
Live the odyssey of Martín Fierro in a journey full of unique challenges. Master the rhythm of the guitar, face duels, and survive nature by challenging the wind and the wild fauna, while the legend of the gaucho comes to life through the verses of the epic 19th-century novel.
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About

This game is an interactive adaptation of El gaucho Martín Fierro. Through various minigames, the player will discover the story of the legendary gaucho, narrated in verses taken directly from the original work. Each level offers a different mechanic, from rhythm challenges and skill-based tests to duels and puzzles, reflecting different moments of Fierro's journey.

The game is designed to be accessible to all types of players. The mechanics are simple and easy to learn, allowing anyone to immerse themselves in the story without difficulty barriers.

The visual style aims to convey the simplicity, and even the harshness, of life in the Argentine pampas in the mid-19th century. With an aesthetic inspired by literature and gaucho folklore, the graphics evoke the feeling of being inside the pages of a book.

The story of Martín Fierro is filled with tragedy, injustice, and struggle, but also with wisdom and reflection. As the game progresses, the verses narrate the life of the wandering gaucho, his confrontations with authority, his losses, and his quest for freedom.

The game can be completed in about 1 hour. More than an extensive challenge, it is a short experience designed as a gateway to the story of Martín Fierro. If it sparks your curiosity about the original work, then it has fulfilled its purpose.

All the verses in the game are taken directly from the original work. Although, for obvious reasons, a large part of the text has been omitted, the essence of the story remains intact. This game is not only a tribute to Martín Fierro but also a way to bring its legacy to new generations through interactivity.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Italian, Spanish - Latin America*, Portuguese - Brazil, Spanish - Spain*, Simplified Chinese*languages with full audio support
Reviews
---{ Gráficos }--- ☐ Olvidas lo que es la realidad ☐ Hermoso ☐ Bueno ☑ Decente ☐ Malo ☐ No lo mires por mucho tiempo ☐ Se ve mejor el PONG ---{ Jugabilidad }--- ☐ Excelente ☐ Muy buena ☑ Buena ☐ Mehh ☐ Ve como seca la pintura ☐ Ni lo toques ---{ Audio }--- ☑ Orgasmo auditivo ☐ Muy bueno ☐ Bueno ☐ No tan mal ☐ Malo ☐ Ahora estoy sordo ---{ Audiencia }--- ☐ Niños ☑ Adolescentes ☑ Adultos ☐ Ancianos ---{ Requerimientos PC }--- ☐ Con que corras paint ☑ Patata ☐ Decente ☐ Rapida ☐ Niño rico ☐ Pide prestada una pc a la NASA ---{ Tamaño del juego }--- ☑ Floppy Disk ☐ CD/DVD ☐ Decente ☐ Grande ☐ Va a consumir 15% de 1TB ☐ Necesitarás un disco duro entero ☐ Compra un hoyo negro ---{ Dificultad }--- ☐ Solo es presionar 'w' ☑ Fácil ☐ Fácil de aprender/difícil de dominar ☐ Usarás el cerebro ☐ Difícil ☐ Modo latinoamerica ---{ Grind }--- ☑ Nada de grindeo ☐ Solo si te importan las clasificaciones/ranks ☐ No es necesario para progresar ☐ Necesitas grindear ☐ Demasiado grindeo ☐ No volverás a ver el exterior ---{ Historia }--- ☐ Nada de historia ☐ Algo de historia ☐ Historia promedio ☐ Buena historia ☐ Hermoso ☑ Digna de la literatura ---{ Duración del juego }--- ☑ Lo suficiente hasta terminar tu café ☐ Corto ☐ Promedio ☐ Largo ☐ No tiene fin ---{ Precio }--- ☐ Gratis! ☑ Vale el precio ☐ Solo si está en oferta ☐ Si te sobra dinero ☐ Nada recomendado ☐ Mejor quema tu dinero ---{ Errores }--- ☑ Nunca los he visto ☐ Un poco de errores ☐ Pueden ser molestos ☐ Bugisoft ☐ El juego en si es un error ---{ ? / 10 }--- ☐ 1 ☐ 2 ☐ 3 ☐ 4 ☐ 5 ☐ 6 ☑ 7 ☐ 8 ☐ 9 ☐ 10
La idea como juego me parece preciosa. Con variadas mecanicas te enseña y cuenta la historia del gaucho Martin Fierro. Unos detalles para una buena actualizacion es ser mas instructivo al iniciar cada nivel. Por ejemplo, con el gato no sabia bien que hacer al principio. Y un sprint en el nivel del renacuajo vendria bien. Ademas de un buen diccionario o glosario con las cosas que usaban los gauchos, podria venir bien para un publico internacional. Por demas el diseño, la musicalizacion y la variedad de minijuegos lo hacen un lindo juego para enseñar y revivir. Muy bueno
To begin with, this game serves as a visual adaptation of the epic poem The Gaucho Martín Fierro. It follows the story of a man conscripted into war who ultimately deserts and returns home, only to find his former life in ruins, his possessions gone and his loved ones lost. While the narration is in the poem’s original Spanish, each verse is also translated into English. The narrative unfolds across nine distinct mini-games, each representing a chapter of the story. As you meet the required performance level in a mini-game, you unlock a verse of the poem. You must repeat this process multiple times, each with increasing difficulty, until you've heard all the verses and can advance to the next mini-game and chapter. Each mini-game features unique background music and corresponding visual scenes that accompany the verses. These games are thematically and narratively integrated, so they never feel disconnected from the story. For example, the first involves hitting notes on a guitar, followed by catching feathers with a bird while dodging hazards, and then guiding a horse by keeping a moving star centered, and so on. The game is forgiving because you can’t actually lose. The worst that can happen is that you fall into a threat and reset the current mini-game’s progress, but you can play at your own pace until you meet the necessary conditions. Some games can be a bit difficult, especially the last one that truly tests your sense of rhythm, but it’s still manageable after a few tries. Overall, the game takes around an hour and half. Performing well is mostly rewarded with achievements, though you can revisit and replay any previously completed scene if needed. That said, some achievements can be frustratingly difficult, occasionally relying heavily on luck. The biggest (and really only) issue with the game is the lack of visible controls. While most mechanics are intuitive and some mini-games offer on-screen button prompts, not all do. For instance, in the mosquito mini-game, it wasn’t immediately clear that an additional button needed to be pressed alongside moving the cursor.
A series of minigames themed mainly around telling an abridged version of the story of Martin Fierro, the subject of an epic poem by Jose Hernandez. The subject matter is of immense importance as the Martin Fierro poem is a major landmark of Argentinian national identity, and for those of us who only knew this poem as a Great Work in Civilization V, it's a wonderful introduction to the material. Gameplay-wise, the minigames center around pattern recognition and being able to maintain rhythm. For those buying this for a younger audience, parental discrestion is advised for the subject matter does dip into the racism prevalent in a majority of guachesque literature, but is mainly kept to a single verse.
Esta bueno, es breve y sencillo. Tiene partes de interesantes de la obra y creo yo que es una buena introducción para ver la obra original, si te llega a generar ese "y que sigue" o bueno, por lo menos a mi si me dejo con la curiosidad, así que me tocara leer el Martín Fierro. Por otro lado como en otra reseña que leí, estaría genial aunque sea una pestaña con algunas de las expresiones gauchescas y sus significados para quienes sean de otros países o mismo para un ámbito educativo.
✔ PRO: - Un metodo interattivo di scoprire il genere gauchesco - Comparto grafico simpatico - Presente la traduzione italiana... ✘ CONTRO: - Calibrazione errata dei minigiochi - Senso di frustrazione troppo presente - ...ma non sempre corretta [url=https://www.sideproject.games/review/el-gaucho-martin-fierro-recensione] La recensione completa QUI [/url]
GOTY
[h1] 文学作品改编互动游戏 [/h1] 《El gaucho Martín Fierro》改编自阿根廷诗人何塞·埃尔南德斯1872年创作的长篇叙事诗《高乔人马丁·菲耶罗》的一款叙事主线的互动游戏,在游戏中玩家将以第三人称视角观看一段高乔人马丁·菲耶罗的故事,通过几个小游戏来推进故事的发展,逐渐了解故事。 制作组以多边形建模和简约的卡通风格为玩家展现了这部阿根廷民族文学瑰宝,通过简化的造型、协调的色调来更好表达出故事的主旨,引导玩家更聚焦于当前故事场景所表达的情感,加深沉浸感。 [h1] 应景的创意小游戏 [/h1] 游戏通过几个小游戏来推动故事的发展,多个小游戏不会突兀,与当前的故事和场景融合在了一起,也配合了一些当地的乡土元素和风情,其中弹唱的诗歌甚至有点民俗音乐的味道,西班牙语的配音也十分接地气,让人有一种别样的体验。 第一段的弹唱音游为玩家揭示了悲惨人生故事的开端——主角马丁·菲耶罗被强征入伍,游戏非常简单,只需要同时使得两边的进度条都拉满即可。 第二段是操控一只小鸟,捡一定量的羽毛,注意需要避开闪电和飓风。飞翔的鸟象征着自由,也隐喻了后续主角的逃离。 第三段操控游戏,主角从军队逃出来后踏上了回家的路,玩家需要将星星控制在V字内为主角指引回家的路,这里我还庆幸主角终于逃脱,星光不负赶路人。 第四段是记顺序小游戏,主角回到了老家,发现这里早已物是人非,妻子和孩子都不知道去往了何处,只剩下断壁残垣和一只可爱的黑猫。 第五第六分别是抓蚊子和打架游戏,主角又回归了颠沛流离的生活,迷茫的走在路上,其中甚至因为歧视言论与一名黑人发生冲突,将他杀死,见证了世态炎凉。 第七第八是躲避游戏和拼图游戏,玩家需要操控一只蝌蚪躲避大鱼的抓捕和将散乱的星图拼好,隐喻了主角像一只逃窜的蝌蚪,在星光下找寻那指引方向的星星。 第九段是一段打节拍的游戏,主角遭遇了一队人马的袭击,玩家需要根据展示的节拍快慢打出相同的节拍,幸运的是主角遇到了克鲁斯与其一起联手成功杀死了敌人,去往了土人部落开启新的人生。 [h1] 剧情的一些个人理解 [/h1] 该游戏通过互动玩法和七言诗句的方式讲述了高乔人马丁·菲耶罗被强征入伍,妻离子散,在逃离军队压迫后又斗殴杀人再次被迫颠沛流离,最终和克鲁斯联手逃亡土人部落的故。故事中通过高乔人马丁·菲耶罗的经历以小见大,深刻揭示出了当时人民生活的困顿,老老实实会被强征入伍,政府官员却正大光明贪污受贿,外面因大量黑奴的进入也压迫了底层人的生活,外面因此充斥强盗和偷盗。正如于谦在《犬诗》中感叹:于今多少闲狼虎,无益于民尽食羊。游戏中我最喜欢的诗句也通俗说出了这一点: [b] “我在此放声歌唱, 伴随着琴声悠扬。 有个人夜不能寐, 都只为莫大悲伤。 像一只离群孤鸟, 借歌声以慰凄凉。” [/b] [h1] 碎碎念 [/h1] 《高乔人马丁·菲耶罗》采用七言民歌体,保留原诗谣曲韵律与口语化风格,本作中删减了部分诗句只保留了精华部分,但不影响玩家初步了解整体的故事,在玩完了本作之后真的会让人升起去看看原著的冲动,正如制作组所说:本作不仅是对马丁·菲耶罗的致敬,也是通过互动的方式,将他的遗产带给新一代读者。 [quote] 关注[url=https://store.steampowered.com/curator/44791929/]游戏好声音[/url],认真品味好游戏,倾听游戏好声音。 [/quote]
excelente juego
非常不错的阿根廷游戏,尤其是阿根廷人原声配音,一股梅西的味道,不难让人回想起2022世界杯的那声“给你俩窝窝”。 玩游戏的途中,顺带还补充学习了一下这段文学历史。这游戏名为《El Gaucho Martín Fierro》,可以翻译为《高乔人马丁·菲耶罗》。为阿根廷作家何塞·埃尔南德斯创作的民族史诗。这首长篇散文诗具有独特的韵律美,被誉为高乔文学的典范文学佳作。整首散文诗一共包括2316行诗句和13首歌曲,诗歌主要讲述了高乔人马丁·菲耶罗在民族危亡时期。因遭强制征兵而致妻离子散,后来获得冤罪而追捕,面对人多势众的警察,依然不屈地奋战。虽然对国内玩家比较陌生,但查了一下,这部史诗为高乔人对阿根廷国家发展的贡献,特别是高乔人在阿根廷脱离西班牙独立的过程中发挥了重要作用,做一个不太恰当的比喻,就相当于黄河大合唱之于我国在抗战时期的历史地位,这首诗也为阿根廷人的民族解放和独立起到了一定作用。 学到了上述文化背景,再玩这款游戏的时候就有很强的代入感了,游戏基本上把诗歌里的情节都还原到位了,阿根廷人原声朗读,配合一定量不枯燥的小游戏相辅相成,游戏性还是不错的,但是一开始上手这些小游戏的时候可能还有点迷糊,不过熟练了之后通关还是比较顺利的。尤其是开篇的前几个游戏,既有节奏大师玩法,也有横版闯关玩法,甚至还有竞速躲避障碍玩法,玩起来神清气爽,特别是游戏的本地汉化水平也是相当之高,不仅做到了信达雅,甚至韵脚都完美呈现,也让我没有障碍地跟着游戏的原声朗读与游戏剧情了解了那个时候的阿根廷潘帕斯草原上发生的战火故事。 游戏虽然还不错,但界面还是很粗糙,玩这游戏基本告别鼠标,基本都是靠键盘按键实现,你只要知道基本键位WASD与上下左右箭头就能无限制爽玩,小游戏难度自从和猫猫互动的第四关之后就陡然上升,尤其是躲避大鱼竞速环节,稍微慢一点都会被吃,游戏基本没有引导,全靠自行摸索,不过屡败屡战之后,还是能找到游戏的节奏,在两小时内通关还是能做到的。 通关之后,再回味剧情,尤其是那个战火年代,这游戏的难度肯定比不上当时战争的残酷。游戏尾声有几句诗写的也特别好,正好拿来当做这次评测的结尾: 我说道: “朋友,朋友,我此去听天由命。 倘若是有人斗胆,再阻拦我的前程。 我仍要义无反顾,男子汉当行则行。" [code] No Responsibility Review,只根据个人喜好进行评测:[url=https://store.steampowered.com/curator/36266776-NRR233] 无责任评测[/url][/code]
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