
Earth's Shadow is a third person action Sci-Fi dungeon crawler set in the year 3081 on planet Sumbra; a remote alien planet where legends of valuable relics surround this black world, calling to the greedy and brave explorers seeking a bright future... but end up uncovering an even darker past.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 4 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
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Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Great looter shooter.
Simple but good looter shooter with fun gameplay and adjustable difficulty.
I only have 10 hours total in this game, but I love it. I played the Demo a while ago before release and couldn't wait for launch. The game is a third person shooter and exploration rpg. The fact that this was made by one guy allows me to excuse the sometimes cheesy dialogue and voice acting due to the sheer size and effort he's put in to enemy and boss creation. Mixed with the fact that there is a little bit of depth to some boss fights. Some involving stealth, some with lasers you need to line up, etc. And gun types actually do matter. A plasma may help you more than a standard dark pistol. I'm currently at an area now where I think I'm going to regret scrapping all my silencer guns. Oh, and make sure you are looking up if you find yourself stuck in an area, or just for the ships that fly by that you can shoot down for scrap. I hope there's more content, but if not I'm still completely satisfied with where it's at. Incredible work, thank you for this game!
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 42 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
A really fun dungeon crawling first person action-RPG in a spooky/mysterious atmosphere. If you've liked any WRF games in the past, this one is almost certainly going to be to your liking as well. The loot game is well-done, the graphics are atmospheric, upgrading your character shows clear improvements and the randomization elements remind me somewhat of Risk Of Rain (with more linearity). My biggest complaints would be: - Enemy projectiles have way too large collision boxes, sometimes you see projectiles not even remotely close to you but still damage you. To be fair, the same is true for your own projectiles - almost everything seems to have twice as large collision boxes as it should have. As a result of this, normally moving out of the way of a projectile is futile, only dashing will work. - It's not too clear what the effects of some skills are. Some kind of tooltip would help. - Quite often, enemy animations do not really match stuff like projectiles coming out, hitting you, etc. Forgivable for a one man team, but still improvable.
це моторошно і захопливо. а ще дуже погано у автора був потенціал, гарні текстурки, але все полетіло на оптимізації та глюках. на жаль не змогла пройти повністю через баг із босом. а, про босів, це просто кружляння навколо локи/дерева/каменю довбаючи боса до посиніння. прокачка і чистка локів навіть крішки цікава але швидко закінчується не дуже рекомендую, але якщо комусь подобається така тематика то гоу
[h1]인디 리터널이 되고싶었던 어느 작은 회사의 백일몽[/h1] 인터페이스는 편리하지않고, 게임은 어둡고 이펙트는 지저분하다. 탄막의 피아를 구분하기 힘들며 오브젝트들은 기괴하다. 대다수의 시스템과 컨셉이 리터널이랑 판박이다. 너무 비슷하지만 불쾌한 골자기에 빠져버린 이게임은 좋은오차 였다고 본다... 좋은 차기 개발작으로 만나볼수있기를 바란다.
He needs to make more games! some good challenges here and level design is pretty cool. I wish the foot step sound was changed. it's hilariously kept in.
So far this is a lot more fun and much better overall than I expected. If you're someone who loves Returnal (at least, in theory) but the end game boss on the first area is, essentially, the end of the game for you....then maybe check this one out. The fact that it's essentially an indie production kind of blows me away, this is an amazing game and I'll comment on it more as I play further. Going to test it on Steam Deck next. Update: Works well so far on the Steam Deck, but you need to adjust it to the native resolution. It plays fine, but lack of Steam Cloud support means you can't resume your game from the desktop.
Mr. Fisher, you are one of, if not the greatest Game Designers in history. Seriously, look at this dude's games, they are so freaking above and beyond, they are better than they look, and offer real gameplay, this is the dude's shortest game and even if you rush it, we are talking 5 to 6 hours of story-based, action rpg linear goodness. Thing is, the world is big enough, and filled with enough to find, see and kill that you can play well into the 10 or 20 hour mark easy. Combat is super fun, very engaging, cinematic, and controls really well, on top of that the game runs like a dream and there are just too few Action RPGs these days. This is not a Souls game, this is a pure ARPG, this is about feeling powerful, getting awesome loot, and exploring amazing atmospheric environments. This one is all about the quality, there is plenty of content, but best of all, it is all good stuff, no bad level design, no boring or filler sections, just super fun shooting, and looting. The dude made a Trilogy of Vampire hack and slash ARPG games, that combined last well over 50 hours. Voice acting, real gameplay, polished, I mean, how, dude you are the Wizard. I have played great FPS games by solo devs, but those are so much less complex and smaller, this is a huge undertaking, even this smaller game of his, goes well beyond the ambitions and quality that you would expect from one person. Basically the dude made a Diablo/Anthem version of Returnal... Like one dude, and in all honesty, better than Returnal due to the game not punishing the player and offering a really satisfying power fantasy. I enjoy the Souls and Returnal style games, but while I can play them and enjoy them, I still just do not understand why easier modes are forbidden, why is a fun or zen mode a bad idea? Not all of us are into that hardcore punishment stuff, I mean, I just am not a S&M gamer lol. But back to my main point, one person made this, one person! What is going on with those big companies, so many people, so much money, and look what one talented person can do, and there are so many here on Steam... Well, that about covers it, but Mr. Fisher if you are listening, you should totally make an Occult/Sci-fi modernish hack-and-slash shooter. Kinda like Bloodlust, but with a world kinda like that game Secret World. Combine the melee combat from Vapiriam and the shooting from Eath's Shadow, and hoo doggy that would be one epic game.
If you're a fan of action games set in the sci-fi genre, you should definitely check out Earth's Shadow. It's a dungeon crawler game that takes you on a journey to a remote planet filled with legends of valuable relics. You'll have to fight your way through challenging enemies and explore the mysterious world to uncover these treasures. One of the best things about this game is the immersive atmosphere and top-notch graphics. The visuals are simply stunning, and the world design is captivating, making you feel like you're truly exploring an alien planet. The background music is also amazing, fitting perfectly with the gameplay and adding to the overall experience. Another great feature of Earth's Shadow is the depth and customization options. You can choose from a wide variety of weapons, skills, upgrades, enemies, bosses, dungeons, and puzzles, allowing you to play the game your way. The game also has a lot of humor and personality, making it more enjoyable and unique. The combat in Earth's Shadow is fast-paced and satisfying, and the enemies are challenging and diverse, keeping you on your toes as you explore the world. The voice acting is also very good, adding another layer of immersion to the game. Overall, Earth's Shadow is a hidden gem that deserves more attention. It's a well-made game with a lot of content and replay value, and you can easily spend hours playing it without getting bored. If you're looking for a sci-fi action game with a lot of depth and personality, Earth's Shadow is definitely worth checking out.
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Players by region
Where this game's players are, estimated from review languages.
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| $408 | 2 | 0% | $7.99 | |
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| $3M | 3.7K | 86% | $24.99 | |
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| $9K | 51 | 53% | $9.99 | |
| $4.3K | 16 | 94% | $6.99 |
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| $32.8K | 117 | 62% | $6.99 | |
| $32.8K | 203 | 100% | $5.49 |