
Ember Point is a red-hot, combat-focused, third-person action game. Play as a disgraced defector, Gravitus, from a militaristic mega-corporation. He is stuck cleaning up the mess his former employers left behind — all while wielding a top secret “cure” for a gruesome disease.
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Languages: English**languages with full audio support
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I think adding "DEMO" to the game title would be better, unless this is a game you guys cooked for fun. and if so, then ignore everything this comment says. I am writing this so that it would hopefully help you guys if you're gonna making future games. Things I liked and thought were pretty cool :D --// character, weapon design. map. character animations and finishers reminded me a lot with god of war fighting animations. voice acting. chain attacks. the boss was surprising great and fun. story. I love the gun mechanics, not only was it being used for puzzles but also used in the boss fight and the exploding dudes. //-- Things I didn't enjoy so much D: --// Heavy attack is too quick. I recommend making it that you can hold the heavy attack button to charge it up. Making it do more damage and if its charged enough, THEN it can make enemies fly in the air.(you don't have to charge the heavy attack to the maximum to make small fries fly). with that you would make charged heavy attacks a high risk high reward move. EDIT: why would the camera reset every time I attack. ITS ANNOYING. WHY WOULD THE FIRST OPTION IN THE PAUSE MENU BE TO GO BACK TO MAIN MENU AND NOT TO CONTINUE D:< (I lost my game progress twice because of that). The auto running is annoying. give me an achievement for finally being able to kill those exploding running creatures because I feel proud for being able to kill them. Why did the main character jump into the trap KNOWING it was a trap? I recommend adding a reason. maybe the "I am actually evil" guy tells the main character that there is a tunnel inside the area the boss appears in, and that tunnel will take him outside. and after the main character jumps in that's when he says "I am actually evil now fight this dude" Adding a dash effect (or tool) or making the character do a roll would be better than whatever the character is actually doing. It looks weird //-- funny goofy stuff :() I can access your game commands by pressing "~" on my keyboard. My camera sometimes goes throu walls when I am walking next to them. When the main character said "I got to get out of here". I think the exit behind me should have been blocked but it didn't because of a glitch I think. story and other stuff recommendation :3 --// being able to block and if i time my block right then I do a parry. what if the main character worked for the company and his job was to kill the "infested" humans back on earth so the scavenging team can come to the cleared area and take resources in the area and take it back to the new earth(the place where you said that humans went to, to escape global warming). The infested humans are humans that caught a parasite that takes over the human body and controls it. Those parasites only live in really hot conditions and that's why they were only able to evolve and take over human bodies after the temperature got so high from global warming. the reason the company the main character works for would try and kill him is because is was getting too nosy. EDIT:(and that company were the ones who actually created the parasites. these parasites were created to allow some humans to be able to survive on the hot earth or maybe they created them so that they can control humans and turn them into slaves for the company instead of having to hire people that need to be paid and can release information about the companies experiments.(or something) and for why the "I am actually a bad guy" joined the bad company was because they promised to give his family a better life if he betrayed his friend(or something else family related). when the "I am actually a bad guy" says "My ride is here" it would be cool if that "ride" was actually the company guys coming to kill him for failing to kill the main character and we hear him say "wait why are you doing this. give me another chance i will get him next time" then screams as he is getting shot. then the leader of that group would get talk to the main character using the drone, introducing her self and saying that she would be hunting him down. and that would show that the bad company doesn't spare those who failures. //-- damn I wrote all of this? I am not rereading any of this to check for spelling mistakes if there are any, then live with it.
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 29 reviews with recorded playtime.
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Meu amigo com quem jogo disse que se eu postar uma crítica de um jogo e ela obter 50 curtidas e 20 prêmios, ele irá me ajudar pagando a metade do valor de um teclado mecânico Husky 60%. Então vou deixar isso aqui. Ajude um irmão. Agora sobre o jogo: O jogo bem divertido, único problema é só poder jogar com controle, mas é possível se movimentar usando o teclado e mouse sim.
(Deutsch) Hatte das Game zufällig auf dem Summer Sale 2024 entdeckt auch wenn es auch kostenlos zu holen ist. Die Aufmachung des Videos und der Sprachausgabe habe ich mir es gespeichert um es mal auszuprobieren. Bei dem Game ist nur der Controller zur Verfügung Tastatur und Maus kann man nicht benutzen. Optionen um Grafik usw. einzustellen ist Fehlanzeige. Wenn ihr das Game beendet und am nachfolgenden Tag weiter zocken möchtet fängt ihr wieder von vorne an. Dann seit ihr beim Tutorial wieder angekommen das beim erst Start die Grundkenntnisse beigebracht wurden sind. Bei meinem Video war bei der ersten Aufnahme nach dem Tutorial das Game eingefroren. Beim zweiten steckte ich plötzlich in einem Gegenstand fest und kam nicht mehr raus. Dann beim dritten kam ich bis zum Endgegner Boss Vulkan den ihr im Video zu sehen ist. Muss noch rausfinden wie man ihn besiegen kann. Von der Grafik und der Musikkulisse ist das Game gelungen. Nur die KI verhält sich doof an und das eine Problem das ich bei eiben Gegenstand nicht mehr raus konnte. Aber als Free to Play Game ist so ein Game ein Versuch wert es mal zu spielen. Lust hat das Game auf jeden fall gemacht und die Steuerung wird im Tutorial super erklärt und habe es im Video auch genauer gesagt was ihr drücken musst. Das Video ist am 20.08.2024 um 1:00 Uhr online Link zum Gameplay: https://youtu.be/MvsXZWAQ-og _______________________________________ (English) Discovered the game by chance at the Summer Sale 2024, even though it's free to get. I saved the layout of the video and the voice output to try it out. The game only has a controller available, you can't use the keyboard or mouse. There are no options for adjusting graphics, etc. If you quit the game and want to continue playing the next day, you start again from the beginning. You'll then be back at the tutorial, which teaches you the basics when you first start it. In my video, the game froze during the first recording after the tutorial. In the second, I suddenly got stuck in an object and couldn't get out. Then in the third, I got to the final boss, Vulkan, which you can see in the video. I still have to figure out how to defeat him. The game is good in terms of graphics and music. The AI is just stupid and the one problem is that I couldn't get out of an object. But as a free to play game, it's worth trying. The game was definitely fun and the controls are explained really well in the tutorial and I also explained in more detail in the video what you have to press. The video is online on 20.08.2024 at 1:00 a.m. Link to gameplay: https://youtu.be/MvsXZWAQ-og
Потенциал есть, игра не плохая но без оптимизации, удобного управления и зачем то ОНЛИ геймпад... https://youtu.be/JpKJhkjN_wc
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Ember Point ateşli, savaş odaklı, üçüncü şahıs bir aksiyon oyunudur. Militarist bir mega şirketten, gözden düşmüş bir ilticacı olan Gravitus olarak oynayın. Bir yandan korkunç bir hastalığın çok gizli bir "tedavisini" kullanırken, eski işverenlerinin geride bıraktığı pisliği temizlemekle meşgul.
One of the best student projects I've played on Steam. These future devs have a bright future. Excellent work!
The only reason this game should be free is it's length. Otherwise this game is genuinely so fun I would pay money for a longer version of it. I hope the devs release a full game out of this. For being so simple it's very fun. I honestly think if the game was a handful of hours long and had a skill tree and some upgrade options, maybe a more fleshed out combo system, I'd be willing to shell out for this. It's a great concept and the game is surprisingly fun. Seriously, I have high hopes for this if the devs release a full game out of this. Thank you for your hard work on the game. The passion for it really shows. If I have ONE thing to add, outside of bosses I felt the finisher wasn't worth doing. Sure, it's a flashy animation and you're invincible during it, but if it gave you a little health or something it'd feel more worth it than just tapping light attack to finish them off instead. As it stands the boss is the only reason to use the finisher since it can be finished with a small chunk of health left to expedite things. So some health or some other kind of resource or bonus would be nice to reward use of the finisher. Other than that very basic thing, this game slaps, especially for a free game that's this short.
Управление кривоватое. Не хватает настроек управления и графики т.к. когда целишься с пушки, то прицел очень резко дёргается и сложно наводиться. Автонавидения камеры не хватает, но я с геймпада в 3Д игры не играл, так что может это мне непривычно. В самом начале из-за бессмертного монстра застрял. И он просто в углу стал и не двигается. Там за стеной босс что-то делает, пытается меня атаковать, но не может. Я снял щит выстрелами в разных режимах, избивал и стрелял вновь, но бестолку. И что хуже всего - нет сохранения. То есть, после каждого запуска игры придётся всё заново начинать. В целом выглядит очень интересно, но пока не починят хотя-бы основное (сохранения и сломанного монстра) - рекомендовать и играть не могу и не буду.
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Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.