
Eo is a world created by roleplayers for roleplayers. Constantly changing depending on players actions and stories, this is the world roleplayers have been asking for. Eo is a world filled with Dungeon Masters playing as gods that may interfere depending on faith and sacrifices.
Modeled estimate, not a reported figure. How we estimate →
Media
About
The world always changes.
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Eo is the goddess of Creation. She created all the gods: Maritros, Noctarion, Ankarum, Maeve, Terraflora, Fulguris, Temporos, Tempestor, Sapiara, Phantamos and many others. In Eo, the gods are watching you, and they want to be worshipped to be more powerful. So, choose a race, find others, survive, explore, build and change the world. We are trying a new concept where the players will take part in adventures that will actually shape the world and change it - maybe you will destroy and entire village for your god Murder or because Terraflora fears their advances will destroy a sacred forest. Find a way to communicate with the gods and they will help you with what you desire.
Playable races:
- Humans - We are the most common race on Eo. We are also called The First Sons, because we were the first people created by the goddess. We are hard workers and we can learn any skills with ease.
- Elves - We were the Second Sons of Eo. Upset with all the flaws she saw in Humans, Eo created us to be faster, lighter, more intelligent and able to brighten the dark with our inner light.
- Orcs - We were not created by Eo. We are born from curses cast on elves and humans by in the Divine Wars. Our deformed shape is part of the trauma of that time.
- Fey - When Eo created Terraflora, she immediately spawned us, the Fey. We are Terraflora's little helpers, her Archdruids. We protect the forests from devastation, plant trees and even defensive vegetation that help keep men and ravenfolk away. Unfortunately, some of us are dissevered from this way, falling in love with humans, even corrupting animals with orcs and ravenfolk.
- Catfolk - When Noctarion fell, he created Demons and us. We were born to follow the Dark Prince and eradicate all evil. The Prince created all felines to be agile, fast and precise in our fight for Justice. We are the superior mortal beings, in service of the Prince that Brings Light, Noctarion, as well as Murder and Chaos. We will bring torture and damnation to all those who are weak and fall to the pleasures of the flesh.
- Ravenfolk - We were not created by the goddess Eo. We were born from the mockery of Phantamos and Maeve. Defiants, they looked at the humans and elves, their beauty and perfection, and created us to laugh at Eo. However, we became wise, centered and in many aspects, superior.
- Demon - We are also called Children of Noctarion. Men follow Eo because she forgives. We don't. We don't forgive murderers, thieves and traitors. Men are evil and these men will find only torture when they meet us. We are the true Warriors for what's good and pure.
- Dark Elves - Disgusted by the weakness of elves, our people devoted themselves to Murder. Our Lord Murder purges the world of evil and in his trail of blood leaves only the honest and good behind. That is the true meaning of Good. In murder, we found strength, not weakness.
- Maritrian - We were created by Maritros, Lord of the Seas. We were tasked by Him to create Maritros, a mighty underwater city. But some of us gave up the Ocean to live among humans, even using magical means to breathe out of the water, which was impossible before.
- Goblin - We are the true children of Maeve. In the darkness, we do his bidding and from sunlight we hide. We trick, we lie and we find precious things for our Lord. She hates us and she loves us. Our existence makes as much sense as she wills it.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 44 reviews with recorded playtime.
Reviews
Themes across 44 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
"No rooms available. Creating room..." for 15 minutes. At least the price is right.
Ich möchte euch etwas über Eo erzählen es ist ein kleines aber Feines Geschichten Spiel. Es gibt viele dinge zu entdecken und aber auch viele dinge die noch im Spiel behoben werden müssen. Ich fühle mich wie in den alten Zeiten des Pen and Paper , ach was rede ich wie zu den guten alten DND Zeiten. Wer auf ein spiel steht wo das Rollenspiel oben steht der kommt hier auf seine Kosten ich werde diese Beurteilung in zwei sprachen verfassen. Ich freue mich auf mehr von diesem kleinen Entwickler Team. Bitte macht weiter so und lasst euch nicht unterkriegen I would like to tell you something about Eo, it is a small but nice game. There are many things to discover and also many things that still need to be fixed in the game. I feel like in the old times of Pen and Paper, oh what am I talking like the good old DND times. Who stands on a game where the role-playing game is on top comes here at his expense I will write this review in two languages. I look forward to more from this small development team. Please keep up the good work and don't let it get you down.
Al you will get is "you are disconnected from the server".
syka blyat
Bezeichnend, das fast alle, die sich genötigt fühlten, dieses Spiel zu zerreißen, sich meist weniger als eine Stunde damit auseinandergesetzt hatten. Das es sich dabei um ein Geschenk handelt, es ist kostenlos zu laden, hat dabei wohl keine Rolle gespielt. Da halte ich dann mal dagegen und bewerte nach 13 Minuten äußerst positiv. Der Ladebalken ist nun da, es gibt ein Einführungsfenster, in dem die Basics erklärt werden, die Grafik ist für lau sehr gut. Konnte Holz und Steine sammeln und Werkzeug herstellen, bin ein wenig durch die Landschaft geschlendert und habe über das Hobby Spieleprogrammierung nachgedacht und mit was man sich dabei alles auseinandersetzen muss . . . Significantly, that almost everyone who felt compelled to tear up this game had mostly dealt with it for less than an hour. The fact that this is a gift, it's free to load, probably didn't matter. I countered that and rated it extremely positively after 13 minutes. The loading bar is now there, there is an introductory window that explains the basics, the graphics are very good for free. Was able to collect wood and stones and make tools, strolled through the countryside a bit and got over thought about the hobby of game programming and what you have to deal with in the process. . .
4.3 hours of play , all it does is load for 20 minutes and crash . Sounds like a great game, doesn't work tho ! Will try again to see if it gets better.
well in its curent state... i would never recommend it... the only thing that i did like was the start.. u can pick demon elves Fey and whatelse... but thats all so far... :D the gameplay is horrible so far....
i cant even get past the first Level! whenever i craft anything it doesn't register spent several hours running around collecting sticks and stone only to fall through the world and become a ghost, doesn't even know i crafted anything when i do get it and took my hard earned grind out of my inventory, you can spam hit anything and it dies without weapons, i want to like this game the concept sounds good, but everything outside of the mountain is unfinished and frankly broken, just broken, from the player creation all the way over to the crafting and combat system the clipping through the world, lack of resources.... i am sorry but this isn't worth anyone's time right now
This game is so buggy and bad.
Been the longest boi i have been in a While! 10/10
Related
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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