
Endacopia is a Point-and-Click Puzzle Adventure that is visually reminiscent of early computer edutainment games... with underlying horrors.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2496 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
im not even done the first chapter and this might alreadybe one of my fave games of all time ever
насрал в штаны в моменте
very puzzle based but otherwise, this has to be the best point and click ive ever played!
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Latest in each market: best AU #90, worst UA #100 · 6 markets collected
US · last 30 days
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 2.5K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
점프스케어가 많고 편의성이 좀 떨어짐 그럼에도 돈값 그 이상은 충분히 합니다
its epic
very fun and very charming good ost too
The game you would see Charlie and Pim playing.
What? A adventure game on this economy? Well, this one came out of nowhere, and then I saw 4 or 5 Twitch streamers that I follow playing this. Decided to give it a try myself before being spoiled too much. Again, a very good decision. The cool thing about 'Psychological Horror' games that don't look like one, is that when the f-ed up things happen their impact is way stronger, since the cute/surreal aesthetics threw you off at first. And I'm not a fan of jumpscares, but most of them (if not all) happen if you peek around too much, so none of them felt that cheap. Ending A is a happy ending. Ending B is where I felt bad for the main character. Ending C is where you get explanation of what is happening. Takes around 6 hours to do any of them first, then less time for the others. Highly recommended.
really freaking good
好玩·
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $167.6K | 591 | 90% | $12.49 | |
| $11.6K | 65 | 92% | $9.99 | |
| $1.7K | 17 | 100% | $5.99 | |
| — | 0 | — | — | |
| $41 | 1 | 100% | $2.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2M | 4.4K | 77% | $29.99 | |
| $2M | 11.6K | 80% | $7.99 | |
| $2M | 5.1K | 84% | $19.99 | |
| $2M | 4.2K | 84% | $14.99 | |
| $2M | 3.1K | 95% | $29.99 | |
| $2M | 3.4K | 95% | $24.99 |