
Eets may have a cute outer-shell, but its Lemmings meets The Incredible Machine gameplay, crazy characters and over 100 increasingly tricky puzzles quickly sucks in even the most seasoned player.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
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Eets may have a cute outer-shell, but its Lemmings meets The Incredible Machine gameplay, crazy characters and over 100 increasingly tricky puzzles quickly sucks in even the most seasoned player.
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Languages: English
Engagement
Reviews
Themes across 152 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
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peanut would love some pets and treats :) 🌸> フ | _ _ l /` ミ_xノ / | / ヽ ノ │ | | | / ̄| | | | | ( ̄ヽ__ヽ_)__) \二つ
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Hours played at review time, across 152 reviews with recorded playtime.
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Eets is a simple game from a simpler time. A 2006 flash classic updated to work again and given away free in 2026 as a 20th anniversary gift. Is it a great game? No, but it's a silly bit of fun in a nostalgic flash puzzle format. You guide Eets, a hungry blob to eat marshmallows and collect puzzle pieces in a series of single screen simple flash puzzles involving whale spit and angry food. It doesn't make sense, but it doesn't have to. It's just a silly casual puzzle game. If it still had a price tag you could debate over what it's actually worth compared to modern games, but now that it's free even that debate is pointless. This was an adequate time waster in 2006 that won some casual gaming awards. Twenty years later it's a footnote in history. Take it or leave it. --- [url=https://store.steampowered.com/curator/38232109/]While you are here, would you consider following my curator page?[/url] [url=https://steamcommunity.com/id/kunovega/recommended/]Want to read all of my reviews and not just the curated ones?[/url]
life altering & beautiful game. he eets things. his kindness and anger and fear are unstoppable. he is my idol.
Cute and interesting puzzle game
Feels to me like a PS1 era puzzle game. Personality and quality are here for free. Ez recommend
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The most unhinged puzzle game I've played in the best way possible. Eets is a physics based puzzled game developed by Klei Entertainment released wayyyy back in 2006. Then getting delisted in 2015 for being so old it was unplayable out of the box, to recently getting restored in 2026. The game follows, well YOU, as you guide Eets to the goal in what has been described as "...Lemmings meets The Incredible Machine..." according to the game's steam descriptions. And after completely 100%ing the game, I can say that's a pretty accurate summary. Guiding this creature called Eets who's emotions alter their moving mechanics. With that, along with extra parts, you wrangle to get them to the goal. Simple premise, but thanks to getting drip fed new items and features throughout the campaign it slowly builds up to be a very thoughtful and entertaining puzzles game. Gameplay of Eets takes place over a series of multiple worlds progressed in a linear order. Each puzzle goal is simple, get Eets to the puzzle piece at any cost. Eets themselves, as mentioned, uses their emotional to alter their state. For example, when they're happy, Eets jumps normally. Angry? They'll jump farther and interact with certain objects differently. Scared? won't walk off of edges. There are also a myriad of items and gadgets featured in both the levels and at your disposal that can alter Eets' emotion or modify the stage to your advantage. Such as Prankster Whales that can launch Eets or items, Marshmallows than can change Eets' emotion on consumption, Multiple items that can destroy the environment, and so much more. All of this stuff as mentioned is slowly introduced to the player and they all come together late game for some very involved puzzles! Although thanks to the very heavy physics based to stuff like items and Eets movement, it's VERY easy to manipulate to the point you can complete puzzles in seemingly unintended ways. You're even seemingly encourages to experiment like this as there's trophies for completing puzzles with less pieces than you need. It often leaves to a very satisfying moment of solving a puzzle just because you made something that direct Eets exactly where they need to go. Visually, Eets looks kinda like what you'd expect a small PC game from 2006 to look like. Lot of very colorful environment types with equally cartoonish graphics for the levels and the items you use. Stuff like Eets and most of the items seem to be pre-rendered 3D and that really contrasts well with the 2D level environments. It's handy since the level geometry and the background tend to blend together and usually it would take a moment to figure out what was ground for the puzzle and just walls for decor. Another thing to note is the sound since while stuff like the music and general sound design range from pretty good to superb, given the nature of the game is waiting for Eets to move on their course to the goal. It's pretty likely that you'll be using the fastest game speed a lot and some of the sound effect for that speed sound pretty rough to annoying at that pace. A minor issue yes but one to note. Overall, Eets was a amazing surprise. It's such a bizarre concept in both it's proposal and visual but it comes together so incredible well it's quite pleasant. Honestly the one thing I wish this game did was just have more of it. Thankfully with this complete remaster to get the game functioning it seems you're able to download puzzles from other people, although ideally some retrofitted Steam Workshop integration would be ideal but understandable for it's lack of it. It would be nice to see it's Xbox 360 port, Eets Munchies to maybe get a re-release since it is basically this game with more content piled on top, but that's wishful thinking. It's honestly just great that not only can people play this game without going through hoops to get it running on modern hardware, it's completely free so what's the harm in just Eeting all over the place?
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
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| $0 | 33 | 85% | Free | |
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