
A creature-scanning metroidvania. Explore an ancient paradise before it's lost forever. Study the EMUUROM creatures, document your findings in the EMUUDEX, and use what you learn to unlock new paths.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.57/day in the week to Aug 31 → 1/day in the week after.
Reviews, worldwide (the counter carries no country): 1/day in the week to Jul 21 → 1/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Discover rules, gather information, and use the gained knowledge to find new paths forward.
There are layers of secrets hidden in plain sight!
Bit by bit, the lost world of the EMUUROM creatures begins to unfold.

Study creatures and reveal hidden pathways with your trusty scanner beam.
Traverse an interconnected world full of mysteries and use your scanner to solve puzzles ranging from obvious to obscure.

Your every scan is stored in the EMUUDEX. Connect the dots as you gather more information about the world and its denizens.
No hand-holding! It's up to your wits to figure out the workings of the world.

Unique retro look and feel arising from the TIC-80 fantasy console restrictions.


Engagement
Reviews
Themes across 93 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Finnish mad lads made a puzzle/maze/platformer with so many secrets and layers (I've only finished ending 2 and started 3 new layers of secrets) that it totally pays off its 3 whole floppy disks of disk space.
Delightful little gem of a game that I found through an online recommendation. It's very reminiscent of Animal Well, but with the added joy of collecting scans of the creatures in the game. Trying to complete the Emuudex gave me an excuse to explore the world, and the secrets hidden around were really satisfying to figure out. I didn't like the hidden language aspect of the game, as it's more difficult than simple "replace the symbol with an English letter" substitution that some other games of this style use, but that's more of a personal preference than a fault in the game. Highly recommend for anyone who likes games with meta-puzzles.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Hours played at review time, across 93 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Just an extraordinary “how deep does this go?” puzzle platformer. Literally everything on the screen has its own mechanics to discover. Every surprise is a delight, and there are layers upon layers. Every bit as good as Animal Well; if you like one, you’ll like the other.
This is an amazing game! The secrets were really fun to solve and the rabbit hole always seemed to go deeper. However, this game requires the patience of a saint. It was very difficult to convince the character and the environment to do what I want. I had to take breaks frequently. Despite how mad I got at the game, my curiosity always brought me back, and the payoff was amazing. The story was very interesting and I was on the edge of my seat near the end.
It is a well designed game!
Really enjoyed the game, but it does require a lot of patience and experimentation to accomplish the higher completion levels and work out solutions.
If you liked Animal Well, you might like Emuurom. A little game full of charm but with hidden depths and clever design. Anything that seemed to me like platformer jank at first glance turned out to be intentional techniques that the game expects you to figure out at some point, which were all super cool to discover organically. A big challenge of the game is the traversal of the map, which isn't always as obvious as the map may make it seem. You kinda have to learn "oh yes to get to this room I have to go 3 rooms to the left and take the secret bottom path of invisible tiles". My favourite puzzles were the ones that test you on your knowledge of the map, which needed a planning phase that felt very satisfying to then execute and see if my plan was good or not. If you don't like inaccurate maps though, you might not like this style. Compared to Animal Well, the puzzles don't get as esoteric and do not need any community participation. I was able to get the true ending in about 20 hours without looking up anything and without translating the rune language.
A fantastic experience. It has some retro-inspired nods, but I was impressed at just how much it's own thing EMUUROM is. A very tightly constructed world dense with secrets, with an original central mechanic that is perfect for an exploratory puzzle platformer. But it all feels wonderfully self-contained and internally consistent. Beautiful work, one of those games it's sad to leave behind.
As far as metroidbranias go, this one is just as amazing as others. For people that love turning over every last stone, hugging every wall and finding secrets hidden in plain sight, Emuurom has everything. Only gripe I had with the game was the map. Because the game is so compact every room has multiple entrances and exits and more often than not I got lost trying to get to a specific part of the game. The map is kinda bad at helping you navigate. Later on this problem goes away because of some tech you discover or if you wander around long enough you just memorize the map well enough, but you still are going to have to traverse everything multiple times, which was slightly annoying. I can't wait for updates that introduce the last endings!
Very simple vibes, but the mysteries are incredible. HUGE recommendation for both metroidvania and "mystery exploration" fans
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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