily average.
Showing the last 90 days (the review-based charts: the last 4 monthly points). Full history and CSV export come with a free account.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Related
Related
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| F2P | 143 | 99% | Free | |
| F2P | 70 | 97% | Free | |
| approximately $16.2K | 32 | 100% | $19.99 | |
| approximately $204.6K | 315 | 97% | −20%$9.59reg. $11.99 | |
| approximately $33.2K | 46 | 70% | $15.99 | |
| F2P | 88 | 92% | Free |