
Become immersed in exhilarating battles as a nameless hero in the Three Kingdoms
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Same day: best CN #80, worst KR #83 · 2 markets collected
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 7.29/day in the week to Sep 14 → 7.33/day in the week after.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $48.99−30% | 19.6Kreviews | 92% | — | $34.3M |
| $69.99 | 14.8Kratings | 89% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1149 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
好玩的晕倒,即便是手残也能体会到游戏的快乐。 大场面做的很不错,突袭准备完成之后骑马挥剑带着一群小兵攻城的感觉真的特别爽。 剧情说怪话也是不得不品味的一环。 总之谁不想下班之后急头白脸地割两把草当一下真正的三国无双!!
First DW game I've played that really helped me connect with the narrative and appreciate the events of that era in a more personal way. Loved that every single character is absolutely smitten with Ziluan. Couldn't find a "kiss" button in the UI anywhere, is this a bug?
Really a fun game for fans of the series. I've played most of the games starting from DW3 including the various games related to the ROTK and this is a fun blend of hack and slash + story. They've added several new mechanics to the game which add some depth to the combat. Replay value is also high with the added difficulty setting at the end as an incentive to unlock ultimate weapons for each weapon class.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $34.3M | 24.3K | 87% | $34.99 | |
| $34.4M | 56.5K | 66% | $29.99 | |
| $34.3M | 24.8K | 91% | $39.99 | |
| $34.4M | 41.6K | 88% | $29.99 | |
| $34.2M | 23K | 47% | $69.99 | |
| $34.5M | 90.6K | 92% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $0 | 0 | — | $39.99 | |
| — | 0 | — | — | |
| $1.1K | 13 | 69% | $2.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $5M | 9.5K | 72% | $19.99 |
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 2: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 8/day in the week to Jul 30 → 8.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,420 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Simplified Chinese*, Traditional Chinese, Japanese*, Korean, Arabic*languages with full audio support
| $44.99−25% |
| — |
| — |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
小毛病不少但无伤大雅,战场感和人物刻画,值得一玩
Been a fan of Dynasty Warriors since I played its fourth installment as a young pupil going to elementary school. Over the years and as I grew older, there was always like one or two times within the year, when I was very entusiastic about playing some Dynasty Warriors, until the time when I preordered Dynasty Warriors 8. It was lots of fun and I even bought and played Xtreme Legends later on. But after that, it took a lot of years to get me excited again. I thought, I've just grown out of it. And suddenly I saw some trailers of Origins. After merely 70 hours of the game, I know, this is exactly the revival this series needed, and the one I needed as well, to re-ignite my love for the series. If you fell in love with the story of Dynasty Warriors and some of its characters, this is exactly what you've been searching for.
패링·회피 기반의 카운터와 교체 시스템, 영조의 눈 등 전작보다 한층 다채로워진 전투 메커니즘 덕분에 지루할 틈 없이 즐거웠습니다. 캐릭터 선택 폭이 줄어든 점은 아쉽지만, 가상 인물 자란 (태평의 중심 일원)을 등장시켜 이제는 진부할 수 있는 삼국지 세계관에 의외의 변주를 준 점이 인상적이었습니다. 특히 자란 특수기 '영조의 눈'을 활용해 파생 미션들을 해결해 나가며, 해당 캐릭 핵심 활약에 완벽히 동화돼 시간 가는 줄 모르고 플레이했네요~
很爽,但是不知道为什么会有点卡顿
很棒有意思
its peak
我如今,已得到荊州,你卻為何要我棄荊州而去呢? By漢昭烈帝——劉備
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.