
A fractured family, a lonely little girl, a mystery beyond the walls of dreams... Something is happening, and it doesn't seem to be good. Explore Molly Eleonor's nightmares, find the truth and, more importantly, do not die. Enjoy this new and scary adventure, you won't sleep again.
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Languages: English**languages with full audio support
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Отправляйтесь в ночные кошмары Молли, чьи семейные проблемы проецируются в подсознание и вызывают страх... [list][b]Понравилось:[/b] [*]+ Доступность: игра бесплатна [b]Не понравилось:[/b] [*]- Отсутствие сюжета [*]- Раздражающий звук разряжающегося фонарика [*]- Быстро садящийся фонарик [*]- Противники всегда знают где находиться героиня [*]- Возможность выйти за пределы карты на первом уровне, запрыгнув на фонари [*]- Противники не видят игрока, если он находиться на высоких предметах (ящики) [*]- Обилие невидимых стен [*]- Некорректное отображение некоторых текстур призраков при близком появлении [*]- Отсутствие анимации поимки [*]- Персонаж постоянно об что-то спотыкается[/list] [b]Вывод:[/b] Игра в которой вы 90% времени будете просто стоять в темноте, ожидая когда Ваш фонарик наконец-то зарядиться - чтобы пройти пару метров и встать, в ожидании зарядки фонаря. Игра из разряда: Умри 999 раз, чтобы запомнить какие предметы где находятся и быстро пройти уровень. Игра из разряда: Я бедная 2 метровая девочка, которой 12 лет и я сплю в кроватке длиной чуть больше метра Игра в которой разработчик придумал зубодробительный сюжет! Но забыл его включить в игру Игра в которой Вы просто потеряете много времени, перед тем как понять - что она того не стоит.
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 27 reviews with recorded playtime.
Do you remember your last nightmare? It's possible you had one just the other night. Either way a nightmare will always leave you with your skin clammy and your hairs erect. There is one fact for certain. We will always get a feeling in the pit of our stomach where fear becomes reality even after the nightmare has long faded. Unfortunately, for Eleonor's Nightmares, you only get dissatisfaction and the longing for that fearful adrenaline. Within 30 minute time frame I managed to reach the supermarket chapter. However, I could not proceed because I ended up getting sick with how low the camera was to the floor in comparison to the objects and walls. I'm not too sure why this occurred but I do believe it's due to how it is setup. If any of you end up wanting to yak on this chapter please let me know, because I'm not too sure if it's me or the game. But 3 minutes after playing I felt fine. The graphics are really not incredibly bad however the lighting is in some areas but others very cool. The only tool you are able to use is the flashlight. The only pet peeve I have with the flashlight is the recharge. It takes only a little bit of time for the battery to drain and a lifetime for it to recharge. So use it wisely. ( I will say that when the battery did drain. There was an audible warning and a note at the bottom that says "Repair flashlight." This needs to be changed because it is giving an action when there is no action needed, only patience for the flashlight to recharge. The voice acting has no passion or reasoning behind them. But with AI being a thing now a days, I wouldn't be half surprised if they used an AI. There is really no story here. There is a skeleton of a story but none of it can stand on its own. It is very sloppy and has no proper rhyme to it. It was as though a group of people were given a summary of what one person wanted and they all had their own ideas and slapped it on a script and hoped it made sense. There are a lot of errors on the notes and those will need to be grammar checked and rewritten to make more sense. The notes alone were almost separated from the story and seemed as though it was notes from the developer. Also, with it being a nightmare/horror. There was no horror personality to the game only a chase between cat and mouse. It wasn't able to capture the horror within it's own environment and I found myself bored most of the game. The controls were simple and easy to use. I'm very thankful that they have controls in the setting's. It took me a hot second to figure out what button allowed me to hide. I did manage to catch a few bugs but nothing out of the ordinary. Remember, it is a free game. Humans can escape many obstacles in life and we can run from a lot of our fears. That is until we sleep... Sleep is when our true nightmares catch up to us and give us no choice but to face our fears against our will. I hope that one day Eleonor's Nightmare can do just that. But for now I'm going to sleep like a baby. I am honest with my reviews but I will never leave without saying that I'm always impressed when people take the time to build a world together. If there is one thing for certain. You did just that! It needs work. Lot's of work, but you have a solid foundation that can be built even more than what it is. Keep pushing and striving to build a world where we are trapped in a nightmare. 3.5 / 10 -Luke Deal
[b]Koszmar gracza[/b] Eleonor's Nightmares to kilkuetapowa gra próbująca być horrorem. Niestety zamiast straszyć ciężkim klimatem i czyhającym z każdego zakamarka straszakiem, gra straszy tylko i wyłącznie swoim marnym wykonaniem. [b]To jest niby nierealne?[/b] Mimo wykorzystania silnika Unreal projekt wypada koślawo. Mnóstwo recyklingu obiektów, kiepski projekt poziomów, słabe kolizje (trzeba korzystać ze skoku by pokonać niewielką różnicę terenu a przez otwarte drzwi nie da się przejść) i fatalne oświetlenie. Dodanie latarki, której bateria szwankuje po chwili ciągłego świecenia, jest dodatkowo bolesnym doświadczeniem. Do tego dziwnie nagrywani lektorzy i mimo darmowości, mamy trudną do przełknięcia produkcję. [b]Kto boi się uśmiechniętego klauna?[/b] Nikt nie boi się uśmiechniętego klauna, chyba że jest ich dużo i tylko czekają aż wejdziesz w zaplanowany tor, by całą chmarą na Ciebie ruszyć :/ Sposób straszenia jest nad wyraz prymitywny i zupełnie nie działa na moją wyobraźnię. Może to też kwestia wcześniejszej sygnalizacji, może tego że takiego człapiącego brzydala widzimy zaraz po obudzeniu się we śnie gdzieś w oddali (sekcja hangar)? Nie wiem, sam byłem zainteresowany taką postacią na tyle, że pierwsze co zrobiłem to poszedłem się do takiego, pokracznie kręcącego się w miejscu, jegomościa przytulić. [b]No zamknięte![/b] Trudno mi ocenić całość, bo nie dane mi było przejść przez etap Hangar. Mimo przeczytania wszystkich notatek (poza ostatnią przy drzwiach) znalezienia kluczyka i dotarcia do drzwi zgodnie z zaplanowaną przez Twórców "ścieżką zdrowia" nie umiałem ich otworzyć. Pchałem się na nie, używałem przy nich różnych klawiszy, ale jedyne czego co i rusz doświadczałem, to obrazów uśmiechniętych klaunów oznajmujących moją porażkę/śmierć. Zakładam że przy właściwym działaniu całość historii, choć odrobinę wynagradzałaby te męczarnie, no ale zamknięte i już!
A perma chaser bundled with a constant broken flashlight, where the whole gameplay consists of spamming F and searching a key.
This Free Steam Horror Game Needs Some Work - Eleonor's Nightmares My Game play and Overall Thoughts https://www.youtube.com/watch?v=6CvPvTgEApI&ab_channel=AlexMcLarry%27sLife Eleonor's Nightmares Is a free to play horror game on steam, where you hide for your life in the body of 12 year old Eleonor as you try to survive your own nightmares! Graphically this game is very pretty (when you can see) The chase music defiantly heightens the fear factor and sound design over all (at some points may be too loud) is pretty good! There are some flaws, but of course the game is free to play so flaws are expected. The supermarket stage is... not fun, its just a very slow boring section that requires to literally just wait 10 min, and if you die, you have to wait the 10 min all over again, very frustrating. I am sure I could do it, and win, but I did not have the patience. The voice acting needs some work (More then happy to help you out with that if you want!) Over all I can see this being a lovely little game that you could Charge $ for if you just ironed out some mechanics, and flushed out the story/voice acting a bit more. I very rarely give up on free games so I will keep you in my sights to see what you become :)
this slenderman couldnt catch me for three hours
Parçalanmış bir aile, yalnız bir küçük kız, hayallerin duvarlarının ardındaki bir gizem... Bir şeyler oluyor ve pek de iyiye benzemiyor. Molly Eleonor'un kabuslarını keşfedin, gerçeği bulun ve daha da önemlisi ölmeyin. Bu yeni ve korkutucu maceranın tadını çıkarın, bir daha uyuyamayacaksınız. Takip edilmeyi ve bir şeyler aramayı seviyorsanız burası tam size göre. Ne yazık ki, böyle bir oyun gerçekten bana hiç çekici gelmiyor. Ayrıca el feneri ya boşalana kadar çok daha uzun süre dayanmalı ya da çok daha hızlı şarj edilmelidir. Şahsen ben, alanın çoğu aşırı karanlık olduğundan sürekli olarak el fenerinin şarj olmasını beklemek zorunda kalmayı çok sinir bozucu buldum. Boşuna bir hikaye arayacaksınız. Ücretsiz olması nedeniyle görevleri baskı altında tamamlamayı seven oyuncular için ilgi çekicidir.
Za darmo, ale grałem w dużo lepsze produkcje za free. Ta jest po prostu słaba i irytująca. W głównej mierze unikamy antagonistów, aby dostać się do jakiegoś miejsca lub zebrać orby będące kluczami. Ogólnie miałem dość po drugim rozdziale (miejscówki i tekstury wyjęte z City of Brass) a powinienem darować sobie w pierwszym, gdy latarka przestawała działać po kilku sekundach irytująco oznajmiając to dźwiękiem. Grafika, animacje, dźwięki słabe. Ogólnie niewarta czasu.
Wer es mag verfolgt zu werden und dabei Dinge zu suchen, ist hier genau richtig. Mich packt so ein Gameplay leider überhaupt. Zudem sollte die Taschenlampe entweder viel länger halten, bis sie leer ist oder sich entsprechend viel schneller aufladen. Das fand ich persönlich sehr nervig, ständig zu warten bis die Taschenlampe wieder geladen ist, da der Großteil der Area mega dunkel ist. Story sucht man vergebens. Da es kostenlos ist, interessant für Spieler die gerne unter Druck Missionen abschließen.
For a free game I would like to say it has potential. Unfortunately it has a long way to go. Controls are chunky at best, no adjustment options if you wanted them. Game visuals leave me feeling like I've playing a beta of the Duke 3D Dark levels...with a broken light, which you have to constantly spam to even have working. Audio, sounds alright, but is basic atmospheric instead of the thriller/horror that could be expected. There really does not seem to be much interest in the game, and I would not recommend in it's current state, it feels too much like someone used a base game engine to throw something together as an example or proof of concept, which I hope means there is hope of this being a work in progress and not a games that will fall though the cracks. Will revisit if it shows an update, see if there is an improvement.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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