
Endacopia is a Point-and-Click Puzzle Adventure that is visually reminiscent of early computer edutainment games... with underlying horrors.
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Every market we collect.
Charts
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Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
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Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2496 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Genuinely the best point and click game I've played in a long time. Fun puzzles, locations, characters, catchy music, etc. It has a good implementation of an otherwise abandoned old-school sort of "edutainment" theming (where if something in the environment isn't for a puzzle, it's at least going to try to entertain you with some kind of animation if you click it). Even the items are this way in many cases (allowing you to pointlessly show them all to various NPC's for reactions, minus a few that strangely have no reaction at all). Combat isn't bad either, and is thankfully not only simple, but almost entirely avoidable for most of the game if you aren't good at it — or don't like it. I'd say it's a good length for the price too (or at least it was for me), with I'd say 10-12 hours for a first playthrough. The only things I would criticize relate entirely to optional content, so I'll be vague; there are some of the more out of the way optional puzzles that require external-game info or tools (like morse-code translation or audio tools, which is not uncommon), and I hate it when games require that. That, and those "specific" puzzles also sometimes have a bit of nonsense logic like the older/worse point and click games (which thankfully doesn't apply to any of the main/required puzzles) The saving grace there is that the external logic moments are usually very obvious, and the nonsense logic can eventually be trial-and-errored to some degree (without backtracking as the puzzle is self contained), to the point where I managed to get all of them done on my first playthrough anyway (even if two of them were a bit frustrating). Also, one fight in the game can't be avoided for a certain puzzle set, and it's likely the hardest in the game, so those slower on the reflexes may find that problematic. Otherwise, I solidly recommend this. It's probably one of the most competently made point and click adventure games I've played through.
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Latest in each market: best AU #90, worst UA #100 · 6 markets collected
US · last 30 days
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 2.5K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
w eat
cute point and click puzzle game + i like andyland
Very fun point and click game! Weird and freaky in the best way, yet somehow nostalgic and even funny at times. I enjoyed all the different characters you can encounter!
quickly becoming an all time fav.... really really wonderful game
cara que jogo bom esse jogo mistura o tipo de jogo puzzle com um pouquinho de terror e um pouquinho de comedia e faz uma obra de arte.os puzzles quando voce entende eles voce fica:"atttaaaa era pra fazer isso daqui e isso daqui".os 3 mundos que tem sao otimos(menos o do assasino n gostei sinceramente).as batalhas cada uma tem uma mecanica legal(spoilers)exemplo: a do assasino voce tem que esperar os bonecos ficarem tipo sem controle pra voce atacar eles.(spoiler de final)no final da familia voce descobre que o nome do personagem era rodger e voce so tinha o nome mellow pq vc bateu a cabeça no chao e foi sequestrado e perdeu um pouco da memoria.e tem partes que parece que o jogo e um jogo de relaxar exemplo o mundo do assasino nele voce consegue PESCAR e ver os peixes que voce pegou em um aquario e cada mundo tem uma mecanica criativa exemplo o mundo do trabalho tem pontos que voce precisa farmar pontos e voce ate pode apostar esses pontos...APOSTAR EM UM JOGO DE PUZZLE e voce deve estar falando:"uau um jogo de puzzle que tem uma parte que e pura RNG? uau que mundo ruim dependendo eu posso passar dias apenas nessa parte" A APOSTA NAO E OBRIGATORIA(se voce nao fizer um 100% infelizmente)mas oque importa e a primeira jogada se gostou nao gostou se gostou gostou(alias uma parte que eu gostei foi do puzzle:(caraca ja dei 3 spoilers)da casa pequena e da casa grande no mundo do assasino porque ele faz referencia a os videos que o criador do jogo faz(ou fazia nao sei). MAS o importante e...pessoa que fez essa review....voce gostou do jogo?....tu ja sabe a resposta como isso e uma recomendaçao...
That didn't even feel like over 7 and a half hours, the time really did just [b] pass me by [/b]
Shout out to my boy Tip for not being useful a single time
one of the most soulful, funny, and personal games I have every played
You can tell this was a true passion project all around and the only part that sucks is when it is over. Also the soccer ball minigame, screw that delayed piece of ----. Jokes aside, love the game! Definitely was worth to 100% it, even if I had to resort to a guide for some of the secrets.
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
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