
BECOME THE BEAST. SURVIVE THE NIGHT. A terrifying new chapter in the Dying Light universe begins. As Kyle Crane, explore the vast and unpredictable wilderness, uncover a deadly evolution of the infected, and learn to control the beastly powers awakening inside you.
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About
Dying Light: The Beast is the next AAA Dying Light game and the best-reviewed entry in the franchise’s history. Packed with more than 40 hours of survival adventure, both in single-player and shared progression co-op, it delivers the most ambitious, modern and content-rich Dying Light experience ever created. Immerse yourself in the expansive open world of Castor Woods and get lost in the scope, atmosphere and innovation of this must-play survival horror.
A terrifying new chapter in the Dying Light universe begins. As Kyle Crane, explore the vast and unpredictable wilderness, uncover a deadly evolution of the infected, and learn to control the beastly powers awakening inside you.
"The Beast really is Dying Light 3.” - GamesRadar+
The highest-rated Dying Light game ever, shaped by a decade of Techland’s experience with the series. Everything fans love - immersion, exploration, physical FPP melee combat, grounded parkour, and the iconic day–night cycle - refined and elevated to the next level. A perfect return for veterans, and the ideal entry point for newcomers.
"Kyle Crane Steals The Show And Gives Dying Light Its Best Story Yet" - The Gamer
Dive into a gripping tale of vengeance filled with twists, shifting alliances, and characters you’re never sure you can trust. Follow Kyle Crane’s powerful journey as his fight for justice uncovers reveals dangers far greater than he ever imagined.
"Techland perfectly nailed it, the Beast Mode really makes you feel like you could tear through anything" - WCCFtech
Play as Kyle Crane, a hero with the DNA of both man and beast. Freely switch between two playstyles and face a fierce conflict that lead to the acceptance of the monster within.
"Melee combat is once again a highlight of the game, with heft behind every attempt to take out a zombie, and so many different weapons and modifiers to choose from" - Gamespot
Feel the full force of Dying Light’s most physical combat yet. Your blows land with real momentum, enemies react believably, and your emerging beast-like abilities add intensity without losing the challenge and immersion.
"The night continues to be one of Dying Light’s greatest gameplay" - GamingBIBLE
The distinct experiences of night and day, a signature of the Dying Light series, merge into one unique whole. Explore and scavenge by day, but remember the constantly ticking clock. Because once the sun sets, the night unleashes horrors that leave you with just three choices: run, hide or fight for your life.
"Running, sliding, jumping, climbing, and hopping around Castor Woods is a treat" - Kotaku
Feel the adrenaline rush of best-in-class first-person parkour. Jump from rooftop to rooftop and overcome any obstacle. And when that’s not enough, grab the wheel of an off-road vehicle and ruthlessly tear through hordes of zombies.
"Techland brings its A-game when it comes to crafting a densely interactive, photorealistic world that frequently takes my breath away" - GamesRadar+
Next-gen visuals bring the hand-crafted zombie apocalypse to life. Every detail tells a story of survival. Lose yourself in the majesty of Castor Woods: explore the tourist town, industrial area, national park, farmland, swamps and more. All full of beauty… and decay.
"Playing the game with friends is creating a different kind of experience" - GameRant
Band together with up to three other players in co-op! Brave the dangers of Castor Woods, where you can experience every encounter, every discovery and every twist as a unit with shared progress.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 693 reviews with recorded playtime.
Reviews
Themes across 691 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
This game was a solid 8/10, for me at least. Pros: Gorgeous map and scenery. (I played on Ultra Settings) Amazing Combat and gore! Combat finishers were awesome! KYLE IS BACK BABY! Beast Mode, I love it, wish we could use it more. THE SOUNDTRACK WAS AMAZING! On par with DL1! The story was probably the best of the series, even is that isn't really saying much, but still, I liked it! Restored Land seems REALLY cool! Guns/bows felt the best they ever have, still a lil sluggish but still, I'm glad that ammo is scarce too cause having too much makes the game WAY too easy. Parkour in the countryside, where there were places to climb and parkour in the countryside, it was gorgeous and fun! Cons: The ending felt a little flat, I saw the plot twist coming from the start, the boss fight wasn't very epic and the helicopter scene was kind of a head scratch, but it was solid enough! WHY DO I ALWAYS END UP IN DARK ZONES FOR MISSIONS! LIKE EVERY TIME! The infected people, maybe I missed some stuff but they felt super un-explained? Not enough places to really parkour around on, I love the look of open country, but I can't climb on a field. :( I wish we just had our own truck like our car in the Following, I often felt like I was left running around looking for one to get places. Overall, I did really enjoy this game, I bought it looking for an open world to beat up zombies in, and I got that, the story being ok this time was a nice bonus, plus the final twist had me excited to see what happens in the next game!
excellent jeu !!!
优化有待提高,室内130帧,室外76到88帧
weak story, unmemorable characters. Co op is the only thing that saves this game I purchased Dying Light on sale recently and it blows Dying light The Beast away. I've leveled up and only recently started enjoying the coop mode, but other than that save your money and buy he Beast on Sale. Even on Steams Summer Sale I feel that I spent to much on this POS until I leveled up ands kipped boring story dialog.
Pra ser sincero, achei que este jogo poderia ser muito melhor do que muitos diziam, achei que poderiam reutilizar algumas mecânicas do Stay Human como por exemplo o paraquedas, achei tudo desse jogo muito fraco, desde as armas (melee e arcos/armas de fogo) e até mesmo as criações delas, pela minha primeira run encontrei poucas criações de armas legais, muitos eram apenas armas simples melee e pro final do jogo consegui criar duas armas interessantes, mas que nem teve muito uso. A história achei simples demais, tentaram voltar com o nosso protagonista, mas ele só foi um pau mandado andando pela cidade e não fazendo nada demais, o ápice do jogo inteiro pra mim foi apenas na última missão, onde começa a aparecer os plot do jogo, nesse sentido, achei o Stay Human MUITO superior em quesito de história, tirando toda aquela palhaçada de bugs no 2 que realmente faz perder a vontade de jogar, a história pra mim pareceu tentar reinventar o Dying Light que conhecíamos. O The Beast foi uma tentativa de trazer o sentimento de nostalgia com o Kyle Crane em cena, mas conseguiu falhar na sua proposta, conseguiram trazer um história meia boca pro maior protagonista desta série, espero que num futuro próximo, com o que desenrolou no final deste jogo, consigam trazer uma nova sequência, com uma proposta realmente nova, como foi o Stay Human. Em relação a bugs e etc, durante as 17/18 horas de gameplay a única coisa que me aconteceu foi o jogo crashar na última missão, de resto consegui jogar numa tranquilidade que no 2 eu não tive, nesse ponto conseguiram acertar, eu ainda recomendo esse jogo pra quem é fã da franquia, mas eu espero com todas as forças que a Techland melhore o roteiro do jogo, porque esse jogo merece a popularidade que ele tem, mas não merece ter uma história tão mediocre como o desta sequência.
Absolute Cinema
10/10 fajnie że można bić meneli jak kiszak
w gim
this game is a pile of poo started off good turned into the most predictable piece of poo. most npc's suck. reusing mini boss models and finishers. dont buy this poo game
Worse than the first game, but better than the second, in my opinion. In terms of vibe, parkour, and combat, it's somewhere between the first and second games. Graphically, the game is beautiful. And the nights are finally dark, not like the white nights of the second game. The only downsides are the terrible waterfall and a few places with texture breaks. The sounds and voice acting in the game are good, but sometimes Kyle Crane felt a bit flat. There are some cool music tracks. But the music from the first game can't be beat; it's too awesome. The weapons feel like weapons, not like the rags from the second game. Movement Almost no gimmicks. The car feels cool, but slow. Plot is ♥♥♥♥♥♥♥♥ The main villain is a straight-up anime villain. He walks around like an anime villain, farms aura, and talks like a moron. He appears three times during the story. "Hahaha! I'm evil because I want to rule the world! Hahaha!" "This was all my plan! Hahaha!" "The world is a stage, and you are my actors!" The plot of this part is a direct continuation of the first, but indirectly connected to the second. The number of survivors feels small. But there are so many local PMCs, it seems strange. I hope the next game will be better.
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Trends
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Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Languages: English*, French*, Italian, German*, Spanish - Spain*, Arabic, Traditional Chinese, Simplified Chinese*, Czech, Spanish - Latin America, Japanese*, Korean +5 more
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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