
A Co-op "Metroidvania" inspired by hits from the 90's! Explore Endica with your friends in a 4-Player Retro Game featuring elements from Run & Gunners, Platformers, Bullet-Hell Shooters, as well as Street Fighter Moves and RPG Elements! Also features Versus Mode & Mini-Games!
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Reviews
Themes across 46 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Muito viciante, muito dificil também, muito legal para jogar com amigos também.
I mean it is a fun old school style game that is obviously a little janky. It looks and plays just like the video. There is a decent amount of variety and you can't really go wrong for a dollar. The story is kinda poorly written from what seems like an idealistic child but I still like it and still think its worth getting.
Endica VII The Dream King: é um jogo ainda mal feito, é um jogo plataforma com rpg, que já começa mais ou menos, controles gamepad mta falha, no teclado ate que vai legal, gráficos legais para quem gosta estilo 16 bits, sons razoáveis, jogabilidade lembra megaman no pulo, no ataque e história não compreendir, espera uma versão melhor do game, pois achei mto bagunçado o jogo, passei dois boss cheguei na cidade e ai vc fala com todos sem um guia de mapa e etc, me sentir perdido neste game. Recomendo para quem ta afim de correr atrás de termina o game pelo estilo do jogo que gosto, sendo plataforma, mas não recomendo para quem quer quebra a cabeça, pq o jogo ta complicado. 5/10.
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Languages: English**languages with full audio support
Hours played at review time, across 46 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This is honestly one of the most broken games I have yet to experince, it took me five tries of entering and exiting the keybinding menu in order to change the control scheme due to it keeping an instance of every time you go to change controls so if you change one then go to change the other it then changes both at once. Hitting escape is a kill switch and launching the game takes a good 2-3 minutes despite whatever hardware you're using I did this four times by accident. Once I was actually in the game the hit regrestry is so bad I was hitting things far above me for seemingly no reason and would often take damage for just as much. Bosses as far as I have seen as giant sprites, that seem to undulate and move toward you. Eventually when I reached the first town in the game and could switch characters I changed to one with a taller sprite, this was a mistake though as went down a passage way I couldn't continue down I turned around and found that I was too tall to even escape.
Не пожалеете.
медленно грузится, нет управления, нельзя щелкать диалоги, чтобы они быстрее шли, можно только их полностью пропускать
bug有点多 ,大更新删存档,菜单界面实在用不惯其他的倒还好
Вроде выглядит неплохо, но... Какой идиот решил, что кнопкой esc нужно выходить из игры? Где меню внутри игры? Сохранение? Как-то надоедает проходить все по-новой, включая первого босса, например. Геймпад (дуалшок) по умолчанию подтягивается криво: при нажатии на стик вправо, герой начинает бежать без остановки. Лучше сразу перебить в настройках контроллера крестовину как WASD. Дальше чёртового камня проходить не пытался, потому как надоело
Игра путает как FEZ своими лабиринтами, ещё отсутствие карты. После игры и особенно графики оставляет чувство приближение чего-то страшного, точнее не преближение, а что страшное это уже происходит, подобное чувство вызывала годзилла на денди, или кастельвания с наступлением ночи. Особенность смерть в ямках и шипах в одно касание. В коопе не играл. С плюсов отмечу: 01. Кооп. 02. Ностальгия как во времена денди 03. Не надоедает быстро, как часто в таком жанре Минусы: 01. Выход кнопкой эскейп. 02. Отсутствие карты и ориентиров. 03. Непонятный сюжет (или его отсутствие)
This is a pretty good game so far. It takes a long time to load but the gameplay is good and it's worth it. It is a lot of fun with friends and the soundtrack is amazing.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.