
Anna wakes up in a vast and mysterious undersea temple with amnesia. By unlocking the enchanted Imperial Relics she must rediscover her own lost identity and the forbidden secrets of Dark Empress before it’s too late.
Modeled estimate, not a reported figure. How we estimate →
Media

About
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
[h1] РАРИТЕТНАЯ ИМПЕРАТРИЦА ГЛУБИН [/h1] [code] [b] Empress Of The Deep [/b] - квест-приключение от разработчика Gogii Games, изданное небезызвестной канадской студией Strategy First. Игра вышла в Steam в феврале 2010 года и на данный момент имеет чуть менее 140 отзывов, по совокупности дающих "смешанный" рейтинг. Мне игра скорее не понравилась, почему - рассмотрим ниже.[/code] [u] [b] ๑۩۩๑ СЮЖЕТ ๑۩۩๑ [/b] [/u] Наша история в лучших традициях квестов начинается от лица девушки по имени Анна. В начале игры она открывает глаза, оказавшись в некоем саркофаге, понятия не имея о том, где она и что вообще произошло. Окончательно придя в себя, Анна начинает осматривать окрестности, и выясняется, что попала наша героиня в самый настоящий подводный город, по всей видимости, некогда служивший домом для развитой цивилизации. Побыть в одиночестве Анне, впрочем, долго не суждено - о себе буквально с порога дадут знать два будущих попутчика - умудренный опытом старец по имени Джейкоб, а также молодая леди, чьего имени мы поначалу так и не узнаем. Никого из навязанных нам попутчиков мы не сможем увидеть вживую, однако все прохождение они будут вести с нами оживленные беседы, попутно направляя, и, если угодно, используя в своих интересах. Джейкоб попросит нас собрать три могущественных реликвии, не особо углубляясь в подробности того, а зачем оно нам надо, в девочка скажет зажечь магические шары, раскиданные по разным местам, после чего "настанет безудержное веселье". В общем, в лучших традициях нас будут водить за нос, лишь изредка подкидывая пищу для размышлений, без какой-то серьезной конкретики. Все необходимое придется познавать и анализировать самим. Однако сюжет линеен и прост, и каких-то реальных выборов нам, естественно, сделать не дадут. [u] [b] ๑۩۩๑ ГЕЙМПЛЕЙ ๑۩۩๑ [/b] [/u] Игровой процесс в Empress Of The Deep выстроен по принципу очередного классического квеста с элементами point and click и внезапными головоломками. Стоит отметить с порога, что игра, скажем так, уже не первой свежести, в связи с чем весьма сложно судить объективно, насколько тот или иной момент является минусом или просто издержками времени. Но я попробую изложить все, как есть. Основу игры составляет хождение по различным локациям подводного царства. Мест здесь довольно немало, и нам необходимо будет пристально и скрупулезно исследовать каждый клочок земли. В верхнем углу экрана, к слову, действует индикатор, наглядно показывающий, все ли выполнено на той или иной локации, или остались еще незавершенные дела. Поиск предметов и мест их предназначения будет попеременно сменяться сценами с разбором хлама (весьма некачественными), а также рядом иных ребусов на подбор (тоже оставляющих желать лучшего). Графически игра, безусловно, выглядит отстало, даже по меркам своего времени. Локаций много, но большая часть из них рисованы на коленке и мало сочетаются друг с другом. Музыка здесь больше отвлекает и мешает, нежели настраивает на нужный лад. Также в наличии имеется карта, однако интерактивность у нее крайне слабая по части полезности. В наличии есть режим подсказок, но и он не всегда приводит к нужным результатам. Русского языка, карточек и достижений Steam здесь не предусмотрено. [u] [b] ๑۩۩๑ ПЛЮСЫ И МИНУСЫ ๑۩۩๑ [/b] [/u] + Сюжет присутствует, он не идеален но уж лучше так, чем никак + Частые скидки + Есть возможность пропускать головоломки + Проходится быстро - Устаревшая графика - Неприятная музыка - Отвратительные сцены поиска предметов - Слабо полезная карта и режим подсказок - Высокий ценник - Нет русского языка - Нет достижений и карточек Steam [u] [b] ๑۩۩๑ СТОИТ ЛИ ИГРАТЬ? ๑۩۩๑ [/b] [/u] Время полного прохождения: 2,5 часа. По итогу могу сказать, что данный квест от Gogii Games выглядит как своеобразная проба пера в данном жанре для разработчика. Относительно немаленький мир со своей сюжетной историей омрачается слабой графической подачей, невзрачным аудио-наполнением и сомнительным качеством головоломок. По скидке можно, конечно, попробовать, но... нужно ли? [code] Ищете интересные игры, но боитесь выбрать то, что не понравится? Вступайте в [url=https://steamcommunity.com/groups/bythefireplace] Таверну "У камина" [/url] и подписывайтесь на [url=https://store.steampowered.com/curator/39473538/] страничку куратора. [/url] Выберем правильные игры вместе! [/code]
[h1] Genre [/h1] Ein kurzes Hidden Object Adventure [h1] Story [/h1] Wir spielen eine Frau namens Anna und sind gerade aus einem Jahrhundert jährigen Schlaf aufgewacht worden. Ein Alter Mann gibt uns die Aufgabe 3 Familien Erbstücke zu finden, damit wir damit eine Böse Kaiserin aufhalten können [h1] Gameplay [/h1] Das Spiel ist sehr kurz gehalten und man kann es in gut 2 Stunden durchspielen. Insgesamt ist es auch super simpel. Wir laufen von Szene zu Szene und lösen entweder ein Wimmelbild, ein Rätsel oder sammeln einen Gegenstand auf. Danach wird uns auch direkt angezeigt das wir die Szene Komplettiert haben, heißt es gibt nichts weiter zu tun oder zu finden. Die Rätsel fand ich gut gemacht und spaßig. Die Wimmelbilder waren aufgrund der geringen Auflösung des Spiels, welches man auch nicht umstellen kann, eher mittelmäßig. Zudem ist sowohl der Sound als auch die Musik sehr Leise gehalten, was es teilweise schwer macht, die Charaktere zu verstehen [h1] Pro/Contra [/h1] + Die Minispiele sind gant nett gemacht + Story ist OK + Kurz +/- Leider keine Achievements - Die Auflösung des Spiels ist sehr gering und man kann es leider nicht umstellen - Die Wimmelbildszenen sind aufgrund der geringen Auflösung teilweise echt unspaßig weil einige Gegenstände schwer zu entdecken sind - Sound & Musik sind viel zu Leise [h1] Fazit [/h1] Ich hätte hier fast einen Daumen nach unten gegeben aber habe mich dann doch noch dazu entschlossen es nicht zu tun. Immerhin ist das Spiel kurz und so kommt auch kein Großer Frust auf. Die Minispiele machen zudem auch Spaß. Wäre das Spiel jetzt so 4 Stunden lang gewesen dann wäre die Bewertung deutlich schlechter ausgefallen aber so ist es in Ordnung. Empfehlen kann ich es aber nur wirklichen Hardcore Fans des Genres, die wirklich alles an Hidden Object Adventures haben wollen und auch dann nur in einem großen Sale 👑 Powered by HoI 4 Deu Curators group in German / English 👑⠀⠀⠀[list][*][url=https://store.steampowered.com/curator/30388691/] Follow Main group [/url][*] [url=https://store.steampowered.com/curator/40282064/] Follow Second group [/url][*] [url=https://store.steampowered.com/curator/44688798/] Follow third group [/url][/list]
gizli nesne bulmaca oyunu oynanış ve hikaye bakımından baya kötü herşey sizi yavaşlatmak üstüne kurulmuş
Ummmmm... I am not sure who this game is for exactly... I can't say it's for H.O.G. enthusiasts, because the game is rather... Easy. How do you find items? They just lay in front of you. With a sparkle. How do you get "Area Complete"? Depends... Sometimes you just gotta walk through the door... That's a real doozy right there! And most of the time it's just that: click on one item? DONE! GOOD JOB! WHEE! I would say kids... But some puzzles require attention span for over 2 minutes... So nope. Babies? They would just smash the equipment or try to eat it. Maybe for a REALLY bored person...? Nah... Not that either. I have no qualms with older games, but this one feels really off... The scenes are really pretty and fine if there is no map teleport... But jeez...! I didn't want to complete the game. I kinda wanted to see where the story was going... (Note: if your character or someone else is talking... You gotta WAIT... Through the entire SPEECH... So if you are a fast reader? Buckle up!) Everything else however...? I felt like I had no motive... Oh and ahem... If you are stuck on a puzzle? -> There is NO SKIP... Yep. Good luck? Maybe next time... It will be a different experience...?
[h1]UNIQUE GAMEPLAY AND A FANTASTIC TRILOGY STORYLINE! 🔱 [/h1] Empress of the Deep was one of the first HOPAs I played nearly 15 years ago, and it drew me in hook, line, and sinker. Since then, I have played thousands of HOPAs, but they rarely have that unique creative spark responsible for my gaming addiction! I decided to replay the Empress of the Deep trilogy, and surprisingly, the graphics weren't as visually appealing, and it wasn't as difficult as I had remembered, but the storyline still blows me away after all these years! [h3]UNIQUE STORYLINE:[/h3] Anna awakens to the sound of a strange man's voice telling her that it's time for her to awaken and [b]Seek The Truth[/b]. Anna can't remember who she is or how she ended up inside a sarcophagus for nearly a century, so for now, she has no choice but to trust this man named Jacob, who claims to be her friend. With Jacob's help, Anna unlocks the door leading to a magnificent underwater city, crumbling in a century's worth of decay. As she progresses through the corridors of this unfamiliar city, a purple orb catches her eye...and catches the attention of a young girl who is delighted that Anna is finally awake. This voice, too, is unfamiliar to Anna, but she's just a child; how could she not be trusted? The young girl pleads with Anna to find and activate all of the Purple Orbs, claiming it will reveal Anna's past. Unfortunately, this newfound friendship soon becomes a tenuous relationship as the girl begins to sow the seeds of doubt about Jacob's motives. As Anna progresses through the twists and turns of this underwater oasis to seek the truth, she uncovers the deepest of all family secrets. Just when you think you have figured out the plot, the developers spin you on an entirely different course you didn't see coming, and each game in the series ends with a... "To Be Continued" message to keep you on the edge of your seat! [h3]UNIQUE GAMEPLAY FEATURES[/h3] This adventure basically has you traveling along a single path through the underwater city by clicking on directional arrows. The paths eventually branch off into several different directions, and towards the end of the game, it can be challenging to remember which path leads where. There is a Map, but it just shows you where you are currently located in the city. Each area of interest is pinned on the map with a Star and shows a small picture reference of the area when you scan the mouse over the star. I found one feature invaluable in Empress of the Deep; once you complete all available tasks in a location, a star will appear on the upper left of the screen saying "area complete." Some areas just have a single inventory item to find, while others may have a HOS, puzzle, or task to complete. [h3]UNIQUE MINI-GAMES[/h3] What I like the most about the mini-game puzzles is that you have to find clues before they can be solved; some may even require piecing together several clues to solve them. This "adventure" aspect of wandering from scene to scene and piecing together clues has all but disappeared in current cookie-cutter HOPAs, which makes this game much more enjoyable. Mini-games can be skipped, but it will first broadly explain what you are supposed to do to solve the puzzle. After this brief explanation by Anna, you can skip the mini-game by clicking the button a second time. [b]FYI:[/b] The puzzles, as well as the tasks, can be a bit tricky because they do require exact placement. For example, when placing the statue's Eyes, they specifically require placing the Left and Right eyes, respectively. On the first puzzle, I couldn't get the door to open even though I had correctly placed all four levers. I double-checked the Clue I had found in my Journal, and I even resorted to a walkthrough online, to no avail because I had placed all four levers correctly. It turned out that I was not adjusting the third lever to the right because it was already in the correct position when the puzzle opened. Once I moved this lever to the left and back to the right, Ta-dah! Open Sesame 🚪 [h3]OLD-SCHOOL HIDDEN OBJECT SCENES[/h3] Keep in mind that this game was released in 2010. This game is 15 years old, so naturally, the graphics tend to be slightly blurry, and some of the scenes are located in darker locations. This makes some items difficult, but not impossible, to find...but there's always the readily available Hint Button if need be. One of my favorite HO scenes was an underwater scene that required you to find a reference clue in order to translate the scientific names. [h3]COLLECTIBLE ORBS AND FLOWERS[/h3] Jacob will give you various tasks, such as finding the Family Crest. As you complete these tasks, you will collect 10 different Flowers. The flowers are automatically added to your Journal after completing each task, so you aren't really "collecting" them. The young girl who speaks with you will ask that you "collect" and activate 16 Purple Orbs that are strategically located throughout the city. As I stated above, her motives aren't clear. Nonetheless, you will activate the Orbs and hope her motives are benevolent. [h3]EMPRESS OF THE DEEP CONCLUSION[/h3] This Trilogy is often overlooked by HOPA fans, mainly because of its age and lack of superb graphics. If you can overlook the dated graphics, you will be pleasantly surprised with how enjoyable the gameplay is, but mostly, you're going to love the story. Each game in the trilogy picks up where the previous game left off, and each game has a different plot twist to keep you guessing. Give them all a try, you'll be glad you did! [url=http://ugc.bigfishgames.com/profiles/8524-en_us/67741940/profile.htm] See my reviews for Big Fish Games -Pennmom36 -Top Reviewer- HERE[/url][quote][quote][h1]MY REVIEWS[/h1] [url=https://store.steampowered.com/curator/44227659/]Click HERE for more Reviews by Pennmom36[/url] [url=https://steamcommunity.com/groups/thewoodsforum]Click HERE to check out our Steam Group[/url][/quote][/quote] [quote][quote][h1]JOIN OUR FORUM[/h1] [url=https://thewoodsforum.boards.net/]Click HERE to check out The Woods Forum[/url][/quote][/quote]
Kratsi adventura, kde je nekolik originalnich hadanek a zbytek je hledani predmetu (nutna anglictina). -Na dnesni dobu jiz strasne male rozliseni, ktere nezmenite (snad nejakxch 640x480). -4:3 na stredu obrazovky -hadanka s pocitanim se bugla a uznala i kdyz byla spatne. -kratke (lze dohrat tak za 2 hodiny) a konec nudne prochazeni mapy zpetne a hledani orbu. Tohle by tu dnes melo byt spis zadarmo.
I still love this game. Its not very long and kinda simple but still somehow always worth replaying it. The story is ok and all in one a very nice short trip. I can highly recommend this game
So, I played this game as a kid on my iPad Mini. You can definitely tell this was made to be a mobile game. Out of nostalgia (and a bit of boredom), I've been playing my favorite HO games when not doing work. Despite being the newest of the games I've played (this and the first two House of 1000 Doors games), this is the lowest quality and does not have a widescreen ability. It also makes it very difficult to leave the game. I played it collectively for maybe two or three hours before finishing. The HO scenes are sometimes nonsensical as well.
Reviewing an old game like Empress Of The Deep seems pointless, especially since it didn’t age well. Regardless, I can’t recommend it. Not because it’s too dated but because it’s not a good game, even measured by modest HOG standards. The partially animated 3D scenes and the voice acting were intended to juice things up, once upon a time, and are probably still the strongest suite of the game. However, both are ruined by a nonsensical story, and found myself relieved when it concluded quickly. The Hidden Objects scenes suffer from blurriness (thanks to the low resolution) and are not very enjoyable. There are no achievements. You can use the hints button to your heart’s content. Scenes will tell you if there’s still something to do or not. There are a lot of classic puzzles we have seen elsewhere like the Eight Queens problem, or Lights Out/On, and those are somewhat difficult puzzles. Of course, these are solved problems and you can look them up but I am not convinced that the audience of a 2.5-hour game that is otherwise rather simplistic wants to feel dumb when they get stuck on these puzzles. Most of the other non-standard puzzles aren't memorably and easy. All in all, boring. 1/5
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Related
| Hidden Object - Sweet Home | $14.4K | 159 | 31% | $2.99 |
| Sweet Volley High | $14.4K | 81 | 69% | $9.99 |
| When They Arrived | $14.4K | 130 | 35% | $3.99 |
| Go To Hell Must | $14.4K | 155 | 92% | $2.99 |
| Legends of Talia: Arcadia | $14.4K | 239 | 76% | $1.99 |
| Gabriel Knight® 3: Blood of the Sacred, Blood of the Damned | $14.4K | 135 | 58% | $5.99 |