
Explore unearthly ruins, solve arcane riddles and pick up your sword against the indescribable horrors that lurk amidst the forgotten depths of our world. Beware the creeping grip of madness as you uncover secrets not meant for the eyes of men!
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
About

In Eldritchvania, you will explore unearthly ruins, solve arcane riddles and pick up your sword against the indescribable horrors that lurk amidst the forgotten depths of our world. Beware the creeping grip of madness as you uncover secrets not meant for the eyes of men.

Over 70 hand drawn rooms to explore!
Countless enemies and traps!
Puzzles and riddles that will test your cunning!
Upgrades and items to help you on your journey!
Damnable bosses!
Madness and insanity that affect how the game is played!
Lore and story based on and inspired by the works of H.P Lovecraft

Eldritchvania follows the aged occultist, Dougald, as he desperately tries to track down his son, Fergus. All clues lead him to believe Fergus traveled to the small island of Blackhorn, just outside the coast of northern Scotland. Dougald is convinced he must save his son before he unearths the ungodly knowledge buried deep beneath the island. But will his quest force him to uncover the very same secrets? Unearthing the long since abandoned ruins of lost civilizations, your cunning, endurance and sanity will be duly tested. Are you up to the task?
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Languages: English
Engagement
Reviews
Themes across 43 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Das Spiel hat eine sehr coole und düstere Atmosphere. Die Hintergrund Elemente sind sehr gut eingearbeitet und jagen einem oft einen schauer über den rücken. Ich kann das spiel nur Empfehlen auch wenn es an einigen stellen ziemlich knifflig ist und ich mir Hilfe auf Yt holen musste.
Great little game that is absolutely worth it's price (or lack thereof). Doesn't take up too much of your time and the puzzles are good and fun for the most part. I would absolutely recommend this game to people who enjoy puzzle games but I must mention that there are two encounters near the end of the game that are quite the spike in difficulty compared to the rest of the game.
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Hours played at review time, across 43 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Metroidvania con tintes lovecraftianos y algo tosco, que en su diseño recuerda a juegos de otra época, pero que en su conjunto cumple con lo que promete y que aprovecha el concepto de la cordura de esos mitos como una mecánica más. Quizás lo más duro sea que su control no es todo lo bueno que podría, pero el juego tampoco nos castiga demasiado en ese aspecto ya que pone más importancia en que podamos disfrutarlo. Los puzles también son curiosos y requerirán que nos leamos muchos de los textos que encontremos para resolverlos.
no puedo creer que sea gratis Edito pq lo nominé: JUEGARRRRRRRRRRRDO
[i]Originally posted on [url=https://www.dragon-quill.net/quick-reviews-14/]Dragon Quill.[/url] Comments are enabled there.[/i] This is La-Mulana if La-Mulana was fair. The puzzles are simpler, but that also means they’re less reliant on moon logic and one-off “I didn’t know I could do that” mechanics. You also start with the equivalent of the hand scanner, so you can jump straight into the ruins without needing to grind money for half an hour first. About the only thing I felt was unfair was the method to reveal the Armor of Protection, but that’s an optional item. I felt the boss fights were probably the weakest point; your attack range is very limited and most bosses fly all over the place, so often the fight comes down to whether they end up in a convenient position and whether or not their randomly-generated projectiles box you in. I’m also not a fan of the art style and some of the hitboxes are wonky. But overall, this definitely feels like what La-Mulana advertised itself to be, and I had a good time.
there is almost something here but the save system and health management in this game is unbearable. It has made both attempts at trying to play this game impossible. The only health regen you get in this game is your ability. Saving doesnt heal you. defeating a boss doesnt heal you. and if you want to use the ability you have to get lucky three times with the castlevania candle sticks that it drops the material you need to use your heal. you essentially have to play this game hitless or risk losing all of your progress made. not even this original castlevania titles were this needlessly cruel. the aesthetics almost make this game passable its just completely unplayable.
great metroidvania style game. Just got it but im loving it right away
Worst thing about this game is its unoriginal title. It's otherwise a very solid Metroidvania!
cool
Метроидвания с элементами хоррора: игрок исследует мрачный открытый мир, наполненный лавкрафтовскими существами. Нужно прокачивать персонажа, находить новые способности для доступа в ранее закрытые зоны и сражаться с потусторонними тварями. Плюсы: атмосферный мир — гнетущая обстановка, сюрреалистичные локации и дизайн монстров в духе мифов Ктулху создают сильное ощущение ужаса; продуманная структура мира — новые способности открывают пути к скрытым областям, поощряя исследование и возвращаясь в уже пройденные зоны; разнообразный арсенал — от оккультных артефактов до холодного оружия, каждое оружие ощущается уникально и подходит для разных стилей игры. Минусы: высокая сложность — бои требуют отточенной реакции и знания механик, из‑за чего новички могут испытывать трудности на ранних этапах; запутанная навигация — отсутствие чётких ориентиров и карты усложняет ориентацию в лабиринтоподобных локациях; медленное начало — первые часы игры посвящены сбору базовых способностей, из‑за чего динамика может показаться низкой. Итог: понравится поклонникам метроидваний и лавкрафтовского хоррора — впечатляет мрачной атмосферой, нелинейным исследованием мира и разнообразием боевых инструментов. Может разочаровать из‑за крутого порога вхождения, сложностей с ориентированием на карте и неторопливого старта геймплея.
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