
In a virtual reality space with a fantasy background, three basic classes (warrior, wizard, archer) raid giant boss monsters. MMORPG VR game content that allows you to perform special role missions with a special class called Ghost (Ghost) if you fall into spirit escape during battle with a boss.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Reviews
I wanted to like this game, was waiting for release for quite awhile. This feels like a quick cash grab at it's current state (Early Access). I haven't even played for an hour and I'm already level 50. You One Shot every monster you come across. Melee combat made me feel like I was breaking my wrist every time I wanted to swing my sword since it seems like it doesn't fully track my Index controller. Movement is SUPER SLOW, so teleporting is your best bet. The quests in-game are horrible. They send you to kill 1 monster, you turn in the quest, then they send you back to kill the same monster. That repeats itself for about 2-4 times, then you move on to the next monster. Rinse and Repeat. Once I moved on to Zone 2 my game froze, that was enough for me. Hopefully they update it and the game becomes better. VR needs good MMOs, not cash grabs.
The game has much promise, but pains me to where I have to thumbs down the game. Here is the scoop so far, as I reached level 100: Pros: +Charming graphics. +Interesting combat physics. Cons: -Soundtrack, please allow me to mute music and not the game entirely. its mind numbing -1 to 2 shot enemies. -Enemies don't attack you, I mean some do.. some don't. -Has a glitch with the quests where you can level up with the same quest. -No shops, although you have all this gold? -Kill 1 enemy, and return to NPC. Repeat. There is a story for ya.. -Teleportation halfway across the map. -Walking slower than a turtle. -Teleportation through walls and buildings. -Unable to sheath weapons. -Bugs Bugs Bugs Bugs. -Character customization is horrendous. -The NPC Dialogue is terrible. Some just saying "Thank You." apon completing a quest. -You have to kill the same monsters over and over and over on various quests. Quality not Quantity it should be.. not the other way around. There is more to snip on but yeah, that's a summary I rattled off the top of my head. This game shows potential, but its waaaay too early to release. Its incomplete, enough said.
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Modeled estimate over time.
Hours played at review time, across 33 reviews with recorded playtime.
After just .1 hours of gameplay, it's easy to tell that this game is a cash grab. Let me list everything right and wrong with it. What they Right: The concept of a vrmmorpg sounds fun That concludes this segment What they did Wrong: Lack of character customization. Runescape level graphics. ♥♥♥♥ combat. My real hands are in my virtual wrists. No option to turn down music. Smooth Locomotion is literal snail speed. Teleporting is ♥♥♥♥. You need to aim and click the thumbstick to snap turn for some reason. Equipping and unequipping weapons is a pain in the ass, where you have to open your inventory and tap twice, then wait five seconds to get a weapon equipped. You kill every monster instantly, like skyrim vr fighting the faster you swing your sword the more damage you do. NPCs don't react to you when you need to talk to them, and there's no mechanic to grab their attention. Quests are literally just "Kill this rabbit once" "Okay you killed it, go kill another one." "I see you killed that one as well, go kill a third." Other players teleport around and there's no such thing as a chat so good luck socializing. No locomotion customization. Loot system is confusing, leaving you wondering what you got. Text popups block your entire screen, so good luck seeing ♥♥♥♥. Magic takes a while to cast where swordsmen can run up and kill everything. Enemies are faster then the players walk, and the only way they can become aggressive is if you hit them, so you have to try to teleport right next to them which is difficult. Skill system is very confusing, leaving the player to guess how many skill points he has and what he can buy. All of this I saw in about 8 minutes of gameplay, and I'm scared so see what happens after an hour. --------------------------------------------------------------------------- Can they still fix this game? If they really cared about it, then sure, but like a baby at three weeks it came out way too early, and should have stayed in the womb for quite a while.
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Don't buy this game if you are looking to play a complete game, or even half of one. This is in super early alpha, it's basically a testing ground for the developer to get some player feedback, if your into that, this is the game to give your money too.
Не ну, хренатень, но я всеравно поставлю да на рекомендацию потому что хренатень это тоже не плохо
my first review ever I'm sad it has to be negative. I've been waiting for this game & others like it to come out but this is just go here kill this come back go back kill it again rinse repeat with the new monster. I wanted a great story and a chance to make new friends this game does not do that I bored in an hour (made it to zone two still the same thing) it's just not a fun game the only good thing I can say about it is I like the magic system. Its a shame that this is how this game starts its life If you paid for this & feel the same as I did refund the game it's not worth the few bucks they ask right now
The avatar was small limiting my movement but the weapons had bad enough accuracy and hit detection that fixing it wouldn't have improved the experience. Questing consisted of killing one mob and walking back and forth with painfully slow speed or teleporting. I'd suggest the dev work on getting the basic's down before trying to make a game around bad gameplay.
lmao what is this ? its a crime against humanity releasing this garbage
I was able to boot up the game for seven seconds and this is what happened : 1 : I instantly notice the hand tracking is way off. 2 : the graphics look like a potato with makeup on, while running on the ps2. 3 : the avatar thing was bad. 4 : I instantly crashed when I tried to play.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.