
You are Flameborn, last ember of hope of a dying race. Awaken, survive the terror of a corrupting fog, and reclaim the lost beauty of your kingdom. Venture into a vast world, vanquish punishing bosses, build grand halls and forge your path in this co-op survival action RPG for up to 16 players.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 40.14/day in the week to Sep 1 → 47.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
SURVIVAL IN THE SHROUD
Scavenge the ruins, battle the wilds, and grow strong enough to face the horrors within the Shroud.
BEST IN CLASS BUILDING SYSTEM
Bring life back to the land with powerful voxel building tools. Create grand structures, customize every detail, and shelter NPCs who unlock workshops and the means to craft epic gear.
HEART POUNDING ACTION COMBAT
Battle corrupted factions and deadly bosses twisted by the Shroud. Dodge, parry, and unleash powerful skills and spells while you forge your own combat style as a Wizard, Ranger, or Warrior.
CRAFTING GEAR WORTHY OF LEGENDS
Craft and upgrade legendary weapons and armor. Expand your skills to master sword, shield, staff, and bow and stand against the Shroud.
MULTIPLAYER, CO-OP
Join up to 16 players in co-op to raid, build, and battle the Fell hordes together with your friends.
THE SECRETS OF A FALLEN REALM
The realm of Embervale has fallen. In their pursuit of forbidden power, your ancestors unleashed a pestilence that consumed the world.
Journey across its diverse biomes, from the sun-scorched Kindlewastes to the shadowed depths of The Revelwood, to uncover the remnants of lost cultures and forgotten myths.
Beneath the ruins and within the Shroud lies a story of magic, ruin, and redemption. Awake the ancient Flame and reclaim the hope that once illuminated this fallen world.
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2654 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
best game in a long time give it a chance its worth it
Really cool game. Loved it. will play again when 1.0 releases. For now, 8.3/10
Un jeu féérique quand on découvre de nouveaux endroits de la carte. Les graphismes sont superbes et les sons/musiques aussi. C'est le seul jeu qui me donne des coups de stress dû à son ambiance et la facilité que l'on a de mourir. D'ailleurs c'est peut-être son défaut pour ceux qui n'aiment pas la difficulté. On meurt énormément dans ce jeu ! Mais bon en prenant de l'expérience pour soi-même IRL et son perso dans je jeu, ça va mieux par la suite. C'est aussi assez complexe au niveau des matériaux à récolter et des installation à faire dans sa base, mais le coté aventure/exploration et la map design est top ! puis par la suite le crafting de sa ou ses bases et aussi un gros plus. Totalement recommandé, en espérant qu'il vont régulièrement faire de l'ajout de contenu pour les plus acharnés qui comme moi bientôt je penses, auront ou ont fini toutes les quêtes.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $90.6M | 78.9K | 71% | $24.99 | |
| $89.3M | 395.3K | 97% | $13.99 | |
| $88.3M | 109.2K | 84% | $59.99 | |
| $92.9M | 145.8K | 93% | $29.99 | |
| $87.5M | 203.2K | 89% | $19.99 | |
| $87.4M | 154.1K | 98% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $228 | 5 | 80% | $1.99 | |
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Latest in each market: best FR #32, worst CN #96 · 14 markets collected
US · last 30 days
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese +3 more
Hours played at review time, across 2.7K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
The game is fantastic. The amount of content feels almost endless, and it's clear how much care and passion the developers have put into nearly every aspect of it. Exploration is rewarding, the world is beautiful, the building system is one of the best I've ever seen in a survival game, and the variety of builds keeps the combat fresh even after dozens of hours. But... nothing is perfect, right? There are a few things that, in my opinion, could be improved and occasionally make the experience frustrating. Although the building system offers an incredible amount of freedom, it still has some limitations that are hard to understand. The biggest one is the lack of triangular building pieces. Can you work around it? Yes. But it's simply not the same. Many designs require far more effort than they should, when the obvious solution would be to add triangular foundations, floors, and roof pieces. Another design choice I don't understand is why walls can't be rotated freely like chests, windows, coffin lids, and many other placeable objects. Such a simple feature would greatly expand the creative possibilities for builders and make an already excellent building system even better. I also found the quest progression to be somewhat confusing. On several occasions, the game directed me to much higher-level areas before sending me to regions that clearly should have been explored first. For example, I ended up finding level 25 gear in areas that the quests sent me to, only to later discover that I still had quests waiting in level 15 regions. In other words, I completed a significant portion of the game out of the intended order—not because I chose to explore freely, but because I simply followed the quest progression the game presented. In my opinion, the main questline should guide players through the world more consistently, or at the very least, the side quests should stay aligned with the main story's progression. Another issue I noticed during combat is the noticeable delay between attacking with a wand and being able to dodge. If you attack and immediately try to dodge, your character remains locked in the attack animation for a brief moment before responding. In a game where dodge timing is so important, this can be extremely frustrating, as you'll often take damage not because you made a mistake, but because the controls didn't respond when they should have. Despite these criticisms, none of them are enough to take away from what Enshrouded has achieved. It remains one of the best survival games I've ever played. I point out these flaws because I genuinely believe the game has the potential to become one of the greatest in the genre. If these issues are addressed, I have no doubt it will get even closer to perfection.
BUE NAR DO
화염의 자식들아 렛츠고~
J'ai fini ce jeu en coop, et quelle bonne surprise ! Je ne m'attendais pas du tout à un si grand, voire infini, panel de possibilités. Pour les amoureux de la construction, ce jeu est fait pour vous ! Côté combat, c'est très bien réussi aussi. Tous les ennemis ont des points faibles et des points forts, et il y en a BEAUCOUP, ce qui rajoute de la stratégie et rend le PvE vraiment intéressant. La carte est gigantesque et regorge de lieux à explorer. Les déplacements sont rapides et fluides, ce qui rend le jeu très dynamique et agréable à parcourir. Les âmes d'artisans permettent de belles choses, mais dommage que nous ne puissions pas les faire travailler en notre absence de la base. Ayant fait beaucoup de survival-craft en coop, celui-ci est l'un de mes préférés. Je le recommande à 100 %. En revanche, il prend du temps, c'est à anticiper.
bom
Even in EA this game is really fun to play and so addicting. I can't say anything negative at all. Great job Devs!!!!!!
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.