
Eo is a world created by roleplayers for roleplayers. Constantly changing depending on players actions and stories, this is the world roleplayers have been asking for. Eo is a world filled with Dungeon Masters playing as gods that may interfere depending on faith and sacrifices.
Modeled estimate, not a reported figure. How we estimate →
Media
About
The world always changes.
Join us on discord: (Updated link)
Eo is the goddess of Creation. She created all the gods: Maritros, Noctarion, Ankarum, Maeve, Terraflora, Fulguris, Temporos, Tempestor, Sapiara, Phantamos and many others. In Eo, the gods are watching you, and they want to be worshipped to be more powerful. So, choose a race, find others, survive, explore, build and change the world. We are trying a new concept where the players will take part in adventures that will actually shape the world and change it - maybe you will destroy and entire village for your god Murder or because Terraflora fears their advances will destroy a sacred forest. Find a way to communicate with the gods and they will help you with what you desire.
Playable races:
- Humans - We are the most common race on Eo. We are also called The First Sons, because we were the first people created by the goddess. We are hard workers and we can learn any skills with ease.
- Elves - We were the Second Sons of Eo. Upset with all the flaws she saw in Humans, Eo created us to be faster, lighter, more intelligent and able to brighten the dark with our inner light.
- Orcs - We were not created by Eo. We are born from curses cast on elves and humans by in the Divine Wars. Our deformed shape is part of the trauma of that time.
- Fey - When Eo created Terraflora, she immediately spawned us, the Fey. We are Terraflora's little helpers, her Archdruids. We protect the forests from devastation, plant trees and even defensive vegetation that help keep men and ravenfolk away. Unfortunately, some of us are dissevered from this way, falling in love with humans, even corrupting animals with orcs and ravenfolk.
- Catfolk - When Noctarion fell, he created Demons and us. We were born to follow the Dark Prince and eradicate all evil. The Prince created all felines to be agile, fast and precise in our fight for Justice. We are the superior mortal beings, in service of the Prince that Brings Light, Noctarion, as well as Murder and Chaos. We will bring torture and damnation to all those who are weak and fall to the pleasures of the flesh.
- Ravenfolk - We were not created by the goddess Eo. We were born from the mockery of Phantamos and Maeve. Defiants, they looked at the humans and elves, their beauty and perfection, and created us to laugh at Eo. However, we became wise, centered and in many aspects, superior.
- Demon - We are also called Children of Noctarion. Men follow Eo because she forgives. We don't. We don't forgive murderers, thieves and traitors. Men are evil and these men will find only torture when they meet us. We are the true Warriors for what's good and pure.
- Dark Elves - Disgusted by the weakness of elves, our people devoted themselves to Murder. Our Lord Murder purges the world of evil and in his trail of blood leaves only the honest and good behind. That is the true meaning of Good. In murder, we found strength, not weakness.
- Maritrian - We were created by Maritros, Lord of the Seas. We were tasked by Him to create Maritros, a mighty underwater city. But some of us gave up the Ocean to live among humans, even using magical means to breathe out of the water, which was impossible before.
- Goblin - We are the true children of Maeve. In the darkness, we do his bidding and from sunlight we hide. We trick, we lie and we find precious things for our Lord. She hates us and she loves us. Our existence makes as much sense as she wills it.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 44 reviews with recorded playtime.
Reviews
Themes across 44 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
[h1]Before I played Eo, I had a small pp, no friends, no gf, depression, and no life. These things havent changed, but the game is pretty good[/h1]
게임실행이안된다. 2022년 8월 13일 플레이하고 지금다시해봣지만 여전히 로딩중에 멈춘다. 4개월이나 지나고 여러차레 업데이트를 한것같지만 전혀 고쳐지지않았다. 혹시모를 저작권때문에 음악을 꺼야한다. 음악을끄고 다시 실행시키면 다시 음악이켜진다. [url=https://youtu.be/iLA70oxNw5c]https://youtu.be/iLA70oxNw5c[/url]
没中文 没成就 伊欧 世界,总在更迭。 加入我们的迪斯科 ord 社群:(链接已更新) 伊欧是创世女神,万神皆由她所造 —— 玛里托罗斯、诺克塔里昂、安卡伦、梅芙、泰拉弗洛拉、富尔古里斯、坦波罗斯、坦佩斯托尔、萨皮亚拉、凡塔莫斯,还有诸多神明。在伊欧的世界,诸神凝视着你,他们渴求信仰,以凝聚更强大的力量。你只需选定一个种族,寻觅同伴,挣扎求生,探索天地,筑造家园,进而改写整个世界的走向。我们尝试了全新的游戏理念:玩家参与的每一场冒险,都将真实地塑造世界、推动变革 —— 你或许会为信奉的杀戮之神踏平整座村落,亦或是因泰拉弗洛拉担忧某个族群的扩张会摧毁圣林,而选择出手干预。寻得与诸神对话的方式,他们便会遂你心愿,伸出援手。 可选种族 人类:我们是伊欧世界最常见的种族,亦被称作 “初代子民”,因我们是女神缔造的首个族群。我们勤勤恳恳,任何技艺皆能轻松习得。 精灵:我们是伊欧的 “二代子民”。女神见人类身上满是缺憾,心有不满,便造了我们 —— 身形更轻盈,速度更迅捷,心智更聪慧,体内的灵光更能驱散黑暗。 兽人:我们并非伊欧所造,而是神战中精灵与人类遭诅咒后诞下的族群。扭曲的外形,便是那场战争刻下的永恒创伤。 仙灵:伊欧造泰拉弗洛拉之时,我们便随之诞生。我们是泰拉弗洛拉的小小仆从,是她的大德鲁伊。我们守护森林,免遭毁灭,播撒新树,甚至培育防御性植被,阻挡人类与渡鸦族的侵扰。可不幸的是,族群中也有迷途者,为人类倾心,甚至与兽人、渡鸦族勾结,腐化生灵。 猫族:诺克塔里昂陨落之际,创造了恶魔与我们。我们生来便追随着这位黑暗王子,立志根除一切邪恶。王子赋予所有猫族敏捷的身手、迅猛的速度与精准的战技,助我们为正义而战。我们是凡世中的至高族群,效忠于带来光明的诺克塔里昂王子,亦效忠于杀戮之神与混沌之神。我们将向所有软弱之辈、沉沦于肉体欢愉之徒,降下无尽折磨与永恒诅咒。 渡鸦族:我们并非创世女神伊欧所造,而是凡塔莫斯与梅芙以戏谑之心缔造的族群。这两位神明桀骜不驯,见人类与精灵拥有绝世容颜和完美体魄,便造出我们,以此嘲弄伊欧。但我们却在时光中变得睿智沉稳,在诸多方面,已然超越了那些 “完美族群”。 恶魔:我们亦被称作 “诺克塔里昂的子嗣”。人类信奉伊欧,只因她懂得宽恕。而我们,从不宽恕。杀人犯、窃贼、叛徒,皆不可恕。人类本就是邪恶的化身,他们若遇上我们,唯有无尽折磨等待。我们,才是为美好与纯净而战的真正勇士。 黑暗精灵:因鄙夷普通精灵的软弱,我们的族人誓忠于杀戮之神。吾主以杀戮净化世间邪恶,血染之路,唯留赤诚与良善之辈。这,才是善的真谛。于杀戮之中,我们觅得的是力量,而非懦弱。 海族:我们由海洋之主玛里托罗斯所造,祂赋予我们使命,筑造起宏伟的水下城邦 —— 玛里托罗斯城。但族群中也有部分族人,舍弃了海洋,选择与人类共处,甚至以魔法习得离水呼吸之术 —— 这在往昔,本是绝无可能的奇迹。 哥布林:我们是梅芙真正的子嗣。于黑暗之中,我们奉行她的旨意;于日光之下,我们便隐匿形迹。我们善用诡计,满口谎言,为吾主寻觅世间珍宝。她对我们,又恨又爱。我们的存在,本就如她所愿,无迹可寻,却又真实存在。
The game is very promising and a potential amazing social experience , the idea of an Live rpg game with so much great characters, environment and ambient, I never experienced in other game. Looking forward to the Dev team who are constantly observing as the Gods, keep enhancing and building up more and more this beautiful game project!
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Related
| Project Zomboid | $239.1M | 461K | 94% | $19.99 |
| Path of Exile 2 | $100.2M | 223.1K | 74% | $29.99 |
| No Rest for the Wicked | $55.5M | 79.8K | 80% | $39.99 |
| Valheim | $54.1M | 538.3K | 94% | $9.99 |
| Enshrouded | $48.7M | 103.8K | 86% | $29.99 |
| Windrose | $34.6M | 45.6K | 87% | $29.99 |
Related
| The Triumphant Return of Diabolos | $11K | 53 | 77% | $9.99 |
| Marauder of Dystopia: The weakest go to the wall | $11K | 53 | 75% | $9.99 |
| Girl's Way to Survive 2: Bloody Museum | $11K | 94 | 65% | $5.99 |
| Archipel Logic Infinite | $11K | 71 | 94% | $5.75 |
| Gravi | $11K | 116 | 41% | $4.99 |
| Brightstone Mysteries: Paranormal Hotel (Hotel Collector's Edition) | $11K | 59 | 54% | $9.99 |