
Have you ever imagined that the Dream World might give you an endless nightmare? A man keeps staring at you unpleasantly after you are all trapped inside the East Tower. Why is he doing that?
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, German, Japanese**languages with full audio support
Engagement
Hours played at review time, across 34 reviews with recorded playtime.
Reviews
Minha segunda rota favorita, gosto do desenvolvimento dela e a forma com que tudo vai se encaixando para o final, embora minha mente tenha demorado um pouco para entender tudo. Kuon é um fofo <3
The weakest entry in the East Tower set, but still a fun VN.
Tags: Adventure - VN - Visual Novel Additional Tags: Delete Local Content & Remove from Library TLDR: Trial and error win/lose condition with hidden easter egg dialogue choices for special endings. Repetitive, lots of exposition but lighthearted and clever concept. This episode lasts quite a bit longer, a lot of material is covered, as far as the Dream World goes, there is sizable part of the game about the existence of the hacker, and it seems like your hidden identity as a girl is public knowledge in this episode. So it probably is supposed to come later in sequence. Most of the puzzles were simple obstacles, and lending courage to Kuon is an endearing but somewhat cliche dillema to solve. The whole limbo/VR situation where dreams are true, and yet not true has its moments, where it feels like a theatre of the mind, while at other times it just feels like an arbitrary and poorly crafted d&d session. Where characters wish for fire extinguishers to pop in magically in existence to quell a fire and whatnot. Conclusion: Worth a playthrough once, but this is one of the longer, more text heavy episodes, but it does not really convey a lot of new information, so with its slower pacing and repetitive loops it gets a bit boring. Still a good series overall. Probably best discarded, hunting for the special ending, following a walkthrough, or replaying are all unattractive options. I get the idea behind the game and thats probably good enough of an experience for me.
Schüchterer Junge wird Cool
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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