
Form your own genre with skills in different elements, use building rewards to build your own unique maze in randomly generated levels, and fight to survive waves of monsters to win
Modeled estimate, not a reported figure. How we estimate →
About
Open battlefields, freely design your ultimate defense strategy.
Using free-form map design, you'll place various shaped structures to create your own custom maze layouts.
Auto-battler style: combine three for upgrades and synergies.
Discover the perfect skills across different elemental and ability types, then combine them into powerful synergies for maximum impact.
Countless structures with unique effects for strategic placement.
With hundreds of buildings offering distinct advantages, you'll need to carefully consider optimal positioning to maximize each structure's potential.
Roguelike tower defense for a whole new TD experience.
Featuring procedurally generated Roguelike levels, every run delivers a completely new experience with different skill builds and construction strategies - you'll be hooked for hours.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Traditional Chinese, Japanese
Engagement
Hours played at review time, across 48 reviews with recorded playtime.
Reviews
Themes across 48 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
游戏虽然好玩,但不更新,就目前内容我觉得不值这个价!!!
制作组跑路了 一点更新没有 游戏内容很少 玩俩把就腻了
礼貌性好评。 看似东西很多,但实际上build选择不多。大部分建筑能放的羁绊(自走棋的那种联动特质)一盘也就8个左右,体验3小时候后, 感觉正是因为限制总数给的太少, 以一盘时长不低的塔防游戏来说,这个build爽不起来。局外的天赋树是耗时无底洞,爆的局外装备不能强化合成。 还有很多设计上能优化的空间来着。
Really wanted to like this game since it looks super interesting and I love auto-battlers, roguelikes and tower defense games. The main issue here is just the translation, it is godawful. First starting the games starts in a language I don't understand. I assume it is Chinese, but whatever it is, it was not English. This shows that the game doesn't even check your preferred language upon startup. Not the worst thing, just an odd choice. Then starting the game. The tutorial is somewhat understandable, but most of the text isn't. Some variables appear to just have programmer naming conventions (like sumTime or whatever it was), which I personally don't mind when programming, but do mind when I am actually playing a game. Some of the stats are also super weird like, +x water, what is having more water supposed to do? Even the information boxes just refuse to fit on the screen for like 1-2 seconds before re-adjusting and fitting on the screen. It should be possible to have boxes first fit on the screen, then render them. While I usually don't mind bad translations as long as the game is playable, a game like this requires the player to know what is going on so they can use the different stats and combinations to their advantage. Maybe someday this game will be worth it, when it gets decent translations. From my experience though, games like these never get proper translations, so I sadly do not have high hopes for this one. I did see the devs say they will work on translations, but this usually does not amount to much and I believe that the game should have had English translations from launch, either that, or have the store page state that English is not supported.
Cool game, auto chess x Tower defense and Roguelite. Here is everything you need to know: https://youtu.be/QEb5KWzxwRc But in short, english transation seems fixed so those reviews are old. It's overwhelming though will take you a bit to get a hang of the dept. But that also gives it long term potential.
玩過之後,恩,確實不怎樣
現状かなりbad寄りのgoodです。 普通に遊べて、まあ楽しいのですが、日本語に対応しているとは言うが文字が抜けてたり翻訳されてなかったりで読めないところも多々目につきます。 また、かなり説明が雑なゲームでいろいろ自分で手探りで仕組みを理解していかなければなりません。 用語や状態異常なども多いですが、それの説明もなければ、情報を確認できるゲーム内データベースもありません。 アップデートもリリースしたときは行っていたようですが最近はそんなにしている印象もありません。
Really fun and Challenging however tutorial could be way more insightful. Like there is soooo much to this game and the tutorial teaches you non of it. There defo could be where more info on it. Like an Index that at least allows you to reach and learn about the structures your using as the info is super limited. I've only played 5 hours but it seems kinda limited on the amount of towers you can play. I mean technically speaking you can do infinite "Skills/Spells" Down at once but after like 10 Of them they become super rare which defo makes you feel kinda limited however I'm still learning what all the Structures do as there like hundreds of building effects yet theres no index or tutorial on how to use them or when they activate. Some of them have subtext that is a little confusing however overall if you wanting a IO Styled Tower Defense Wave Game with lots to explore I'd recommend. If you struggle to play games with limited starter info I'd avoid.
开始的游戏体验是不错的,但是在游玩无尽的时候,当达到一定层数时,怪物增多时,你的游戏画面就会只有几帧,并且在游戏群内反应后并不能得到解决,上一个更新已经过去了半年了,并且没有继续更新。我选择不推荐
云存档消失,很久没有更新,改更改的小细节并没有调整完成,有种半成品的感觉
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.