
Physics based Arcade Racer with neons, synthwave and Splitscreen. Become the fastest hero of the Neon-alternative Soviet Union on PVP Leaderboard. Collect unique classic East Bloc cars. Use the color-sensitive boosts strips and drive the Perfect Racing Line.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Polish, French, Italian, German, Spanish - Spain, Russian, Turkish, Portuguese - Portugal, Traditional Chinese, Simplified Chinese
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Tell me that is your first game and I change the review.
7/10
Great to driving in near future concept
7/10
OK gierka długo sobie nie pograłem ale jest ciekawa
ouau, c'est super-cool
Fajnie, że powstała kolejna niezła gra o wyścigach, ale to nic nowego Zżera sporo zasobów komputera, w końcu to Unity ;) Dwa osiągnięcia nie działają, a deweloper nie ma czasu ich naprawić, gdyż tworzy kolejną grę, bardzo podobną do tej, nawet z tą samą muzyką i efektami dźwiękowymi.
I'm not a fan of the visuals... too much neon, too flashy colours, too trippy. Seems even the devs got confused: a track drenched in purple is called Blue Moon, while a track drenched in blue is called Purple Haze. Or is that some inside joke? As an arcade racing game, it's passable, but there is nothing to set it apart. The handling is clumsy, the AI cars are dumb, and rubber-banded to you. Overall, the game didn't impress me.
Worth more than the price. But why all the good race game creators tend to be crash-disadvantageous masochist. And I'm not one of them. :)
No ja. Aha.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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