
Endless Knight is an unusual fighting game inspired by the black knight scene from the Python classic 'The Holy Grail'. The game sees you cutting opponents' limbs off in a fight to the death!
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
this game is extremely difficult but it feels great when you beat the other opponent
Mejor que Destiny
Do you know that scene from “Monty Python and the Holy Grail” where the Black Knight has an epic sword fight against Arthur, who eventually cuts off all his limbs ... yet the Black Knight continues trying to fight as a torso? Similarly in this game, your legs can be chopped off but you can keep fighting as a torso, or your arms can be cut off and you can still kick your opponent. It's a simple concept executed very nicely in this game. At first I found this meme game decently fun and challenging, with a simple and satisfying premise: you have four directions from which you can attack, four directions from which you can defend, plus a slight difference between “quick” attacks and power attacks. Every fight is 1 versus 1 and you win by either cutting off their head, slicing them in half sideways or down the middle, or kicking them off the back of the platform. And of course there's copious blood, which can be turned off in the options. There's actually a little bit of strategy to where you swing and when, because bouncing off someone's block can send you reeling longer than if you just miss and perform a follow up, or how you can trick an opponent by attacking multiple times from one direction and then finally go for your real attack at another. Other options include a Light Sword mode so the swords look like light sabers, a speed increase setting if you need the challenge, a first person mode that I found easier than the default third person mode, and the ability to choose which side you are on when using third person mode. There's also a small selection of armor styles and paint colors, and three game modes known as Duel where apparently you can duel your friends if you have a controller, the Tournament of Doom which is the main single player story mode with a chapter select and four difficulties, plus a Final Fifty mode where you take on fifty opponents in a row. My small complaint for this game is that because my reaction speed isn't that great, I could only keep up with NPC opponents at the slowest difficulty. But I got through the rest of the game using two “cheats” to the defense-first ideal of this concept, which is when this went from fun and challenging to slightly more of a slog. First was how I started using quick and deadly combos that could often kill an opponent even when they tried to block me, such as taking a few steps forward, power attacking to get in close yet just miss, and following that with a quick neck chop while they were still recovering from blocking my big first swing. Second was how the game would inexplicably go maybe half as fast sometimes, often after a manual restart or just randomly … or maybe that speed was where the game was supposed to be and my computer was running it faster? Either way the slow down helped me survive long enough for my cheap tactics to win, which got me through the faster difficulties of the story mode (which has a decent story about becoming the King in a land where revival magic is apparently super easy, plus some bawdy humor from the bard narrator) and after about a hundred tries the Final Fifty. After that there's not much more to this game. The Final Fifty is fun to show friends, the light sabers are amusing and the concept is solid. It's unfortunate that the Normal speed difficulty is too much for me to play as intended, but for the price this game is well worth your time even if that only ends up being 10 hours or so.
The game sucks tbh, funny dialogue and cool graphics I guess. Controls are completely obscure and random. That last piece is honestly what ruins the game for Me. Otherwise a cool underated game
Nope nope nope. Looks and feels like it was made by a child. 0 fun, bad graphics. Sound is minimal. Probably the worst sword fighting game I have ever played.
Fun little game. Best played in first person I think. As a drinking game with buddies, it might be best played that way. I was able to beat it in about 3 hours. Insane mode is where the meat of the game is. Outside of PvP that is. Great game to pick up on a sale. Oh, and the Bard? He's my favorite.
good
Fantastic game. If we can rebind the controls that would be great. It's not that difficult and loved the bard songs.
최고의 게임 중 하나
Its a fun concept, but the controls are some of the worst I've EVER seen in ANY game. and there is no way to rebind them as far as I can tell.
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Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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