
Your goal is simple. Take the elevator to floor 6. But this is no ordinary elevator... Who knows which random floor you'll end up at. A hotel, dungeon, hedge maze, a train? Check the clues on each floor to be able to progress, and achieve the perfect run!
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Portuguese - Portugal, Russian, Simplified Chinese
Engagement
Hours played at review time, across 25 reviews with recorded playtime.
Reviews
[b] TLDR: [/b] Elevator Warp is a short unique puzzle/exploration experience with a modest price. It has simple but well thought out mechanics. Like Geodepths, it has very satisfying visuals that give it a unique feeling. [b] more detail: [/b] I was a big fan of Geodepths, I got it a few days after it was released. I wanted to support the creator, so I tried this game too. This game is much different than Geodepths and is not the same type of experience but that isn't a bad thing. It’s good to see the creator branching out and trying to create something that feels unique to them along with all players experiencing the game. If you are trying to scratch that 2012-2015 narrative puzzle indie game itch (Stanley parable) this game does a good job of that. For me, playing this game has provided not only a pleasant experience but also a sense of nostalgia for an era of thought and passion-filled titles that are hard to come by these days. I love that this game provides a sense of "what is this thing" or "does this do anything?" when trying to interact with or explore the environment. [b] Desired changes (constructive criticism): [/b] from a quality-of-life perspective, the one change I would recommend is that the settings in the menu can have direct numerical input, such as the FPS limit or volume percentage. Alternatively, make the sliders easier to snap using KBM. Positive note: For a game this inexpensive from this small of a developer, the settings offered are simple yet robust. This developer seems to be aware of things people want in the settings that even some large titles miss. [b] Regarding the direction of A Little More Games: [/b] I enjoy the unique approach that both Geodepths and Elevator Warp have taken. The design choices of both games are noteworthy for how they have the potential to preserve assets, reduce rendering cost, and provide a more unique experience. With Geodepths, some people may have an issue with the drill-release system being a more "simulated" experience that leaves you with something to be desired. My argument in defense of systems like this is that they are used in a unique way to provide a new, potentially more immersive experience, not as a crutch for lack of content or development ability. I was excited to see that in Elevator Warp, this rendering or loading system was very appropriate given the context of the game. It seems that A Little More Games is exploring this niche game structure and I'm excited to see what other experiences they have to offer in the future.
EDIT: While going for all the achievements I wondered if there was a speedrun for this game and there is! So I went ahead and snagged the World Record for Marathon and ya'll should give it a shot! I saw a youtuber playing this game and playing it badly. Thus, out of pure spite, I dropped 4 dollars to play the game right. The puzzles aren't too hard, but not too easy either and once you figure them out it kind of feels like a FNAF game where each animatronic has their specific mechanic you have to work out but instead its puzzle rooms, especially while doing the Marathon Mode and going for the 4 minute clear achievement. All in all - worth my 4 bucks.
I started off feeling like the game was too easy but it quickly transitioned into my brain being tickled. Lots of different environments that feel fresh. Marathon mode is good fun and feels like the true way to beat the game. Nitpick would be that i'd love to see some variance in a few particular levels. Easily worth the price for the unique concept, execution and polish.
[h1][b]【快跑!孩子们!】[/b][/h1] [h2][b]推荐指数:🌟[/b][/h2] 别被图片和宣传视频忽悠住,这是粗制滥造的圈钱游戏! 谁买谁傻逼[spoiler](我已经退款了所以我不是傻逼)[/spoiler]
If you made it to floor 6 GG
Concept originale, un po' diverso rispetto alla solita formula del genere. Ciononostante il gioco è troppo corto, in 20 minuti l'ho finito. La rigiocabilità è data dagli achievements (5), e dalla mera curiosità personale di esplorare i restanti livelli, che aggiungono comunque poco alla longevità generale e che non brillano di certo per il design (o qualunque altra cosa vi venga in mente). In altri giochi simili tendenzialmente ci sono dei motivi più solidi per continuare a giocare, qui no. Mi dispiace, 20 minuti sono troppo pochi anche per il gioco più bello del mondo (e questo non lo è), senza considerare che per lo stesso prezzo ci sono giochi dello stesso genere che ti intrattengono anche per diverse ore. Al limite della scammata, non ho fatto il reso solo perché ho superato di poco le 2 settimane dall'acquisto ... bocciato!
Este jogo tem o nome certo, mesmo que se fica frustrado por perder, cativa para quere jogar mais. Para quem gosta do género, recomendo. Só acho que as dicas podia ser mais evidentes.
An amazing Short and Sweet Experience, the premise of the game is simple, you take an elevator, you make sure youre on the correct floor, if you are, you continue up, if not, may be a problem. every floor doesn't straight up tell you about how to solve or what to do in a room, you have to study the room and kinda figure out what you're looking for [spoiler] IM LOOKING AT YOU PARKING GARAGE [/spoiler] so gives a decent challenge. Achievement wise, it can take a bit to complete them all, i swear i got lucky on the speedrunner one, other then that they were pretty easy to get through just a bit time consuming, but i was able to get them all during a live stream, if you're looking for a chill, puzzly game, give it a shot, i loved it!
вроде и не плохая, хоть и простовата когда поймешь принцип, то разгадывать уже особо и нечего брать только по скидке концовку так и не понял: можно ли 6 этаж вообще пройти или нет? (кто знает напишите)
Jeu court, mais sympathique ! Il va titiller votre cerveau comme il faut pour avoir un sentiment d’accomplissement. Pour ce prix, il est à prendre.
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Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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