
We're obsessed with creating the most realistic VR table tennis simulator the world has ever seen. After 5 years and countless hours of hard work, we believe that we have accomplished that goal.: : : [Play over Oculus Link/AirLink/Virtual Desktop Not Recommended: the tracking will be much worse]
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Stats
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 804 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
花了108 卡 又去买一体机版本 花了188 不卡 ♥♥♥♥ 但是游戏是真牛逼
偶遇业余人机,拼尽全力无法战胜
Review from Quest 3/2 and also original Oculus Rift CV1 (Since I've tried it on all 3 over the years) If I could leave a neutral review I would (I know you've heard this a million times). The game feels...wrong for someone who enjoys/enjoyed playing table tennis pretty regularly. I'm pretty damn good at table tennis in real life but when I play this game I feel like I have to take it REALLY basic otherwise the ball just doesn't act how it should. When I play in real life i play pretty much strictly backhand and do spins every-time I hit the ball. In this i'll do the same movement i'd do for a spin in real life but the ball will just kinda...think im hitting it wrong? Then fly off the table or something. I think if you can adjust and get yourself into the mindset that this is an arcade like game. Then you're probably fine. I personally cannot adjust to the point where I can consistently hit the ball the way I want and the way it would work in real life. This is 100% a me issue but at the same time I feel people who are super into the sport in real life may have a similar experience which is why I'm leaving a review to warn anyone.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Portugal, Portuguese - Brazil, Simplified Chinese, Spanish - Latin America, Swedish +4 more
Hours played at review time, across 804 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
正直言って恐れ入った、これはまさしく卓球だ。 プレイ感が「卓球的なゲーム」ではない。 私は卓球経験者だが、とにかくピン球の挙動がリアルだ。現実でのイメージとほぼ同等だ。 これを練習台にしてもある程度現実で使える技術が得られそうだと思える。 ほんの少しプレイしただけだがお勧めできる出来栄え。 9/8 追記 昨日は興奮してべた褒めしてしまったが、下回転や横回転などには少し違和感が残るようだ。 もしかしたらラケットのセッティングなどで改善するかもしれない。
One of vr essentials but not the first game to buy. It's exactly what you might expect, a simple ping pong game. Visually like most vr productions it's nothing amazing, but looks well enough to let you focus on the gameplay. Same goes for sound, minimal but gets job done.Now as of gameplay, it's obviously pretty fun, physics feels fine, there's quite a lot of settings to play with to make sure everything feels as real as possible, you can even get physical grips for controller to make it even better (and they are officially supported, having proper presets in the game). Overall the vr experience is pretty convincing, but you have to get used to it, especially to feel controller's position in space in relation to the rest of your body and the headset, so you aren't too afraid of hitting yourself but at the same time you don't end up accidentally doing it.There's single player with adjustable difficulty levels and multiplayer (ranked and unranked), avatar personalisation (although not too advanced) and unfortunately just 4 environments (third being arena and fourth the same arena but simplified) and honestly I'd expect at least good 10.All in all, it's a very simple but fun game, like most sports you can play it for hundreds of hours without getting bored of finishing it, makes for a great party game but honestly the amount of content around solid physics is pretty lacking, especially for the price. At the latest sale I bought another sports game 'walkabout mini golft' for 1/5 of eleven table price, and the amount of content and overall polish is on completely different level. I was even able to get Alyx for less than this ping pong game. Because of that Id say if you are just getting started with vr you should most likely get bunch of other games first but at some point it's definitely worth getting this one too.
IT HAS E GIRLS PLAYING PING PONG 10/10
내 모니터,,,,,
Real Life Tischtennis??? Ach Scheiß drauf, hier muss ich den Ball nicht aufheben gehen. Geil!!! 10/10
good game but I'm too fat
This sport is a nice match for VR, as table tennis doesn't rely on hitting anything heavy, so the experience is fairly close to life with the haptics providing enough positive feedback. I'm exactly as bad in VR as I am in real life. And for exactly the same reasons. So that's a pretty convincing argument in favour of the realism of this game. I can drill my shots using the training bots and I pretty confident that it will translate to improvement in real life. Of course in real life I don't have a robot and I have to scramble around picking up stray balls, so VR definitely has some advantages. The risk of slamming my over-priced controllers into a wall or chair is a bit worrying, but not much the game can do about that.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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