
Echoes is a 2D narrative game where you play as Ricky Fox, a detective haunted by the death of his best friend, Arthur. Step into Greenhearth, a small town full of secrets, and make choices that will shape your investigation. Will you crack the case with your sanity intact?
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About
Plunge into Greenhearth, a small town hiding heavy secrets: take on the role of Ricky Fox and lead an investigation that gradually shifts from an intimate film noir into oppressive Lovecraftian horror. Driven by memorable characters and revelations that will linger long after the credits roll, Echoes delivers a taut narrative where every discovery matters and leads to four distinct endings shaped by your choices.
But hurry — it may already be too late…
Search scenes rich with clues, confront mysterious witnesses, and steer the investigation as you wish.
A simple point-and-click system that reinforces the detective feel and pushes you to become the protagonist of the story.
Every decision alters relationships, opening or closing leads and triggering tangible consequences.
True replayability: explore different paths to reveal the full extent of the mystery, with multiple possible endings depending on your choices.
Hand-painted illustrations that evolve with the narrative: from soft grayscale to stark black & white, culminating in a breathtaking Technicolor finale.
Minimalist, effective sound design that enhances the game’s intimate, cinematic atmosphere.
A gallery of eccentric characters, from a tough-as-nails sheriff to a neurotic waitress, making every playthrough unique.
Play the story with a friend via Remote Play Together to share all the emotions of this dark, horrific investigation.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French
Engagement
Hours played at review time, across 36 reviews with recorded playtime.
Reviews
Echoes, developed and published by Nova-box, presents itself as a narrative-first experience that places storytelling and atmosphere well above traditional gameplay complexity. Framed as an interactive graphic novel, it follows detective Ricky Fox as he investigates the mysterious death of a close friend in the quiet town of Greenhearth. What begins as a grounded, almost familiar noir setup gradually unfolds into something far more introspective and unsettling, blending emotional character work with a slow-burning sense of psychological unease. The gameplay is intentionally minimal, focusing primarily on exploration, dialogue, and decision-making. Players move through carefully framed scenes, examining clues, speaking with townspeople, and piecing together fragments of the mystery. While there are interactive elements, they serve more as a vehicle for narrative progression than as systems to master. The choices you make throughout the story subtly shape how events unfold, influencing relationships, revelations, and ultimately the ending you receive. These decisions don’t always feel dramatic in the moment, but they accumulate in meaningful ways, giving the story a sense of personal involvement without overwhelming the player with complexity. One of the most compelling aspects of Echoes is how it handles its tone. At first, it leans comfortably into classic detective storytelling, with a small-town setting, a cast of guarded characters, and a mystery that seems rooted in human motives. As the narrative progresses, however, the atmosphere begins to shift. Strange details emerge, conversations take on a more ambiguous quality, and the sense of reality itself starts to feel uncertain. This gradual transformation is handled with care, allowing tension to build naturally rather than relying on abrupt twists. By the time the story ventures into darker, more abstract territory, it feels like a natural extension of what came before rather than a sudden departure. The visual design plays a significant role in reinforcing this progression. The art style evolves alongside the narrative, starting with a relatively grounded, comic-inspired aesthetic before becoming more stylized and expressive as the story deepens. Colors, framing, and visual distortion are used effectively to reflect the protagonist’s state of mind and the shifting nature of the world around him. This dynamic approach keeps the presentation engaging, ensuring that even quieter moments carry a sense of mood and intention. The soundtrack and sound design further enhance this effect, creating an atmosphere that feels both intimate and increasingly unsettling. Despite its strengths, Echoes is very much a niche experience. Its emphasis on reading and narrative means that players expecting traditional gameplay mechanics may find it lacking. There is little in the way of challenge or skill-based interaction, and the pacing can feel slow, particularly in the early stages where the story is still establishing its foundation. Additionally, the relatively short runtime means that the experience can be completed in a single sitting, with replayability largely tied to exploring alternate choices rather than discovering entirely new content. That said, the game’s brevity works in its favor to some extent. It delivers a focused and cohesive story without unnecessary padding, ensuring that the narrative maintains its impact from beginning to end. The multiple endings provide some incentive to revisit the experience, though the primary appeal lies in the journey itself rather than the variations in outcome. It’s the kind of game that values emotional resonance and thematic depth over longevity. Ultimately, Echoes succeeds because it knows exactly what it wants to be. It doesn’t attempt to compete with more mechanically complex titles, instead offering a carefully crafted narrative experience that prioritizes mood, character, and subtle choice. The blend of noir investigation and psychological tension gives it a distinct identity, and its willingness to embrace ambiguity allows it to leave a lasting impression. In the end, Echoes is best appreciated as an interactive story that invites reflection rather than action. It may not satisfy players looking for fast-paced gameplay or intricate systems, but for those willing to engage with its slower, more deliberate approach, it offers a thoughtful and atmospheric journey that lingers long after it’s over. Rating: 8/10
Je suis toujours fan des jeux de Nova-Box et celui-ci est une pépite ! Je viens de finir ma première partie, l'ambiance est totalement différente d'Along the Edge, Across the Grooves, Seers Isles, mais c'est magistral ! Le graphisme quasi noir et blanc, le côté enquête policière, l'ambiance intense, macabre, c'était wow j'ai été transportée, glacée, étonnée, encore un très bon jeu !!
👍
Pretty good. Novabox has grown and improved in the more recent games, refined the formula if you will. Still this game is quite interesting. It's got a very "In the mouth of madness" sorta vibe to it. While it isn't IMHO the strongest of their games, if you like these sort of narrative, choices matter games, this one is still very solid. Even being the oldest, it still has all the things one expects from Novabox. Strong art direction, and good sound design. Had i known this one was the first game they made i would have played it first. Then i read this was a remaster of their first game, so it was interesting to see how they have refined the unique kind of games they make.
7/10
The different graphical styles throughout the game’s five chapters might not fully distract you from the sparing use of music and sound effects, but if you like a good mystery/thriller with a horror edge to it that keeps you guessing, the characters and their stories here will certainly pull you in. Echoes definitely isn’t for those looking for a typical puzzle-solving adventure game, but if you want to spend a few hours clicking through an interactive graphic novel with some light adventuring sprinkled in, making conversational choices along the way that subtly impact the outcome of the story, you’ll be solidly entertained the first time through and may even decide it’s worth coming back for more. https://adventuregamehotspot.com/review/2570/echoes-2024
Fantastic game! The story is so gripping, and I love the artwork. The score sets the perfect move for each scene. Highly recommend!
Amazing story, with aura noir and horror like lovecraft. 100% recommended.
I like this game a lot! I highly recommend playing it.
Une nouvelle pépite du studio Nova-Box avec ce jeu narratif plus sombre et avec des influences lovecraftienne. Beaucoup plus sombre et dur que les précédents. Une musique d'ambiance nous permettant de nous immerger dans cette enquête commençant comme une simple recherche de vérité sur la mort d'un proche mais débouchant sur une histoire complexe et des personnages se dévoilant au fur et à mesure.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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