
Endless Defense is a roguelite sci-fi tower defense game where every run becomes a new build. Place turrets, choose traits, draw upgrade cards, use special tiles, and evolve your defense to survive endless waves of enemies, elites, and bosses.
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About
Endless Defense is a roguelite sci-fi tower defense game where every run becomes a new build.
Place turrets, shape the battlefield, choose powerful traits, draw upgrade cards, and survive endless waves of enemies, elites, and bosses.
Choose traits before each run and shape your strategy from the start.
Every choice can change how your defense grows.
Place turrets, create paths, and force enemies through your strongest kill zones.
Where you build matters.
Earn experience during the run and choose upgrade cards that change your strategy.
Stack bonuses, create synergies, and push your build further.
Finish challenges, claim rewards, and unlock new ways to play.
Each challenge brings you closer to a stronger start.
Enemies grow stronger over time, and every wave pushes your build further.
Earn crystals, unlock upgrades, improve your strategy, and return stronger for the next run.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Spanish - Spain, Simplified Chinese, Portuguese - Brazil, Japanese, Korean, Spanish - Latin America, Russian, Turkish, French, Italian, German +6 more
Reviews
Good game. Lots of value. Only 1 map but you can create your own route. Recommended.
只有一张地图,开局只有一种炮塔,其他炮塔要做任务解锁,基本上是1炮塔达到什么要求解锁2炮塔,2炮塔达到什么要求解锁3炮塔,且局内完成任务后无法使用新解锁的炮塔,必须游戏结束后出去才能解锁,防御塔升级到10级后会解锁分支,打了几波后会出现一个幽灵怪,炮塔无法攻击该目标,疑似需要倒数第二个雷达炮塔才能攻击,因为没有反制幽灵的手段,所以21波稳定送走玩家,每波结束后会有15秒没怪刷新的时间,可以跳过,但是和其他塔防游戏不同的是,他是最后一个怪死了后才可以跳过,根据你跳过的秒数给你金币奖励,而其他的塔防游戏是最后一个怪刷出来或还没刷完时玩家可以选择跳过然后寄予玩家金币奖励,所以这个15秒基本上默认跳过,得注意,不然会减少金币收入,有局外成长,每把可以带两张属性卡进入局内(可升级提升容量),牌也可以升级,目前看来容量偏小,且前期受到幽灵必杀挫败感比较严重,应该是要一直撑到倒数第二个炮台才能解决,如果是根据波次难度上升失败不会有这么大挫败感,或者是21波出个什么BOSS必杀都行,看着每波3个幽灵在那边逛街,然后冲到你基地扣你血,其他的怪死完了,幽灵你又打不到,你只能等他慢慢到基地扣完血才能跳过,每波结束后抽卡阶段经常抽到还未解锁的塔的强化,选了根本没用,无效提升,防御塔放的近的话判定会奇怪,经常选不到自己想选择的防御塔,暂时决定退款,等以后完善了再考虑购入
This game is potentially very good. I've been looking for classic TD game. It almost is. It has some bugs (early access). Really lack of wiki or at least a tutorial.
The game feels a lot better after the update. The meta progression and roguelike elements really change the experience and make each run feel more meaningful. I still haven’t been able to beat a boss yet, it is kinda hard.
Let it cook some more. Right off the bat, unless I'm missing something how the heck do I kill the early monsters that my turrets seem to enjoy? I've unlocked first 3 turrets now. I understand wanting a challenge and for a players first map build to not fly through (totally understand) but to have eneimes I can't even hit so early (I'm guessing I need a certain tower) isn't "challenging" it's boring and cheap.
Oyun gerçekten beklediğimden de iyi çıktı. Özellikle rastgele sunduğu upgrade kartlarının her yeni oyuna başladığımda farklı bir oynanış ortaya sunması aşırı hoşuma gitti. Tabi ki daha erken erişim de olduğu için birkaç şey eksik veya yetersiz ama geliştiricisi gerçekten bütün feedbackleri dikkate alıyor ve güncelliyor. Eğer bu şekilde devam ederse tam sürüme çıktığında 10/10luk bir oyun olur.
It is fun, but it definitely needs more content. 7/10 for now.
A fun and entertaining game. I definitely recommend it.
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