
Embark on a perilous journey to rescue your brother and prevent a looming war. Harness the power of devastating magical abilities to conquer enemies, traverse treacherous landscapes, and unveil the hidden history of Aema.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
In Echoes of the End, you play as Ryn, a powerful vestige born with an affinity for what remains of an ancient magic. When her brother is captured and war threatens to engulf her homeland, Ryn must rise to defend it before it’s consumed by conflict.
Alongside Abram, a seasoned scholar with a haunted past, she embarks on a journey that will test their newly forged bond, uncover buried secrets, and challenge what it truly means to wield power in a world on the brink of collapse.
The handcrafted world of Echoes of the End draws inspiration from the raw, untamed beauty of Iceland, a land where fire and ice coexist in striking contrast. Towering glaciers, ancient lava fields, and vast geothermal plains form the backbone of its landscapes, each shaped by nature’s elemental force. Traverse windswept valleys, descend into glowing volcanic depths, and uncover a realm filled with monsters, mysteries, and relics of a lost civilization where magic and machinery intertwine.
Combat in Echoes of the End is fast, deliberate, and brutal, blending precise swordplay with devastating vestige powers.
Chain heavy strikes, parries, and magical abilities with seamless grace before finishing off your opponents with visceral execution moves.
Use your magic to hurl enemies into each other, into environmental hazards, or off sheer cliffs. Drain their life to sustain yourself in the heat of battle, and unlock new abilities across four upgrade trees that let you tailor your approach to combat throughout your adventure.
Ryn is not alone. Her capable companion Abram fights alongside her, using his abilities to damage, stun, trip, and grab enemies, creating perfect openings for devastating follow-up attacks.
Whether you’re here for the story or seeking a true challenge, Echoes of the End has something for everyone.
The new Journey difficulty strikes a balance between combat intensity and steady progression, making it the definitive way for newcomers to experience the game’s story, combat, and exploration.
Puzzles and platforming are at the heart of Echoes of the End’s adventure. Every chapter introduces a distinct visual theme and unique puzzle mechanics, ensuring that no two areas feel alike, from ancient ruins powered by shifting energy to volcanic chambers with twisted gravity.
Solve intricate environmental challenges that blend logic, timing, and exploration, often requiring clever use of Ryn’s abilities to manipulate the world around her. Leap, dash, and double-jump your way through a breathtaking world as you develop a growing arsenal of magical traversal powers throughout the journey.
Forge your own path through a progression system that rewards mastery and experimentation, with over 40 upgrades that enhance and expand Ryn’s arsenal of skills. Every choice defines how you fight, explore, and survive in this ever-evolving world.
Outfits and relics further shape Ryn’s strengths, allowing you to adapt your approach to combat with unique builds and strategies. Unlock 13 outfits to personalize Ryn’s appearance and discover more than 20 relics that dramatically alter the flow of encounters, letting you fine-tune your playstyle, from relentless offense to tactical precision.
Echoes of the End is created by a small, dedicated team who believe in delivering ambitious experiences. Every update, every animation, and every improvement is built by hand, funded by the studio’s own resources.
We’re not AAA, and that’s exactly why we can listen, adapt, and evolve faster. The Enhanced Edition is our promise to keep supporting the game and its players, to keep refining what we love, and to prove that a small team can create something truly special.
Your feedback shaped every improvement, from smoother controls and pacing to new content and features, and let us create the most complete, refined, and responsive version of our game yet.
We hope you will join us in the improved world of Aema, and if you enjoy your time with the game, or if you have feedback to share on what could be done better, please leave a review! It means so much to us here at Myrkur.
Sums Steam only; PlayStation, Xbox, GOG publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $7.99−80% | 1.9Kreviews | 77% | — | $366.4K |
| $39.99 | 8.6Kratings | 72% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 227 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I recommend this game.
not bad
Echoes of the End is a solid AA production. The game has a few minor bugs and visual glitches that bothered me, but overall it's a great experience that I would definitely recommend buying and playing. Starting with the positives, the combat is easily the game's strongest feature. The combat mechanics are excellent, smooth, and satisfying. Every fight looks stylish, and the attacks have a real sense of power. Every hit feels impactful, making combat both fun and rewarding. The world is beautiful, with impressive environments and great views. The game also includes some enjoyable puzzles. They are fairly simple and never too difficult, but they fit well into the overall experience. I also liked the level design and movement. The game gave me old God of War and Uncharted vibes, but with a fresher combat system, more modern-looking abilities, and better visuals. I played on Hard difficulty. At the beginning, the game was quite challenging, but once I unlocked more skills, it became much easier. I don't consider myself a particularly skilled player, so I was surprised by how easy it became later in the game. I think the difficulty could have been balanced better in the second half. Cons: There are very few actual bugs, but I did notice some visual glitches. For example, when jumping to a rope, the character sometimes teleports to grab it instead of having a smooth animation. The same thing happens during certain moments when the main character grabs another character's hand. These issues are noticeable, but I can understand them considering this is a smaller studio's AA title. Another thing that bothered me was the number of invisible walls. Sometimes I wanted to explore areas that looked accessible, but I was blocked for no clear reason. The level structure also became a little repetitive. Many areas follow a similar pattern where progression is locked behind a gate, a destroyed path, or some kind of obstacle that you need to overcome before moving forward. It's nice that the game changes how you progress sometimes, but after a while this design started to feel repetitive and tiring. The healing system also reduced the difficulty of the game. Almost every section gives you healing stones, which makes staying alive much easier. In my opinion, this could have been handled differently — for example, with automatic health regeneration or by removing the healing stones and replacing them with limited healing potions. That would have added more tension and made the harder difficulty feel more rewarding. The story and soundtrack aren't bad, but they are not particularly memorable either. They are simply okay. Fortunately, the excellent combat mechanics more than make up for that. Overall, Echoes of the End is a very good game. Considering the price, you get a lot of value for your money. I definitely recommend it, and I hope the developers get the chance to make a sequel with a bigger budget. I think they have the potential to create a true AAA-quality game. 8.1/10
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 4: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 2.86/day in the week to Jul 30 → 5/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese +2 more
| $39.99 |
| 808ratings |
| 82% |
| — |
| not modelled |
| $39.99 | 125ratings | 72% | #11 | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 227 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
по знижці можна грати)
Das Spiel sieht gut aus hat aber deutliche design Mankos. Unsichtbare Wände und ein sehr schlauchartiges Leveldesign schränken schon sehr ein. Die Charaktere hingegen finde ich nicht mal all zu schlecht, diese passen eigentlich. Die Rätsel sind doch eher einfach gestaltet und schnell zu absolvieren. Nun leider der Größte negativ Punkt, Das Kämpfe ist so sehr Langweilig gestaltet das sowohl Bossgegner als auch normale Gegner keinen Spielspaß bieten. Schlag schlag Stoß und das solange der Gegner tot ist. Aber nicht falsch verstehen, Das Kampfsystem als Grundlage mit den Gegnern Stoßen und schleudern und aussagen ist echt gut, aber fühlt sich unfertig an.
游戏玩着还行,就是黑妹+老登的组合真是一言难尽啊。看看剑星或者明末好吗?而且没MOD可打。
Ein wirklich schönes Action-RPG mit einer tollen Handlung. Steuerung und Kampfsystem sind leider trotz der vorgenommenen Verbesserung etwas hölzern und reagieren nicht immer so wie gewünscht, vor allem beim Kampf mit mehreren Gegnern gleichzeitig.
I like it alot
Really not that good, not worth the price at all... sorry guys but feels too lacky.
I finished the game and I had fun!
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 125 | 72% | $39.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $15.6M | 17.6K | 92% | $39.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $366.5K | 1K | 72% | $12.99 | |
| $366.3K | 2.4K | 89% | $6.49 | |
| $366.3K | 490 | 59% | $29.99 | |
| $366.7K | 1.9K | 89% | $9.99 | |
| $366.7K | 976 | 78% | $9.99 | |
| $366.1K | 699 | 81% | $19.99 |