
Electronic Universe II is a music runner game where the scenario was built specifically to capture the sounds of the music and represent them on a visual way, the character can move to the left-right and jump, and your goail is to avoid colliding with the objects of the scenario.
Modeled estimate, not a reported figure. How we estimate →
Checked against 8 developer-reported gamesmedian error 11%See the anchors →
Trends
Steam followers (game-group members) tracked daily from when we started recording.
Showing the last 90 days (the review-based charts: the last 4 monthly points). Full history and CSV export come with a free account.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Related
Related
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| approximately $0 | 0 | — | $1.89 | |
| — | 0 | — | — | |
| approximately $229.5K | 538 | 86% | $12.49 | |
| approximately $122.7K | 132 | 65% | $29.99 | |
| approximately $85K | 214 | 77% | $13.99 | |
| approximately $46.8K | 282 | 91% | $6.99 |