
You are trapped in an endless stairway with no end in sight. Solve twisted puzzles and maybe you will escape your fate.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 10 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
難易度は主人公の苦難の表れなんだろうか。理不尽とも思われる謎解きもあるが、人の居ない不気味な階段や恐ろしい部屋の数々には中毒性がある。とある謎解きでバグ?なのかクリア不能な場面があったし、日々アップデートされている様子をみるに、それらのバグや理不尽さは修正されて行っている気がする。理不尽なところも醍醐味なのだが。おもしろかったです。
This is one of those freaky ass SCP games that you want to end but not really want to end because you want to see what other freaky type of stuff the creator has come up with. Im permanently damaged traumatized by red balls now.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Spanish - Spain, Simplified Chinese, Japanese, Korean*languages with full audio support
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
7/10 The graphics are great, game plays well. Adjustable sensitivity and head bob. I love the auto save feature they added because I die a lot. I would call this more of a puzzle game than an anomaly game. Almost reminds me of Escape the Backrooms, as the game is basically solve the puzzle while trying not to get killed. It took me a little bit to realize you need to loop the same level before the puzzle shows up and you may need to loop one more time to get all the pieces to the puzzle. I'm still confused on a couple of the levels but it's nice they change if you restart because some of these are very brutal with no hints.
однозначно рекомендую. хоррор от разработчика шедевральной головоломки Vital. начал я с режима аномалии и примерно с 4го этажа переместился на 9й и до квартиры добрался за 7 минут игры. думаю что это было? неужели я так хорош? оказалось это тоже была аномалия! чтобы добраться до истинного 9го этажа начал проходить внимательно и выискивать аномалии, прежде чем идти с лестницы на лестничную площадку, довольно увлекательно. есть аномалии которые сразу бросаются в глаза вроде мужика с головой рыбы или стульев стоящих на потолке, а есть едва заметные вроде неправильной надписи на плакате или лыбящейся кракозябры в мусорном баке. в режиме пазлл приходится решать загадку, либо на лестнице, либо на этаже, иначе петля повторяется бесконечно. тут пугают более качественно (и почему-то графика гораздо лучше), пусть и скримерами. есть банальные загадки вроде найди и выкинь огрызки в мусорку, а есть и классные вроде поверни вентили чтобы развернуть статуи при этом держа в поле зрения нужную фигуру иначе она подойдёт и сломает тебе шею. из недостатков только одна вещь - весь забег с 1го по 9й этаж приходится проходить за одну игровую сессию (примерно 2 часа если знаешь аномалии и решение загадок) - а вышел из игры начинай всё с начала.
Negative review until the flip cards puzzle gets fixed. The door wont open and already happened twice in my play though. Also, letter A was missing from one of the puzzles (looked everywhere and had to see a guide to make sure because another letter looked like small "A" (maybe that was "U"?)) and tried it but failed (for this one I could be wrong, but the cards game requires a full restart) Response to dev: If it matters at all, WHEN the door did unlocked, the fire extinguisher also went off when I passed by it. Both times that the door didn't unlocked I tried to trigger that too. Could be just "cosmetic" and have nothing to do with the bug tho. Btw, both times, only 2 lamps went off (again, if it matters although I think it did opened once again with 2 lamps off). For the letter "A", After I saw the guide I really looked everywhere and that's why I tried the letter "U" (?) A very late edit: Game is fine now, I've beat it once already.
fun
trash
O jogo é bem divertido e engraçado, mas ter que voltar tudooooo do início ou ficar muito tempo subindo, subindo, subindo, sem que nada aconteça, é bem chato e frustrante. Dito isto acredito que uma atualização possa consertar esses probleminhas :) Seria legal se tivesse mais conteúdo também, mais anomalias, mais puzzles, mais sustos.
Llegas a tu complejo de apartamentos después de un duro día de trabajo, pero algo no va bien. El ascensor está estropeado, las luces son tenues y todo parece estar mal. Te preguntas si este lugar es real. Os dejo gameplay por aquí: https://www.youtube.com/watch?v=HB-h_3mSt1g Mientras subes las escaleras hacia la novena planta, donde se encuentra tu apartamento, tienes la ominosa sensación de que algo o alguien no te quiere allí, estás atrapado en una escalera sin fin y sin final a la vista. Si lo pillas de oferta renta bastante.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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