
Eets may have a cute outer-shell, but its Lemmings meets The Incredible Machine gameplay, crazy characters and over 100 increasingly tricky puzzles quickly sucks in even the most seasoned player.
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Eets may have a cute outer-shell, but its Lemmings meets The Incredible Machine gameplay, crazy characters and over 100 increasingly tricky puzzles quickly sucks in even the most seasoned player.
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Languages: English
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Reviews
Themes across 63 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
ㅤ🦝ㅤ
Eets is a simple game from a simpler time. A 2006 flash classic updated to work again and given away free in 2026 as a 20th anniversary gift. Is it a great game? No, but it's a silly bit of fun in a nostalgic flash puzzle format. You guide Eets, a hungry blob to eat marshmallows and collect puzzle pieces in a series of single screen simple flash puzzles involving whale spit and angry food. It doesn't make sense, but it doesn't have to. It's just a silly casual puzzle game. If it still had a price tag you could debate over what it's actually worth compared to modern games, but now that it's free even that debate is pointless. This was an adequate time waster in 2006 that won some casual gaming awards. Twenty years later it's a footnote in history. Take it or leave it. --- [url=https://store.steampowered.com/curator/38232109/]While you are here, would you consider following my curator page?[/url] [url=https://steamcommunity.com/id/kunovega/recommended/]Want to read all of my reviews and not just the curated ones?[/url]
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 63 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
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Шикарная старая головоломка, смесь Lemmings и The Incredible Machine. Несмотря на милую графику, загадки заставляют извилины напрячься. Отличный способ размять мозги!
A modern puzzle game rivaled by no other.
This was a fun game to play despite it being 20 yeets old. This was actually my first "paid" - "free to keep" game, because I don't add shovelware games to my library just for the numbers. Also this was my first Klei-Entertainment game. Also my user name is "kleych" ;)
A physics-based puzzle platformer where you're guiding a little creature to a target using whatever tools the level gives you: trampolines, fans, ropes, exploding chickens, other crazy stuff. The twist is that the creature's mood changes how it moves. Feed it something sweet and it gets happy and bouncy, something sour and it gets scared and slow, something bitter and it gets angry and reckless. Every solution depends on getting the mood right before you get the physics right. It's clever, but doesn't always feel reliable.
Really fun puzzle game. A lot of the puzzles felt rewarding to finish, with occasionally some stupid ones near the end (But that might be because i'm dumb)
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its was good
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.