
In order to restore the fertility of your town's land, play the role of a reckless young man who, with Demeter's blessing, can change the seasons. Put your observation and logic skills to good use in this single-player 3D puzzle game!
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
Media

About
In order to restore the fertility of your town's land, play the role of Nikolos, a reckless young man who, with the blessing of the goddess Demeter, can change the seasons. Put your observation and logic skills to good use in this single-player 3D puzzle game!
Gather offerings from the various scenery so that Demeter can help you find your way, collect scrolls that hold mysterious secrets and find a way out of complex situations!
A variety of challenges await you, from pressure plates to pendulum swings, you'll need to solve multiple mechanisms to progress!
----------------------------------------------------------------------------------------------------
This game is the result of a final year project, now available on Steam! We hope you will enjoy it — have fun, and don't hesitate to share your feedback with us!
Genres
Stats
Languages: English**languages with full audio support
Reviews
Приключенческая RPG с акцентом на смену времён года: игрок исследует волшебный мир, где сезоны не просто меняют окружение, но и напрямую влияют на геймплей — открывают новые пути, меняют способности героя и поведение существ. Плюсы: Динамичный мир с сезонными изменениями — каждый сезон (весна, лето, осень, зима) преображает локации, открывает уникальные механики и задачи, побуждая повторно изучать знакомые места; Гибкая система прокачки — можно развивать навыки под разные стили игры: магию стихий, скрытность, ближний бой или взаимодействие с природой; Атмосфера и визуальная эстетика — яркая, детализированная графика и плавные переходы между сезонами создают эффект живого, дышащего мира. Минусы: Неравномерный темп — в некоторых сезонах геймплей замедляется из‑за ограниченного набора активностей, пока не наступит следующий цикл; Сложности навигации — без чёткой карты и маркеров легко заблудиться, особенно при сезонных трансформациях ландшафта; Ограниченная глубина боёв — сражения функциональны, но лишены сложных комбинаций или тактических нюансов, что может разочаровать любителей хардкорных RPG. Итог: подойдёт любителям атмосферных RPG и исследований — впечатляет живой миром с сезонной динамикой, гибкой прокачкой и красивой графикой. Может разочаровать из‑за провалов в темпе, неудобной навигации и довольно простой боевой системы.
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Its a fun concept... navigate the seasons to solve puzzles. Its fun, its challenging, its free. The game could use some touch-ups though. The controls aren't always as tight as you would like and the framerate causes some stuttering, but for a free game this one is playable, and oftentimes pretty fun, overall.
Echoes of Seasons is a 3D puzzle game. It is free and was a final year project but, in my view, is as cleverly designed and implemented as many commercial games, to the development team's great credit. There are a few rough edges (e.g. the playing character Nikolos got stuck in scenery three times, and has a strange floating animation when moving), but all of the levels and their mechanics worked as they should, and there are very good save & chapter/level select systems. The story is of a search for the goddess Demeter who has disappeared, causing agricultural land to become infertile and wild. Nikolos has to progress through a series of levels, gathering (or sometimes growing) a floral tribute in each which will open a path to the next level when placed on an altar. Nikolos has a special power - he can use statues of Demeter to change the season to overcome obstacles (e.g. Winter freezes rivers which can then be crossed and produces frozen blocks which can be moved, Summer burns off spiked plants which block paths and activates geysers to lift rocks, and Spring allows ivy-like plants to grow which can be used to climb rockfaces and zip-wire over gaps/obstacles). The really clever part of the mechanics is that each season also comes with disadvantages e.g. rivers flow and spiked vines grow in Spring, ivy shrivels and ice blocks melt in Summer, and snowdrifts block some paths and rocks cannot be pushed in Winter. The key to progression is working out which seasons need to be in force, and in what order, to accomplish each of the necessary steps in a level/chapter. Nikolos is unable to leap very high so use of ice blocks, rocks, snow ramps, or geysers are needed to get him - and/or what he is carrying or pushing - across gaps or up to higher places. The number of seasons that are available, and the complexity of the puzzles, increase in a nicely judged way throughout the game. Finally, there are 10 achievements, most for game progression, one for collecting all story scrolls (being able to replay particular chapters/levels helps greatly with this), and one for discovering a secret pathway that leads to an Easter egg (trying - and failing - to find this accounts for more than half of my play time, I think, until I was kindly helped by others). All in all, a very pleasurable, challenging and satisfying game, and well worth playing.
신전을 향해 계절 조작하기 (매일 업데이트되지는 않으며, 작성자가 원할 때마다 업데이트됩니다.) [1일차] 신전을 향해 계절을 조작하면서 나아갑니다. 앞으로 나아가는 길에는 다양한 장애물들이 존재하며, 3가지 석상을 활용하면서 이를 극복해낼 수 있죠. 기본적인 목표는 제단에 꽃을 바치는 것입니다. 맵 어딘가에 있는 꽃을 주워서 또 어딘가에 있는 제단으로 달려가 바치면 길을 막는 장애물이 제거되죠. 스테이지에 따라 1송이의 꽃만 존재하는 경우도 있고, 3송이로 나뉘어서 모두 모아야 꽃이 완성되는 경우도 존재합니다. 일부는 얼음 속에 갇혀 있고 이를 녹여내야 꽃을 획득할 수 있는 경우도 존재하죠. 꽃이 있는 곳을 향하는 과정에 석상들의 능력을 활용해야 합니다. 석상은 봄, 여름, 겨울의 3가지 종류로 구분되며 각 석상을 활성화하면 맵의 환경이 해당 계절로 변화하죠. 봄이 되면 얼어붙은 강물이 흐르게 되어 이동을 제한하며, 벽을 오를 수 있는 덩쿨과 접근을 제한하는 가시, 반대편으로 이동하는 나무줄기 등의 식물들이 자라납니다. 여름에는 봄에 자라난 식물들이 더위를 버티지 못하고 시들어버리며, 특정 위치의 바닥에서 강력한 바람이 피어올라 무거운 오브젝트들을 띄워주죠. 겨울에는 강이 얼어붙어 이동이 가능해지고 얼음 큐브들이 생성되어 이동을 시킬 수 있게 됩니다. 또한, 식물들이 자란 위치에 눈덩이가 생겨나서 길을 막거나 바닥역할을 수행해주지만, 돌들이 얼어붙어 이동이 불가해지죠. 이런 계절의 특성을 잘 활용하여서 맵의 환경을 변화시키고 각종 오브젝트와 기믹들을 활용하여야 합니다. 돌이나 얼음 큐브의 위치를 조정하여 이동을 위한 발판으로 삼을 수도 있고 봄에 자라난 덩쿨과 나무 줄기를 활용해서 일반적으로 도달할 수 없는 위치로 향할 수 있죠. 강으로 인해서 넘어갈 수 없을때에는 얼어붙게 만들어 지나가고 길을 막는 가시는 여름의 뜨거움으로 제거하면서 지나갑니다. 이런 과정을 반복하면서 꽃을 얻고 제단에 바치면서 지역을 이동해 최종적으로 신전에 도달하면 게임을 클리어하게 됩니다. 중간중간 숨겨진 스크롤을 수집하는 서브 컨텐츠도 진행할 수 있죠. [아쉬운 점] -점프 판정이 좀 이상함 -이상한 곳에서 끼이는 경우가 있음 -꽃이 나뉘어져있을때, 현재 수집한 수와 남은 수가 표시되면 좋을듯 -초기 이동 버튼이 이상함. ZSDQ???
use [url=https://steamcommunity.com/sharedfiles/filedetails/?id=3565340929] "ZSDQ" [/url] that's satan work! I was like wdyn?!! What happend to "WASD" did i acess other dimension when i hit the play button?!! It was a pleasant journey.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Related
| House Flipper | $58.4M | 92K | 94% | $24.99 |
| The Descendant | $1.9M | 7.2K | 88% | $14.99 |
| Dear Esther: Landmark Edition | $1.2M | 7.5K | 75% | $9.99 |
| Blazing Beaks | $1.1M | 2.6K | 83% | $14.99 |
| Spilled! | $1.1M | 5.2K | 94% | $5.99 |
| CATO: Buttered Cat | $534.1K | 3K | 98% | $6.59 |