
Embark on a perilous journey to rescue your brother and prevent a looming war. Harness the power of devastating magical abilities to conquer enemies, traverse treacherous landscapes, and unveil the hidden history of Aema.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
In Echoes of the End, you play as Ryn, a powerful vestige born with an affinity for what remains of an ancient magic. When her brother is captured and war threatens to engulf her homeland, Ryn must rise to defend it before it’s consumed by conflict.
Alongside Abram, a seasoned scholar with a haunted past, she embarks on a journey that will test their newly forged bond, uncover buried secrets, and challenge what it truly means to wield power in a world on the brink of collapse.
The handcrafted world of Echoes of the End draws inspiration from the raw, untamed beauty of Iceland, a land where fire and ice coexist in striking contrast. Towering glaciers, ancient lava fields, and vast geothermal plains form the backbone of its landscapes, each shaped by nature’s elemental force. Traverse windswept valleys, descend into glowing volcanic depths, and uncover a realm filled with monsters, mysteries, and relics of a lost civilization where magic and machinery intertwine.
Combat in Echoes of the End is fast, deliberate, and brutal, blending precise swordplay with devastating vestige powers.
Chain heavy strikes, parries, and magical abilities with seamless grace before finishing off your opponents with visceral execution moves.
Use your magic to hurl enemies into each other, into environmental hazards, or off sheer cliffs. Drain their life to sustain yourself in the heat of battle, and unlock new abilities across four upgrade trees that let you tailor your approach to combat throughout your adventure.
Ryn is not alone. Her capable companion Abram fights alongside her, using his abilities to damage, stun, trip, and grab enemies, creating perfect openings for devastating follow-up attacks.
Whether you’re here for the story or seeking a true challenge, Echoes of the End has something for everyone.
The new Journey difficulty strikes a balance between combat intensity and steady progression, making it the definitive way for newcomers to experience the game’s story, combat, and exploration.
Puzzles and platforming are at the heart of Echoes of the End’s adventure. Every chapter introduces a distinct visual theme and unique puzzle mechanics, ensuring that no two areas feel alike, from ancient ruins powered by shifting energy to volcanic chambers with twisted gravity.
Solve intricate environmental challenges that blend logic, timing, and exploration, often requiring clever use of Ryn’s abilities to manipulate the world around her. Leap, dash, and double-jump your way through a breathtaking world as you develop a growing arsenal of magical traversal powers throughout the journey.
Forge your own path through a progression system that rewards mastery and experimentation, with over 40 upgrades that enhance and expand Ryn’s arsenal of skills. Every choice defines how you fight, explore, and survive in this ever-evolving world.
Outfits and relics further shape Ryn’s strengths, allowing you to adapt your approach to combat with unique builds and strategies. Unlock 13 outfits to personalize Ryn’s appearance and discover more than 20 relics that dramatically alter the flow of encounters, letting you fine-tune your playstyle, from relentless offense to tactical precision.
Echoes of the End is created by a small, dedicated team who believe in delivering ambitious experiences. Every update, every animation, and every improvement is built by hand, funded by the studio’s own resources.
We’re not AAA, and that’s exactly why we can listen, adapt, and evolve faster. The Enhanced Edition is our promise to keep supporting the game and its players, to keep refining what we love, and to prove that a small team can create something truly special.
Your feedback shaped every improvement, from smoother controls and pacing to new content and features, and let us create the most complete, refined, and responsive version of our game yet.
We hope you will join us in the improved world of Aema, and if you enjoy your time with the game, or if you have feedback to share on what could be done better, please leave a review! It means so much to us here at Myrkur.
Sums Steam only; PlayStation, Xbox, GOG publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $7.99−80% | 1.9Kreviews | 77% | — | $366.4K |
| $39.99 | 8.6Kratings | 72% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 226 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Interesting gameplay, stale story, ♥♥♥♥ optimization 7/10
Игра не зашла, все аспекты очень слабые. Сюжет - всё прохождение пытаюсь найти брата.В конце наступает момент катарсиса,только проблема в том, что проведя первые 40 минут и ничего не знаю о брате.Кроме того, что его постоянно унижает сестра. Сама героиня никакая.Много пафоса на ровном месте. Боёвка простая до ужаса. Играя на последней сложности боссов убивал с 1 - 2 попыток. Играл от 3 навыков. Графика - хороша. Мир пустой, враги однообразны. Не рекомендую к прохождению.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 4: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 2.86/day in the week to Jul 30 → 5/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese +2 more
| $39.99 |
| 808ratings |
| 82% |
| — |
| not modelled |
| $39.99 | 125ratings | 72% | #11 | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 226 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Me parece una maravilla para no volverte loco y pasar un fin de semana tranquilo y divertido. No hay herrero, no hay mercaderes, no hay brújula ni minimapa, no hay mapa... Eso sí, sabes a donde vas y por qué jajajaj. Yo no le encuentro pegas si lo que quieres es algo corto, relajado y que no te exija mucho.
________________________________ | Windows [-][口][×] | | ̄ ̄ ̄ ̄ ̄ ̄ ̄ ̄ ̄ ̄ ̄ ̄ ̄ ̄ ̄ ̄ ̄ ̄ ̄ ̄ ̄ ̄ ̄ ̄ ̄ ̄ ̄ ̄ ̄ ̄ ̄ ̄ | | O Windows detectou que o jogo é muito bom. | | Isso é verdade? | | ______ ______ _____ | | |Sim | |Sim | | Sim | | |  ̄ ̄ ̄ ̄ ̄ ̄  ̄ ̄ ̄ ̄ ̄ ̄  ̄ ̄ ̄ ̄ ̄ |  ̄ ̄ ̄ ̄ ̄ ̄ ̄ ̄ ̄ ̄ ̄ ̄ ̄ ̄ ̄ ̄ ̄ ̄ ̄ ̄ ̄ ̄ ̄ ̄ ̄ ̄ ̄ ̄ ̄ ̄ ̄ ̄
Really fun to play. Prince of persia with grimdark twist. Nice puzzles, challenging in places, great environments with variety. Gameplay had constant build of new toys to play with. Abram really well written and voiced. Ryn mostly but could do with a toggle to turn off the stream of pointless cliches and stating the obvious. Just because Nathan Drake and Aloy do it doesn't make it right. Look forward to seeing this teams next game.
Beaten the game, it's alright for the 70% discount when I bought it. Sometimes there's some yank when it comes to parkouring but overall it worked fine. Battle is where this game really shines, and it could have had much more of that in my opinion.
For a AA and a developers first game, this is absolutely great. I really enjoyed my time with Echoes of the End and felt I got my moneys worth out of the game. It took me about 16 hours to complete the game, and while I didn't look for every little treasure chest I also didn't rush through it. The visuals are absolutely amazing in this game and it is very well optimized. This game looks better than some of the big publishers "AAAA" games. I enjoyed the story and the character's had a good chemistry. Unfortunately with a AA game there are some downsides. While I enjoyed the combat through most of the game, there were some snags. First off a couple of the boss battles were just very annoying. This game is big on melee combat since you have limited mana, and a few bosses just kept spamming AOE attacks around them to the point that I just had to decide to get damaged to score a few hits to regain some mana. Another downside was there was some jank. I mostly noticed this during platforming, and while very rare, there were definetily a few times where I fell even though Ryn should have grabbed onto the railing. The most annoying issue I ran into was the fact that my thumb mouse button defaulted to using the companion ability, and even after remapping it to dodge, it kept spamming the companion lightning ability. At first this wasn't an issue as it just shocked enemies that I dodge, but during some later platforming areas, it would hit the lightning on objects that would change time, or move a switch, or remove a platform while I was air dashing. At first I thought it was just how the game handled dashes/dodge but after I rebinded the dash to my other mouse thumb button these issues went away. Overall, for the price, this is well worth your time.
Отличная приключенческая игра. Линейная, красивая, приятный паркур и боевка. Кидать врагов друг в друга и с обрывов весело. Загадки слишком легкие, но разнообразия привносят. Я бы очень хотел вторую часть, есть в ней какая то кривоватая душевность, к покупке советую
1.5 hrs in and the puzzles/jumping/platforming isnt too bad and the combat is kind of shallow but decently fun. Its got an ok story and decent characters. really good graphics and performance. Basic controls and pretty simple skill tree system. Definitely recommend a controller. xbox controller makes it much easier than keyboard and mouse. Ill keep going with it because it has caught me, if the puzzles and platforming get more annoying and I get hung up on them and it just drags ill prob give up on it tbh.
Wer GoW mag, sollte diesem Spiel eine Chance geben. Interessante Story, schöne Umgebung, knackige Rätsel. Kämpfe sind etwas flach (also kein Souls like ^^). Story ist sehr linear, aber das passt hier auch. Ich habs gerne gespielt und hoffe auf einen Teil II (die Story bietet es gerade zu an^^).
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 125 | 72% | $39.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $15.6M | 17.6K | 92% | $39.99 |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $366.5K | 1K | 72% | $12.99 | |
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| $366.3K | 490 | 59% | $29.99 | |
| $366.7K | 1.9K | 89% | $9.99 | |
| $366.7K | 976 | 78% | $9.99 | |
| $366.1K | 699 | 81% | $19.99 |