
"Embracing Darkness" is a fan visual novel in which players can enjoy a short encounter with Local Villains Tiefedorf and Shuraomaru.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
Trends
Steam followers (game-group members) tracked daily from when we started recording.
Showing the last 90 days (the review-based charts: the last 4 monthly points). Full history and CSV export come with a free account.
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Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Related
Related
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| approximately $0 | 0 | — | Free | |
| approximately $0 | 15 | 87% | Free | |
| approximately $0 | 0 | — | Free | |
| approximately $0 | 0 | — | Free | |
| approximately $1.1M | 1.8K | 89% | $17.99 | |
| approximately $72.6K | 212 | 91% | $19.99 |