
The Touhou fangame where you return balance to the world by breaking the scale. Dodge storms of bullets as you work to discover the source of the abnormality. Tired of playing by the rules? Then change the game - up the risk and reward. Break the balance and embrace Discord.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese, Simplified Chinese
Engagement
Hours played at review time, across 43 reviews with recorded playtime.
Reviews
Themes across 43 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
I've played this for around 4.9 hours when I am writing the review, but I've really enjoyed the game so far. The game is quite hard, I have only played Touhou 6,7,9 and 18 but this game certainly was a challenge, I got very close to beating the game on normal but died at the very end. Gameplay: The gameplay is what you would expect of a Touhou game, you select a character, fly through the stage and fire at the enemies and bosses that come your way. There are mid bosses, non spells and spell cards of course. As I mentioned above the game is quite hard although it didn't take me long to get to the final stage, but If you have played a Touhou game before I think you'll find the game challenging but fun. The spell cards are quite easy to remember, but are still hard enough to be challenging, [spoiler] The stage before the final stage [/spoiler] is especially hard IMO. Music: If I were to explain the music of Touhou EUB I would say it's quite calm, stage themes are especially slow paced but that isn't a bad thing, more faster and intense songs also appear in game, and these are quite fun and get's me into the mood to play. There seem to be both rearrangements of songs that already appear in other touhou games, mostly for the bosses, and self made songs. I think all songs are quite nice, the final spell card song at the end got me by surprise as it ended up being my favorite theme. Story: (spoiler free) While I was playing I didn't think much of the story until the very end of the game. I realized that the game dropped a hint throughout the game that led up to the final boss and it suddenly all made sense to me. The interactions between the characters can be quite funny and comical. Spoilers: [spoiler] The story itself is about Koakuma giving power to lily white in order to take power from the stronger and giving it to the weaker. The hint is that all bosses have swapped places with their mid bosses. Instead of fighting Cirno with Daiyousei as a mid boss, we instead fight Daiyousei as the main boss and Cirno as a mid boss. I think it's quite cool to see smaller characters getting a chance to be bosses themselves. [/spoiler] Rin Satsuki: My research for Rin Satsuki originally led me to this game. For those that don't know who Rin is, she was a cut character from Touhou 6 and evidence to her existence can be found in the source code. Although this time she is a playable character, and I quite like that. Among other characters we also have Kasen and the best character Rinnosuke [spoiler] I didn't expect Tokiko to appear, nice to include her as well. [/spoiler] Conclusion: Touhou Ephermal Unnatural balance is quite an enjoyable game, it's challenging and both entertaining. Well made and with good graphics and music. I recommend!
2hu trashlocke
A finely crafted, tough challenge for those looking for a twist in their Touhou shmups. The system demands practice and learning far more than a regular Touhou game, especially the newer ones, but will end up as a rewarding experience should you put time into it.
Little Kirin didn't deserve it...
This is above and beyond what most fan games do. It is challenging and mixes bullet types together in really interesting ways and reverses the positions of canon bosses and minibosses for a new look instead of trying to force their cringe OCs in. It's great. There's real passion in this project that I wish was present in more works that just fill everything with sparkle and shine and loads of boring text that doesn't carry any weight. This one has actual meat in it. Fewer words but well said.
e党,背景设定很有趣,把冷门的小角色组合在一起真的很有意思;无原创角色,立绘风格很欧美,不过我个人挺喜欢的。 好评打给极度生草的朱鷺子解锁方式(
Love love Kasen in this! The story is pretty well done in comparison to typical Touhou games. It's coherent and gives fun characterizations to the less popular side characters. I believe every bosses here do not originally have dialogues! Sidenote, the extra boss is not who I thought it would be given the usurpation theming. The patterns are really good. They fit each character's design and personality. Daiyousei and Lily's fights especially are incredible in illustrating master/servant battles (something I wish would have been incorporated in Keiki/Mayumi fight). The discord risk/reward mode is excellent as well, rewarding you when you do well and giving you autobomb for safety when you don't. On top of all these, there are three unique characters/shot types to pick from. It's great (Rip my man Rinnosuke though😔iykyk). Music is fire. They are going straight into my playlist. Overall, this one gets a high recommendation from me!
Great fangame, super fun take on characterization of some less known residents of Gensokyo and great gameplay loop of risk vs. reward. Fun Danmaku too.
기존 요요몽에서 변형하신 게 많은데 거기서 더 추가해서 기존 스펠에서 강해진 버젼이라 팬게임이라는 생각도 들고 좋았습니다. 밸런스..는 모르겠지만 즐겁고 잼있게 플레이 했습니다. 다른 게임들도 개인적으로 기대돼요 그리고 역시 요정은 메워야 합니다...
ALT + ENTER 可以开关全屏,音乐好评。
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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