
Electrician Simulator goes VR! Experience the game like never before. Change bulbs, fix outlets, and have fun with cables and wires. Just remember to kill the power first. Electrocution might feel very real in VR!
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About
Have you ever wondered what it is like to be an electrician? Well, wonder no more! Electrician Simulator VR will let you experience the job like never before!
Become an electrician
Wondering what you will do in the game? And what can an electrician do? You will repair outlets and switches, lay cables in the walls, and connect electrical appliances. But don't forget about fuses, because an encounter with electricity can be very unpleasant!

Buy the necessary items - now directly during the mission. Perform tasks in your own way, in different ways. Install lamps, replace bulbs, just be careful - you will have to pay out of your own pocket for broken items!
Visit your favorite clients
Customers from the classic version are back! Visit their homes and take part in new, redesigned missions. Now the clients can call you during performed tasks to guide you through each location better.

Each mission was created from scratch, based on the well-known original ones. The locations visited are now much more interactive and fun! Some customers will surprise you with their stories and others with their requirements.
Missions and challenges
Customers will have you perform the basic tasks that belong to an electrician. They will help you prove your worth and train you in the profession. But what if you're looking for something more? Something less serious?

The game introduces a challenge system. In each mission, you can complete 3 additional tasks - less conventional and requiring a bit more thought. Sometimes you'll have to repair a sculpture, sometimes you'll have to erase the traces of your presence, and other times you'll help an elderly customer completely for free. Because you're a good person, right?
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese, Turkish*languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
I have bough this game because it seems it isn't abandoned like most of games like this these days but game itself is average to say the least. On PC it looks very flat, Its probably ported from Meta Quests which have really low specs, it is reflected on quality of PC version so have this in mind. Game could look a lot better if it would be developed straight to PC. Gameplay is chill and I liked it, there are missions other than Electrician ones and this is what brought me the most fun. WHY I HAVE THE TUTORIAL ALL THE TIME. Devs, please option to disable it for first missions. Tutorials are also very slow. Also, I wish there was something like "Creative mode" where you can do whatever you want without money restriction. There is always one highlighted socket-placement inside the electrical box which bothers me because i thought that It highlights placement that you have to connect cable to. Overally my experience was good, there was also update recently that added new content (i havent played it yet) and there are marks that game will have new content soon, Ill leave positive. Foundation is good, developers have to shape it a little bit to be really good game.
Electrician Simulator VR takes a grounded, everyday profession and transforms it into a tactile, immersive experience that leans heavily on the strengths of virtual reality. Developed and published by Take IT Studio!, the game is an adaptation of the studio’s flat-screen electrician simulation, rebuilt to emphasize hands-on interaction, spatial awareness, and physical problem-solving. Rather than chasing spectacle or high-stakes drama, it focuses on authenticity and routine, inviting players to step into the role of a working electrician and solve practical problems one job at a time. The result is a VR experience that feels calm, methodical, and surprisingly satisfying for players who enjoy slower, detail-oriented gameplay. From the first assignment, the game establishes a clear and approachable structure. Players arrive at job sites that range from small apartments to larger residential spaces, each presenting a set of electrical issues that must be diagnosed and fixed. Tasks typically begin with basic safety steps, such as cutting power at the fuse box, before moving on to replacing outlets, installing switches, repairing lighting, or tracing faulty wiring. The game does a solid job of easing players into these systems, using clear objectives and visual cues to guide actions without overwhelming them with technical jargon. Even players with no real-world electrical knowledge can quickly understand what needs to be done, which makes the experience welcoming rather than intimidating. What truly elevates Electrician Simulator VR is how naturally its mechanics translate into virtual reality. The act of physically reaching for tools, unscrewing panels, pulling cables through walls, and connecting wires by hand gives each task a sense of weight and presence that would be difficult to replicate on a traditional screen. Motion controls allow players to interact directly with every component, turning routine actions into small moments of tactile satisfaction. Simple jobs like replacing a light fixture or fixing a socket feel more engaging because they demand attention to space, orientation, and movement, reinforcing the illusion of performing real work. As players progress, jobs gradually introduce more complexity and variety. Some assignments require troubleshooting multiple problems within a single location, while others add optional objectives that reward efficiency or creativity, such as repairing equipment without replacing parts or finding hidden issues beyond the main task. Customer interactions, delivered through calls or brief narrative prompts, add light context to each job and help the experience feel less mechanical. These elements don’t form a deep story, but they provide enough personality to make each contract feel purposeful rather than anonymous. Visually, the game aims for functional realism rather than stylized flair. Interiors are clean and recognizable, tools are clearly modeled, and electrical components are easy to distinguish, which is crucial for gameplay clarity in VR. While the environments aren’t especially detailed or varied, they serve their purpose well, ensuring players can focus on tasks without unnecessary distraction. Sound design plays a subtle but effective role, with ambient noise, tool effects, and electrical hums reinforcing immersion without overwhelming the senses. That said, the game’s limitations become more noticeable over extended sessions. While the core mechanics are satisfying, the overall structure can feel repetitive once players become familiar with the workflow. Electrical systems are simplified for accessibility, meaning experienced electricians or players looking for deep technical realism may find the simulation lacking in depth. Occasional technical hiccups, such as awkward object interactions or minor bugs, can also interrupt immersion, a common challenge for VR titles that rely heavily on precise hand-based controls. Progression is handled through a straightforward economy system, with players earning money for completed jobs and spending it on tools, parts, and upgrades. This adds a light sense of advancement and encourages continued play, though it remains secondary to the moment-to-moment satisfaction of completing tasks. The pacing is deliberately relaxed, making the game well-suited for short, focused VR sessions rather than long marathons. Ultimately, Electrician Simulator VR succeeds by understanding its niche. It doesn’t attempt to be a hardcore training simulator or a flashy VR showcase, but instead delivers a calm, hands-on experience centered on problem-solving and physical interaction. For players who enjoy realistic job simulations, methodical gameplay, and the tactile immersion that VR excels at, it offers a rewarding and distinctive experience. While its simplicity and repetition may limit long-term appeal for some, it stands as a solid example of how everyday professions can become engaging when translated thoughtfully into virtual reality. Rating: 6/10
Not for me.
현실에서 내선전공인 내가 게임에선 등하나 설치못하는 ㅈ밥이라니
Amass wires all throughout the house and not learn a single thing about electricity. Fun physics, fun wire placement mechanic, that's about as far as I got before it started actually wanting me to do electrician work. I recommend this if you want electrocute yourself in VR.
good game
El juego me a parecido bastante interesante y con zonas donde puedes pasar un buen rato entretenido. En contra de varias reseñas que he leído creo que tiene bastante potencial y continúan añadiendo contenido al juego, lo cual se agradece y lo hace interesante. Tan solo he detectado un pequeño fallo en una pieza pero nada que deje de seguir el comportamiento del juego. Es un buen título donde vas a tener que recrear un poco el papel de un joven electricista y con que averías te puedes encontrar. Creo que está bien elaborado para lo que pretende y como he dicho te hace pasar un buen rato entretenido. Tiene compatibilidad nativa con los chalecos hápticos y le da un punto extra, sobre todo cuando te llevas una descarga. Si queréis ver una pequeña muestra os dejo mis impresiones: https://youtu.be/uFlxX3jL_z0
This ♥♥♥♥ is buggy af, i never write comments on game but i had to here. liturally nothing is working, i had to restart the game twice and i was still stuck at the same spot. never buy this ill get my money back
cool game with a couple of really interesting mechanics. Missions are pretty unique, and the fact that you can actually play with workbench items after repairing them is such a great addition :D
Игра могла бы быть интересной, если бы не: 1)Баги. Сначала из-за обучения не мог пройти — у меня плата в воздухе застряла, а во второй миссии лампа в окно улетела, из-за чего пришлось перезапускать. 2)Куча моментов, где тебя, как собачку, тыкают: «Куда совать провода» и «Как что подключить». В итоге ты просто ходишь и тыкаешь эти провода.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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