
EndCycle VS is a grid-battle adventure that challenges you to create the ultimate deck. Battle against the oncoming Noise or prove yourself in epic online battles - now with ROLLBACK NETCODE!
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Build your deck, go online and prove you're the strongest! Battle against the oncoming Noise or prove yourself in online grid-battles with Rollback Netcode!!!
In EndCycle VS the world is standing on the brink of war! A rotating city, purple ice-deserts, mysterious worlds built with data… It is a wild world with new challenges every day. Two teenagers find themselves in the middle of the biggest conflict this world has ever faced.

Challenge others in local or online multiplayer - NOW WITH ROLLBACK NETCODE!
Play your way through dozens of hours of content with decks and strategies YOU'VE created!
Create a unique playstyle with thousands of custom attacks and over 20 unique characters!
Vanquish your foes throughout an increasingly challenging world,
choose different cards and evolve your hero as you uncover forbidden truths!
Create entirely new maps, characters and builds with the simple in-game creative center!
Let your creativity go wild with the easy-to-learn tools which let you create mods entirely without any code!
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
English, German, Simplified Chinese, Traditional Chinese
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Get ready for the next stage in grid fighter/deck building! EndCycle VS is a game that offers more in exploration of testing interactions and execution. There is a lot of freedom in strategizing and building due to the unique system by which you build: you are offered to fill 3-four card hands with the cards that make your strategy a reality; so, in this respect, you'll always have access to what you want to use when you want to use it by switching between hands mid battle. What balances this creative freedom are the cool-downs of using cards and the card levels and character's speed controlling said cool-downs. Innovative, right!? No big unfair combos except for when someone really studies and finds something patch worthy; no fear of never getting what you want, but a fair bit of waiting depending on cool-downs. In other words, the game was designed for competitive fun! Never fear as there is content for the solo or duo players out there to face a story driven campaign, as well as Adventure Mode (rougue-like deck building exploratory experience for single-players), Onslaught Mode (for single/duos players to test their decks against waves of enemies), and Battle Cycle (for single/local duos players to share in the rouge-like deck building experience against waves of enemies, a sort of a hybrid between Adventure and Onslaught). As far as closing remarks and/or downs: the internet stability needs work, but the rollback for simple 1vs1 battles and (sometimes) 2vs2 battles works very well. The devs are responsive: they get to work on issues as soon as they're presented in order to patch them out quickly to maintain a fun and competitive experience for all players. I cannot recommend this game enough!
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
《轮回对决》是一款奥地利12B3游戏工作室制作并发行的卡组构建肉鸽冒险游戏。本作将卡牌和肉鸽有机结合在了一起。玩家将不断构建和加强属于自己的卡组,选择合适的英雄,在方格之上决斗不断变强的敌人。狭路相逢勇者胜,唯有构建更强的卡组,熟悉敌人并练习躲闪,适时出击,方可赢得胜利。 本作自由度高,有故事模式、街机模式、在线多人游戏等模式,内容多样。玩家需要构建自己的强力卡组,成功打出连接的攻击迫使敌人致晕。猛烈的攻击可使对手处于劣势,也是自身得胜的重要保障。游戏自带了强大的mod工具,可让玩家创建全新的地图、英雄和建筑。虽显简陋像素风,动次打次的英雄,发射而出的子弹,让我忽然感觉跟魂斗罗有些像。游戏的配乐非常出色,为游戏增添了很多氛围和感觉。 本作的教程略长,操作不够流畅,攻击、控制、恢复、辅助技能都有冷却时间,玩家很可能因此刚好无法控制释放技能,或躲闪不及,进而被敌方碾压而失败,因此学习如何巧妙地躲避攻击无异于在一次失误的操作后幸存下来,刚开始不适应游戏的玩法和节奏也是很正常的,这需要多加练习提升反应力。游戏技能十分多,在轮回模式中有时可获取的最强力技能却不是最适合自己的,理智选择合适的技能才是最重要的,太过完美主义或许更难通关。 总的来说,这是一款诚意满满的肉鸽游戏,喜欢肉鸽和卡牌的玩家可以入手体验一下。 [quote]欢迎关注我们的鉴赏家:[url=https://store.steampowered.com/curator/35402982/]走心评测[/url] ←遵从内心,写出真实感受 欢迎加入我们Steam组:[url=https://steamcommunity.com/groups/ZXPC]走心评测[/url]←点击加入,一起探索游戏的乐趣 喜欢这篇评论,也麻烦点个赞,让更多人能够看到![/quote]
This game is very, VERY good. Like, insanely good. And underrated. This game has infinite possibilities. As a fighting game player, this game provides me something truly unique that other games can't or rarely do, and that's infinite customization combined with improvisation elements. This game has one glaring problem, and that's the price tag. 30$ for this game is steep. Not because this game doesn't deserve it, it absolutely do, but because it's already hard to create a robust online community for this kind of niche game, and the price doesn't help it. Get it on sale. It's worth it.
[h1]淺談[/h1] 《轮回对决》是一款具有挑战性的技能构筑类战斗游戏。玩家需要利用自己手上的技能,在有趣的战斗规则下与敌人战斗。游戏的地面有三种颜色,红色、灰色和蓝色,玩家只能在自己对应派系颜色的地面上移动。灰色则是中立地带,任何角色都可以在上方移动。玩家需要通过上下前后在我方能够行动的区域内,利用手上一套四个技能来进行躲避敌人攻击和我方技能命中敌人的过程。敌方角色HP数字上方有一个进度槽,玩家倘若可以连续快速将攻击技能命中敌人的话,该进度槽在连续攻击之下会迅速填满,随后敌人头像会出现“CRUSH”字样,表示敌人被我方破防,此时的敌人将无法进行包括移动和攻击在内的任何操作,进入一个短暂的僵直眩晕状态,玩家此时便可以尽情的攻击。 游戏的核心在于技能的构筑组合和合理使用。玩家可以通过商店购买等途径获得技能,并在四个技能槽中选择合适的技能,组成一套卡组。玩家每次出战是可以携带三套卡组,战斗过程中是可以即时切换卡组,使用不同的技能。玩家需要在技能上安置一个“模式”,使该技能能够具备某些特殊效果。如何选择三套卡组的十二个技能(可以重复),此外,技能上还可以安置一个“模式”,使该技能能够具备某些特殊效果。这些内容都是非常考验玩家对于技能词条的洞察力和Build构筑的思维性。 技能功能复杂、数量繁多,也让构筑搭配的组合套路极其丰富。技能根据攻击范围和技能作用分类,有近战、远程、治疗、防御、位移、状态、放置物品、地形、延迟或者触发等多种类型。 《轮回对决》需要玩家手忙脚乱的即时反应。玩家需要灵活运用手上的技能,进行躲避、攻击和防御。 精彩的故事模式 除了非故事模式之外,游戏还提供了一个精彩的故事模式。游戏的故事背景设置在一个虚构的幻想世界之中,玩家将扮演一个被选中的英雄,要和其他英雄一起面对来自黑暗势力的挑战。故事模式中,玩家需要不断地挑战各种不同的关卡和BOSS,通过关卡之间的连续战斗来推动故事的发展。除了敌人强度的逐渐增加,还有各种各样的关卡元素,例如关卡地形、陷阱、障碍物、特殊规则等等,使得故事模式中的战斗更加多样化和有趣。 可爱的卡牌绘制 游戏中的卡牌绘制也是非常出色的一点,卡牌的设计风格非常可爱、清新,色彩鲜明、细节精致,每一张卡牌都有自己独特的图案和元素。不同种类的技能对应着不同的图案和颜色,让玩家在战斗中能够快速区分和辨认。此外,游戏的角色和敌人的造型也非常有特色,设计感十足,让玩家在游戏中感受到更加浓厚的幻想世界氛围。 [h1]結語[/h1] 总之,《轮回对决》是一款非常有趣、富有挑战性和思维性的游戏,无论是战斗规则还是技能构筑都十分独特,而故事模式和卡牌绘制也非常精彩,是一款非常值得推荐和玩耍的独立游戏。 [code][h1]欢迎关注 [b][url=https://steamcommunity.com/groups/luanqibajiao]乱七芭蕉[/url][/b] 鉴赏家[/h1]欢迎各路 [strike]肥宅、哲学家、LSP、绅士[/strike] 大神和小白加入我们:[url=https://steamcommunity.com/groups/luanqibajiao][b]乱七芭蕉[/b][/url]一起分享乱七芭蕉的 [strike]福利资源[/strike] 游戏经验:[b]Q群774704264[/b][/code]
就像你看到的那样类rogue +类洛克人exe 《轮回对决》是由来自奥地利维也纳的独立游戏团队12B3打造,目前该游戏已全面支持中文游玩!感谢发行商Hawthorn Games把《轮回对决》带给所有中文玩家 在独立游戏中,rogue like游戏掀起了一番热潮,此影响甚至延续到了部分3A大作。说到 rogue like,大家耳熟能详,那么这几个特性一定是绕不开的:1、生成随机性。2、进程单向性。3、不可挽回性。4、游戏非线性。5、画面朴素性。6、系统复杂性。 本游戏中技能是预先设置12种量组合单项使用。 角色也有多个,地位和技能都不一样,相当有趣。 你可以建立不同的build,打造不同的斗士并使之战斗。这是与其他对决类游戏的一个大有不同的因素。 并且《轮回对决》支持mod,为那些喜欢mod的人准备的一份分大礼。玩家可以自行创造规则,打造属于自己的游戏并乐在其中。 线上没什么人,而且目前暂无亚洲服务器,所以我觉得和朋友一起买或者使用远程同乐同乐比较好。开发者同发行商承诺未来会追加亚洲服务器。 [code] [h1]欢迎关注 [b][url=https://steamcommunity.com/groups/luanqibajiao]乱七芭蕉[/url][/b] 鉴赏家[/h1] 欢迎 [strike]肥宅、哲学家、LSP、绅士[/strike] 大神和小白加入我们:[url=https://steamcommunity.com/groups/luanqibajiao][b]乱七芭蕉[/b][/url] 一起分享乱七芭蕉的 [strike]福利资源[/strike] 游戏经验:[b]Q群774704264[/b] [/code] 《轮回对决》是一款类rogue +类洛克人exe的对决游戏。支持联机与远程同乐功能,可与好友一同快乐游玩。此外本游戏支持mod功能,玩家可以自行创造规则,打造属于自己的游戏并乐在其中。 本游戏由来自奥地利维也纳的独立游戏团队12B3打造,目前该游戏已全面支持中文游玩!感谢发行商Hawthorn Games把《轮回对决》带给所有中文玩家。同时开发者与发行商承诺未来会追加亚洲服务器。
I've never played a Battle Network game before but was interested in this, and I enjoy it. There is a lot of customization here and a lot of ways to play, and I enjoyed learning the game as I went along. There is a lot of progression and things to unlock as well. I'm surprised more people don't own this game, it feels very polished and full of content, and has a great soundtrack and artstyle. I am not a PvP type person but the potential for it in this game is huge in my opinion. If you can't find an opponent, I recommend joining the Discord, where I asked a question and was immediately answered by a community member. The devs are always active in the Discord and even run tournaments for the game regularly. Hopefully one day this game blows up and has a more active playerbase and the workshop fills with more user made content. But until then there is a still a lot here to keep you entertained. My only real criticism is I wish there were some more elements to play around with, and I would love to see more of the modes adapted to be playable in Co-Op, as currently the PvE is somewhat limited when it comes to multiplayer as there is only one mode and of course playing against bots. But I definitely do recommend this game. If you're on the fence because of the price, I say just give the game a chance, it does certainly deserve it.
it's like megaman battle network but good
i like it
Файтинг с тысячей приёмов и захватом поля, для меня показалось слишком неудобным управление. Я думал,ч то это будет автобатлер, лоль. https://youtu.be/3PnJi7C7jlk
Loved Battle Network this is nice, wish it wasn't pixelated graphics fine when on a handheld or smaller screen. Still a decent game.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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