
Empires is a medieval survival game. After your merchant ship collided with rocks and ran aground you must survive on the unknown island. Gather, craft, survive!
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Languages: English**languages with full audio support
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Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This is just my humble opinion as an avid EA gamer. I just bought this game today, thinking surly it must be worth the sale price. Boy was I wrong! I am also a major supporter of EA games, with only one other time leaving any type message on the boards. But this game is just nagging at me to do so. I watched both of Jadiwan Videos from when the game was first released, expecting to see more game play added by now, being it's been 4 months, and was such a shallow release of a game in the first place, even for EA. But I was impressed with how happy Jadiwan was with the developers quick response to his critique to the game. The developer's EA page also states it will be out of EA at the end of the year, “We believe it will stay in Early Access until the end of 2017.” So .. I was willing to give the developer's the benefit of the doubt and decided to go ahead and support their game. But now if I am to be honest, I am sorry I did. My gosh. supporters have just been asking for a save, which should be a staple of any game release even EA. Sorry, but to me it seems the developer's feel asking for so little from them is asking to much. While at the same time they expect us to give them our support and our money. The last post claiming the save was coming was about two months ago, I also felt they were snippy when someone questioned them about it. They stated they never said it would be in the last up date, Hey developer's you should of had it in the game from the get go! I am really sorry I gave you my support, I don't feel you deserve it. I personally don't feel your effort has been enough for the most basic of things that need to go into even starting an EA game. I just spent 74 min walking around, with basically the only view being of stone mountains, and tree's. Everything looks exactly the same, pretty much in any direction. It was all starting to make my eyes cross. Hard to find anything to harvest but tree's tree's and more tree's. You can't harvest the stone mountains, but you can crouch around hitting E until you feel like banging your head on your computer desk, or any hard surface that might knock some get out of here sense into your head. There really is still no game here to be had, that I could find any way, unless you have a fetish for crouching while using the E key. I will not be refunding, only because I expect the developer's to keep their word to their supporters. Yeah Yeah I know many don't. But we can alway hope can't we? I will give the game developer's credit for the stormy lightening weather, that is pretty well done, but that is all I can say in support of Empires. I would wait on buying this game until the developer's hold up to their word's whether it's in their EA statement or any posts on their pages.
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Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
首先说明一下,这个游戏是个发布没多久的游戏,所以说,要是想玩更多内容的同学们就没必要买了。 目前游戏的内容非常的少: 没有保存功能 跑遍地图也只有非常稀少的资源 千篇一律的植被 你甚至没有足够的资源制作初始的工具,建筑 之所以选了推荐,是因为看到了作者的更新频率还可以,估计以后的游戏性会越来越强,也挺想体验一下看着一个游戏成长的过程的,真正想玩这款游戏的同学不用急着买,关注一下,等游戏内容更多后再考虑入手。
Dont buy this ♥♥♥♥. Bugs at the start of the game, Sun are everywhere bugged around. Dont buy its waste of money.
Trop peu de jouabilité pas encore asser devlopper domage,toujours les meme concept qui ressorte rien d'exeptionnel.
*Received the game for free* Being a lover of survival games,this game from the looks of it,was for me. After engaging in the game for quite awhile,I have come up with this honest review. For the purpose of review and review only,I have listed the pros and cons of the game so that everyone can have a better understanding of the game. Note that these are my opinions and mine alone. There was no misconduct in creating this review. PROS 1. Beautiful graphics - When compared to most game I've played,this is one of the best 2.Awesome mechanics - The game's mechanics is fluid and solid 3.Different - The game is different in the way it works. It's not your average survival game 4.Environment - The harsh environment is cool effect and it really feels alive and real CONS 1.Lack of story - The game doesn't really have a story to it yet All and all,this game is truly for those who love survival game. If a storyline is added to the game,Empires and easily top off those other survival games. I give this game a 8/10 due to its mechanis and the feel of them game. I'll be making a gameplay of the game and be sure to check it out for beter understanding of the game. https://www.youtube.com/daynbrian
Not only is this game not fun, it's practically unplayable. I'd rather be stranded on an island with nothing to do than play this game. If this were the only game to play on that island, I would just kill myself. Only bought it to compare/contrast how much it's like a version of Rust single player. It's so laughably awful. I'll be refunding my $.99 now. Thanks for the larf lol. 0.1/10 - worst game I've ever played. It barely qualifies as a game.
I'm fine with buggy indie/early access games. I spent over an hour on building a base and getting set up, turns out saving doesn't even work lmao F5 and F9 are to save and load, neither of them worked, and I had no way of knowing this until I exited the game and relogged, I was back at the start all my progress lost. unfortunate waste of time, however I had fun playing it, just a shame it was all for nothing. was an experience nonetheless.
plain is the word.... this game was made on the side from bigger projects, poor design the game is not on par with your average survival/building game which is a shame as i thought the game had potential....
Early access survival type game, with some nice scenery and the occasional small village, populated - so it seems - be a few freaks who look like the Ghould from Fallout New Vegas, except without the witty banter. Sneaking up on these guys, with a well-timed wooden spear, dispatches them with a satisfying squelching sound, Their bodies all sem to have several lumps of rotten meat and a few twigs, as loot and the spears - once thrown - deplete after half a dozen or so throws. Still, they're easy enough to make. The wild Boar fight back. The chickens don't, but both can be harvested to provide leather, bones and meat, for the Boar and meat and (I think) feathers for the fowls. You can collect a good bit of water at the various village pools, although the amount each 'drink' replenishes your character by is annoyingly small. The cooked meat however, will see you back to tip-top, radiant health after just a few bites. I've only made the spears so far (I made a bow, but quit (I have work early) before trying it out. This IS early access and I remember 7 Days to Die looked a bit like this wen it was first born, so I'm going to go out on a limb here, and proclaim that this has got 'Potentially great ame' stamped all the way through it, like a stick of Blackpool rock. That said, it needs a lot of work and it REALLY needs the option for the player to remap the keys. As a left-hander (ooh er missus!) I was a little put out to be forced yo use WASD as my prefs are are the other end of the keyboard. So, come on Devs, get this sorted ASAP, because, after all THAT is game design 101. It needs a few more animals, a lot more places to go and see, and some more diverse and interesting loot items. One thing that REALLY impressed me was the weather system. The top of the screen gives time of day, moon phase, temperature and weather. At 2pm I was caught in a pretty nasty storm. Visibility dropped dramatically, trees swayed, the wind howled and lightening snaked its way to the ground. For me, this lent the game a good deal of extra immersion, so well done in that area. The whole thing is done with Unity and although there are better graphically imperessive games out there, I'm sure Empires will catch up. To summarise: Get some extra animals to hunt, give the Ghoul villagers a little more to do than stand in the same place like town centre chavs on Spice. Improve the amount of thirst that drinking replenishes, put in a few more POI's, add key-mapping and have a general tidy up and I guarantee you, you'll have a monster on your hands in no time. Just don't do what a well known Dev in a similar genre does, and update the thing once a year. I won't name those particular Devs, but its no FUN if you don't PIMP up your game regularly. Get to work IGS, then give me a call to tell me how right I was. If you're looking to jump in early doors, onto a project that can grow to be great with some TLC, then buy this while its still cheap. DOn't eapect a lot to do at the moment, but you will (like me) at least get some idea of what this game COULD be, if the Devs stay on the ball. I like it. Things that need fixing ASAP. 1) Items NIOT going into inventory and hanging in mid-air on screen is a game breaker. 2) items not going into hotbar slots but hanging there unused another game breaker. 3) Crafting an item when inventory is full (of stuff that hasn't really gone INTO the inventory just drops item, never to be seen again. PLEASE FIX THIS STUFF.
Product Received For Free - Thanks to Interactive Game Studios. Always a risk playing an early access game especially when it's in a raw state. The big thing for me with early access, is not the amount of content, it's, is it playable and do I see potential. Empires IS playable. I spent about an hour with the game and didn't get one crash or any kind of lag, and I don't have an ultra spec PC to boot!. Gameplay is smooth, the menu system is simple and easy to use. I've done a youtube video as it's always easier to watch rather than read a bunch of words. Enjoy! Btw, I noticed the devs updated this game on Sunday, can't think of any other game I've had that updates on a weekend. Guess this dev cares about the game. https://youtu.be/PM4EB2DfMcs
Momentum
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