
It's the year 2351, and you're a pilot trying to rise through the ranks all the way to glory. As a member of the Galactic Federation, you'll be granted more than 20 weapons to use in each pass-fail mission. Your goal is to defend the planet from attacking alien forces, and you'll put your skills into play across more than 30 campaigns.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Russian*, Bulgarian**languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
I'm adding my two cents because a handful of [REDACTED] were too challenged to check the 'Guides' section to get this running, so they decided to review bomb this absolute gem. Echelon is fun. Echelon is ARMA meets the original Ghost Recon BUT WITH SPACESHIPS. Really, I can't downplay how damn tactical this game is. It released in 2001? No way. Echelon is STILL ahead of it's time - and it's been two decades. If you enjoy flight simulators, or tactical/combat simulators in general, Echelon offers a level of realistic difficulty that hasn't been revisited by video games since - I'm not bluffing, I have a few hundred hours on Elite Dangerous (with comparable playtime in Elite and Frontier Elite to boot) - Echelon still catches my feeble mind off guard. My tactics are futile. My life is forfeit. I'm NOTHING to Echelon, and that's exactly how it should be. Fun fact; Bethesda practically sabotaged this game, single-handedly destroying any chance of a fair release, and bankrupting the original developers. It's quite the heart-wrenching tale, Echelon would have been considered a stepping stone back then, and would be seen one of the many developments crucial to modern video games - had it launched, formally. But it didn't. As Echelon stands, it is a complete game with a few minor inconveniences due to a lack of TLC (thanks Bethesda for being soulless husks). Honestly, it might seem a little petty, but recognising the rich history in Echelon's trials and tribulations has made me regret every cent I've spent on anything owned by ZeniMax - I won't spend another. The campaign is fun. There are fewer bugs than in modern releases, and it has some interesting little quirks, like a sandbox approach to completing objectives and a very realistic difficulty (fly an Apache over Russian soil right now and find out). The load/save systems can be a little clunky/unreliable at times, and you're really thrown in the deep end with very little guidance - but it really suits the game. It has on offer what you'd find in some of the older combat/flight simulators (they're more like hardware showcases for the M1A1 and YF-22 to be fair), but in a space setting that really sets the mood. The retro cutscenes are wonderfully atmospheric, there's a dash of crude humour, and the armaments at your disposal couldn't be cooler. When you eventually finish the game or get bored - the multiplayer has bots and there is no (true) limit to how many you spawn - my hardware clocked out at about two thousand (2000) bots as far as I remember, please let me know how many you got in before crashing, or sitting with an unresponsive slideshow. There's no reason for somebody not to host a server and play the OPEN WORLD multiplayer with a few friends and some bots in 2021 - Echelon supports dedicated servers, has a comprehensive set of console commands, and runs really well on modern systems.
DXPrimaryEmulation -DisableMaxWindowedMode Post in steam launch options to fix fps issues.
Для старого фаната космических симуляторов вроде меня, Echelon это настоящая реликтовая жемчужина, родом из 2001, которая предлагает редкий микс тактического авиасимулятора и аркадного экшена.
Тот самый "Шторм". Не обращайте внимания на этих дотеров в обзорах. Игра старая, и немного потанцевать с бубном придется, но абсолютно ничего сложного - зайти в раздел руководств Стима и сделать пару манипуляций. Вам даже не надо разбираться в DxWnd и запускать методом проб и ошибок много раз с разными настройками, как это бывает со старыми и забытыми играми :)
这是一款第一人称射击游戏,玩家在游戏中扮演一名士兵,进行各种任务。然而尽管游戏有一定的可玩性,但在多个方面都存在不足。 1. 画面表现一般:Echelon的画面质量不足以称为优秀。纹理和模型都比较粗糙,视觉效果一般。游戏中的场景设计也相对简单,缺乏细节,无法给玩家带来沉浸式的体验。 2. 音效表现一般:游戏的音效同样没有给人留下深刻印象。枪械和爆炸的声音较为平淡,无法给玩家带来紧张刺激的感觉。背景音乐也较为单调,缺乏变化,容易让人产生厌倦感。 3. 游戏性尚可:虽然Echelon的游戏性有一定吸引力,但游戏中的任务和关卡设计较为简单,缺乏挑战性。游戏中的敌人AI也较为简单,行为模式容易预测,降低了游戏的难度。 4. 优化不足:Echelon的优化做的较为一般,游戏在运行过程中会出现一定的卡顿和延迟。此外,游戏的存储空间也相对较大,需要占用玩家较多的硬盘空间。 综上所述,Echelon在画面、音效、游戏性和优化方面都存在不足。虽然游戏有一定的可玩性,但仍无法给人带来出色的体验。对于喜欢第一人称射击游戏的玩家来说,也许可以尝试一下,但对于追求高品质游戏体验的玩家来说,这款游戏可能并不适合。
[h3]Echelon[/h3] Is an old classic combat flight simulation in a Sci-Fi Setting where Aliens attack Earth with the help of portals and a lot of flying fighters and other Machines that the player have to fight against. To accomplish this the Player gets a a variety of different fighter planes to choose from and different sorts of Weapons to equip onto them. A positiv of the Game is clearly the easy learning curve to come into its control settings as also the nice built up missions where, depending on how good the mission worked, players get ranked up and also can climb the command ladder to be able to send commands to Wingmens in the Squad. But sadly there is a huge bad Point to mention; This Game does very likely not work, it does not start or misses any Buttons in the Start-Up-Menue (that can, as far as i was able to find, only be fixed with a patch created by another User who loved this Game enough to provide a fix for this Bug. But if you dont want to use it, its very likely not able to be played and the Developers have not tried to fix it, sadly) I am sadly not able to recommend this Game as long as this major Bug is still present (you can read about the *game does not start* bug by searching for it in the Internet) --------------------------------- [h3]My personal Points i give the Game: (Average 5 / 10)[/h3] 7 / 10 Grafics (For its time it had good graphics to be played) 6,8 / 10 Gameplay (Easy to go into Gameplay, sadly at one Point repetitive) 6,2 / 10 Quests (Clear Missions, but less immersive impact than it could have had) 0 / 10 Major-Bug (High chance that it will not start without a Fanmade Patch) [i]As already mentioned, sadly has a major bug why i can not recommend this Game. (If you want to buy it you should be prepared that it might not run without the Patch that one Fan has created)[/i]
oyun artık açılmamaya karar vermiş yapımcısı da tamam demiş
[b][quote]Warning: Broken Game![/quote][/b]This game has design/implementation defects that will render this unplayable for many gamers. The developer is aware of this and provided a workaround that doesn't, well, work. The game is unplayable even if you jump through all the hoops provided by the "developer" here. Echelon is an ancient game from 2001. It's a whopping 22 years old at the time of this review. The game lacks support for any modern gaming display resolutions (or widescreen monitors), hasn't been modernised or updated so it can run on Windows 10/11. Despite this lack of modernisation, it carries a pretty high price tag for such an ancient game. This seems to have been put on Steam as a nostalgia gouge, and remains on Steam as more of a scam. Reviewing SteamDB to check how popular this game was with players reveals a surprise... there's a very healthy spike in player counts for the game, which seems unusual because it's broken. But this only appears around the same time that trading cards were applied to the game... so this is just card idlers getting their cards and moving on. A closer look at the numbers shows the game just has a couple of players every week running up the game and idling it for cards, then deleting it. We must ask how it benefits gamers for there to be so many games like this, with no merit as a serious game, that only generate sales from people idling and selling the trading cards. Unethically, the developers have left this on the Steam store in an unplayable and broken state. This is harmful to Steam and to gamers, because it takes a share of the marketing space and visibility away from other games. It's polluting Steam and making it harder for gamers to find genuine games and for genuine indie developers who put months or years into making proper games find an audience. The developer is deliberately and unethically trying to scam gamers into paying them the gamer gouging price of $4 USD for a game they know is broken. Don't give it to them.
I am 32 years old. My ex-wife and I have a daughter together, and we adopted our son together. Both are now 4 years old. When we were going through our separation, I felt lost and unhappy. I was self-destructive. One day, I was so angry with everything spiraling out of control that I punched a concrete wall in a moment of overwhelming emotion. This resulted in breaking my fifth metacarpal in my right hand—the hand I worked with, played games with, and used to carry my children to bed—the hand I desperately needed to ensure I could continue providing. Upon learning the severity of the self-inflicted damage, I became almost suicidal. Keep in mind that just a few months before this, I was the happiest man, with no history of depression or anxiety. I had never experienced anger outbursts, nor was I the type to break down and cry, but I was in a tough situation that truly prevented me from seeing the light on the other side. With nothing better to do, I looked for a game I could play WITH ONE HAND while recovering. Somehow, I stumbled upon this game and read some of the comments. I decided it was worth a try... I must admit I didn't beat the game, nor did I play as much as some of you. In fact, I may have played this game for only a day or two. That being said, after doing so, I had a new joy and hope for life. I managed to leave behind the pain and suffering that had been thrust upon me. I could experience the joy and happiness of other people. I relaxed for 5 ♥♥♥♥ minutes listening to this music, long enough to realize that I would be okay. After realizing this, I turned off the game and went back to work. My hand hurt a lot, but I was motivated. I stopped feeling so sorry for myself and became the father I needed to be at that moment, not the weak boy I was behaving like. Today, I am close friends with the mother of my children. We don't fight, argue, or say hurtful things to each other. We are parents and friends. Now I have 3 children. My third child is, wait, ALSO 4 YEARS OLD. The woman I am with was going through a very similar situation at the time of my separation, and we just unexpectedly stumbled into each other's lives. We have been dating for a year and are very happy together. Moral of the story: you never know what life has in store for you, and if I had given up when all odds were against me, I wouldn't be where I am today. This silly little game helped me realize that. Thank you.
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Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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